New Calls and Units

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    • New Calls and Units

      Here are some ideas:

      New Unit: ALS Engine, this unit is an engine that can also treat patients 90% (or 100% PLEASE!!!). :!: :!: :!:
      New Call: Caller Hangup, this call will be 1 patrol car and 1 Engine. This could get upgraded to domestic dispute, any of the medicals, or residential fire, and it could not upgrade, and have a prisoner.
      New Feature: In the unit editor for the quints and rescue engines, have it be dispatched as only a rescue/truck, only as an engine, or both. (I need this, please!)
      New Unit: Mass Casualty, this unit will treat all patients on a call, but will not transport.
      New Unit: Rescue Quint, This is a rescue, a truck, and an engine. (EVERY truck in my department is a medium rescue and is a quint)
      New Call: Drowning, this call will require 1 engine, 1 ambulance and 1 battalion chief.
      New Call: Unknown medical, this call will require 1 ambulance.
      New Call: Automated medical alarm, this call will be 1 ambulance. (like LifeAlert)
      New Call: Suicide, this call will be 1patrol car, 1 engine and 1 ambulance.
      New Call: Possible DOA, this call will require 1 patrol car, 1 engine, and 1 ambulance. (My department gets this type of call a lot more then you think, usually at least once a week)
      New Unit: Dozer/Bulldozer.
      New Call: large field fire, this call will require 3 engines, 1 water tanker, 2 battalion chiefs, and 1 dozer.
      New Call: Large wild fire, this call would require 7 engines,3 water tankers, 3 battalion chiefs, 1 MCV, and 1,2 or 3 Dozers.
      New Call: Possible drug lab fire, this would require 4 engines, 2 trucks, 2 battalion chiefs, 1 MCV, 2 hazmat, 4 patrol cars, and can have up to 10 casualties.
      New Call: Kidnap, this call will require 4 patrol cars and 1 SWAT, has 1 casualty.
      New Call: Lost child, this call would require 1 patrol car and 1 ambulance, has 1 casualty.
      New Call: Smoke investigation, this call would require 1 engine, 1 truck, and 1 battalion chief, and has a 55% chance to upgrade to any fire
      New Call: Cooking fire, this call will require 1 engine and 1 battalion chief, and have a chance to upgrade to commercial fire or residential fire, and could have 1 casualty.
      New Call: Trapped in elevator, this call will require 1 engine, 1 truck, 1 heavy rescue, and 1 battalion chief, and can have up to 4 casualties.

      Note: All of these unit and calls exist in my department, and all the calls are much more common then building collapse, gas station fire, stabbing, active shooter, and any of the aircraft calls...
      (That being said, I really to like the previously mentioned calls, especially the airport calls.)

      The post was edited 1 time, last by Imaxthe2 ().

    • Imaxthe2 wrote:




      New Unit: ALS Engine, instead of a new vehicle, maybe just add a training course so they can get firefighters trained as EMT´s like they have in real life.


      New Call: Caller Hangup, pretty ordinary in Norway as well, would be cool and interesting to see this type of mission on this game. Maybe let it evolve to multiple different missions in all type of departements. This type of mission could evolve into a fire, medical or police wise. Or maybe just a person who prank called and got scared, either way it could be interesting twists.


      New Feature: I don´t see what you mean with this one, I mean we have a quint that serves the purpose of an engine and ladder. And then we got the rescue engine that serves a normal engine and heavy rescue. If you need only one, then use the normal firetruck ?


      New Unit: Mass Casualty, A bus or large van that has equipment / beds / tents and can treat, but not transport would be awesome.


      New Unit: Rescue Quint, We already got it ;)


      New Call: Drowning, Yes please, this could also maybe in the future add a vehicle with divers. Or just require a normal firetruck, ambulance / doctor and a police officer with battalion chief to be on the sure side.


      New Call: Unknown medical, Interesting mission, could evolve into something bigger but also be nothing. Yes, please.


