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Topic Replies Last Reply

EMS Training Academy

2

stomblack

ARR (Alarm And Response Regulations)

6

stomblack

PA and Ohio Fire and Rescue

3

CAdamire1997

Alliance Buildings: Off (Staging Areas)

0

PERSON WITH A WEAPON - Error

2

Faolan

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  • stomblack -

    Replied to the thread EMS Training Academy.

    Post
    But I don't think they are going to put it in there any time soon as their main focus right now is police.
  • stomblack -

    Liked inyourface87’s post in the thread EMS Training Academy.

    Like (Post)
    There should definitely be a EMS Training Academy. The Police Helicopter requires training and has a crew of 3 people. But for a medevac there is no training and a crew of 1. Training for flight medics should be required.
  • inyourface87 -

    Replied to the thread EMS Training Academy.

    Post
    There should definitely be a EMS Training Academy. The Police Helicopter requires training and has a crew of 3 people. But for a medevac there is no training and a crew of 1. Training for flight medics should be required.
  • stomblack -

    Liked stomblack’s post in the thread ARR (Alarm And Response Regulations).

    Like (Post)
    Quote from Faolan: “Not to be nitpicky, but you've gone from changes within the AAR to combining that with things you'd like to see added to the game itself. They deserve separate threads but have also been discussed before. The mods say that PD is…
  • Forest998 -

    Liked Realjessey’s post in the thread PERSON WITH A WEAPON - Error.

    Like (Post)
    doesn't say it but send a swat vehicle and it clears
  • Forest998 -

    Liked Faolan’s post in the thread PERSON WITH A WEAPON - Error.

    Like (Post)
    Within the mission requirements it is listed as also needing 1 SWAT personnel. This is how the SWAT function is being reworked in order to accommodate the SUVs with smaller personnel counts (at least, that's what I've interpreted it as).
  • StuartA1984 -

    Liked GPrime’s post in the thread Alliance Buildings: Off (Staging Areas).

    Like (Post)
    When turning off Alliance Buildings it also gets rid of the staging areas set (this makes sense as they are 'built' by another member), but it should be the case that there do not disappear as if a storm is held in a built up area, sometimes members…
  • Realjessey -

    Liked GPrime’s post in the thread Alliance Buildings: Off (Staging Areas).

    Like (Post)
    When turning off Alliance Buildings it also gets rid of the staging areas set (this makes sense as they are 'built' by another member), but it should be the case that there do not disappear as if a storm is held in a built up area, sometimes members…
  • stomblack -

    Replied to the thread ARR (Alarm And Response Regulations).

    Post
    Quote from Faolan: “Not to be nitpicky, but you've gone from changes within the AAR to combining that with things you'd like to see added to the game itself. They deserve separate threads but have also been discussed before. The mods say that PD is…
  • stomblack -

    Liked Faolan’s post in the thread ARR (Alarm And Response Regulations).

    Like (Post)
    Not to be nitpicky, but you've gone from changes within the AAR to combining that with things you'd like to see added to the game itself. They deserve separate threads but have also been discussed before. The mods say that PD is their focus right now, so…