Mission Chief Board
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LAC-1014
Replied to the thread Does anyone know?.Postyes -
TalonJoynt
Posted the thread Police Expansions.ThreadAny ideas on crime scene unit, and detective units both with special education? It'd be nice to also have a gang unit to go with it.
Some missions could include
- Shooting Investigation (Follow up to shooting)
- Stabbing Investigation (Follow up to… -
TalonJoynt
Replied to the thread Unit Stats.PostChief Boden like with that use for IRL departments you could be able to more efficiently chose where to purchase new units to relive stress on your units where its most needed. Also its just fun, -
TalonJoynt
Replied to the thread **New Monday Mission Suggestions**.PostMission Name: Attic Fire
Amount of Credits: 4000
Expansion required (if applicable): X
Time to complete: (in minutes): 15:00
POI: (If needed)
Required Units: 4 Fire engines, 1 platform truck, 1 battalion chief
Max Patients: 2
Minimum Patients: 0
Patient… -
Evan
Wrote a comment on MissionChief-Team’s wall.Wall CommentHi,
I was looking at alliance event seeing what you could select so I clicked small and then clicked medium and then I clicked fall weather but I turned off both extensions
Flood Control Extension
&
Disaster Control Extension
And I did call number every 30… -
Evan
Replied to a comment by Mikelarry on MissionChief-Team’s wall.Wall ReplyI understand that one the 9 digit code not showing up in my email ether -
ChiefBoden61
Posted the thread Does anyone know?.ThreadSee the picture. First I fully understand that the top hospital CAN'T receive that type of patient. However, very often in my haste to transport a bunch of patients as the transport request automatically takes you to the next patient, I have… -
Curiosity03
Reacted with to Nigefire’s post in the thread Unit relocation.Reaction (Post)Setup a staging area next to the station, then desolve it when no longer needed . If you use the move function, the truck cannot turnout while moving. if you stagge it can turnout whilst transiting. -
ChiefBoden61
Reacted with to Nigefire’s post in the thread Unit relocation.Reaction (Post)Setup a staging area next to the station, then desolve it when no longer needed . If you use the move function, the truck cannot turnout while moving. if you stagge it can turnout whilst transiting. -
Nigefire
Replied to the thread Unit relocation.PostSetup a staging area next to the station, then desolve it when no longer needed . If you use the move function, the truck cannot turnout while moving. if you stagge it can turnout whilst transiting.