      New Call: Automated medical alarm, Maybe a firetruck and ambulance to be sent ?


      New Call: Suicide, I mean, it would be interesting to have this type of mission, even though it does affect many people in real life. It could be a little clinch there.


      New Call: Possible DOA, We have the call called overdose, isn´t it the same or did I miss understand your idea.


      New Unit: Dozer/Bulldozer. Interesting idea, could be used in the larger fires such as commercial, office, industrial or high-rise as it would cause rather large material damage.


      New Call: large field fire, We already got this call, but maybe update the original call and let it evolve into something bigger ?


      New Call: Large wild fire, We already got this call, but maybe update the original call and let it evolve into something bigger ?


      New Call: Possible drug lab fire, Pretty common, so I don´t see why not.


      New Call: Kidnap, We have hostage situations, I would assume it´s the same thing unless you want the call to be another setup ?


      New Call: Lost child, Yes please, this is far too common in all countries. Maybe, not necessarily a death or injury combined with these type of situations. But, it could happen. Maybe 2-3 police, 1 ambulance, a helicopter if the situation really escalates into a search mission.


      New Call: Smoke investigation, Interesting idea, could be cool. Maybe add a new unit for it as well. Most countries has their own vehicles with crews that are trained within fire investigation.


      New Call: Cooking fire, Wouldn't this be the same as a grease fire ?


      New Call: Trapped in elevator, Yes, this is far too common. Add please.
      Sincerely,
      Chief A
      ---------------------------------------------------------------------------------------

      Norwegian Emergency Services - Norway's largest MissionChief Alliance
      Co-Admin
    • Extinction998 wrote:

      Imaxthe2 wrote:

      New Unit: ALS Engine, instead of a new vehicle, maybe just add a training course so they can get firefighters trained as EMT´s like they have in real life.


      New Call: Caller Hangup, pretty ordinary in Norway as well, would be cool and interesting to see this type of mission on this game. Maybe let it evolve to multiple different missions in all type of departements. This type of mission could evolve into a fire, medical or police wise. Or maybe just a person who prank called and got scared, either way it could be interesting twists.


      New Feature: I don´t see what you mean with this one, I mean we have a quint that serves the purpose of an engine and ladder. And then we got the rescue engine that serves a normal engine and heavy rescue. If you need only one, then use the normal firetruck ?


      New Unit: Mass Casualty, A bus or large van that has equipment / beds / tents and can treat, but not transport would be awesome.


      New Unit: Rescue Quint, We already got it ;)


      New Call: Drowning, Yes please, this could also maybe in the future add a vehicle with divers. Or just require a normal firetruck, ambulance / doctor and a police officer with battalion chief to be on the sure side.


      New Call: Unknown medical, Interesting mission, could evolve into something bigger but also be nothing. Yes, please.


      New Call: Automated medical alarm, Maybe a firetruck and ambulance to be sent ?


      New Call: Suicide, I mean, it would be interesting to have this type of mission, even though it does affect many people in real life. It could be a little clinch there.


      New Call: Possible DOA, We have the call called overdose, isn´t it the same or did I miss understand your idea.


      New Unit: Dozer/Bulldozer. Interesting idea, could be used in the larger fires such as commercial, office, industrial or high-rise as it would cause rather large material damage.


      New Call: large field fire, We already got this call, but maybe update the original call and let it evolve into something bigger ?


      New Call: Large wild fire, We already got this call, but maybe update the original call and let it evolve into something bigger ?


      New Call: Possible drug lab fire, Pretty common, so I don´t see why not.


      New Call: Kidnap, We have hostage situations, I would assume it´s the same thing unless you want the call to be another setup ?


      New Call: Lost child, Yes please, this is far too common in all countries. Maybe, not necessarily a death or injury combined with these type of situations. But, it could happen. Maybe 2-3 police, 1 ambulance, a helicopter if the situation really escalates into a search mission.


      New Call: Smoke investigation, Interesting idea, could be cool. Maybe add a new unit for it as well. Most countries has their own vehicles with crews that are trained within fire investigation.


      New Call: Cooking fire, Wouldn't this be the same as a grease fire ?


      New Call: Trapped in elevator, Yes, this is far too common. Add please.

      We haven't a Rescue Quint yet.
      Admin, Emergency Alliance
    • emergency wrote:

      Aether wrote:

      Rescue Quint will not be getting put in anytime soon because one unit to fulfill all three basic roles is a unfair, regardless of it being your department standard.
      I think there are 3 options to realize the Rescue Quint
      1. Very expensive (+/1 90.000 credits)
      2. Only a par of these Truck (+/- 7 units)
      3. Only 2 Trucks each 25 Stations
      I think that first we should focus on adding other elements to the Fire side of things. However, should the rescue quint be implemented I think that a higher standard is necessary, perhaps a higher rank? I think 90,000 is a bit hefty for a price, although I may be biased considering my departments almost all operate Rescue quints as the first out engine! :)
    • letsgohope12 wrote:

      emergency wrote:

      Aether wrote:

      Rescue Quint will not be getting put in anytime soon because one unit to fulfill all three basic roles is a unfair, regardless of it being your department standard.
      I think there are 3 options to realize the Rescue Quint1. Very expensive (+/1 90.000 credits)
      2. Only a par of these Truck (+/- 7 units)
      3. Only 2 Trucks each 25 Stations
      I think that first we should focus on adding other elements to the Fire side of things. However, should the rescue quint be implemented I think that a higher standard is necessary, perhaps a higher rank? I think 90,000 is a bit hefty for a price, although I may be biased considering my departments almost all operate Rescue quints as the first out engine! :)
      yes, edding more things are very important
      Admin, Emergency Alliance
    • Gavin876 wrote:

      It will be a long time before we consider adding Rescue Quints into the game. That's a combination of the three most commonly used vehicles in the game and would make the game far too easy. Sebastian wasn't even happy about adding Rescue Engines.

      If he wasn't to happy he shouldn't have added it to the german one as well ..... Note ( HLF )

      The post was edited 1 time, last by DeputyMedic20 ().

    • These are great. Just to clarify, A Quint utilizes an engine and ladder combined. If asking for a Rescue Quint....we already have one. Its called a Quint. We also have a Rescue Engine utilizes a pumper and squad combined. So in my personal opinion, a rescue quint is not necessary. We should focus on more important vehicles that are commonly used around the world. An Ambulance bus or mass casualty unit would be great. This unit is used all over the world. I understand this unit is on the list of possible options in the future.

      Everyone has great ideas but we need to ensure that if we request something, double check to see if its already been requested or discussed. Sebastian does a fantastic job of running this site and implementing our ideas. We all need to be patient and use what we have right now. If there is a vehicle out there you don't have but want to use, make do with apparatus already available, make a note to change it if and when the unit is created.

      Every week a new idea is implemented. This is a slow process but progress is made and the work being done is so muchly appreciated.

      Great job to Sebastian and all the administrators. This is a very well thought out game and it only improves week by week.
    • SMOKE INVESTIGATION CALL

      ITS A GOOD CALL BUT IT DOES NOT NEED A CHIEF OR TRUCK COMPANY ON IT, IT JUST NEEDS AN ENGINE AND THE CALL CLEARS

      NOW AN UPGRADE FOR IT CAN BE A STRUCTURE FIRE OR A BRUSH FIRE

      IF UPGRADE TO A STRUCTURE FIRE ASSIGNMENT- 4 ENGINES, 1 TRUCK, 1 CHIEF, 1 MEDIC AMBULANCE

      IF UPGRADE TO BRUSH FIRE- 5 ENGINES, 1 WATER TANKER, 1 CHIEF.


      HERE'S SOME NEW UNITS

      BULLDOZER TRANSPORT AND TENDER

      HAND CREW( CAL FIRE hand crew consists of a fire captain,15 to 17 INMATE WILDLAND FIREFIGHTERS,The firefighters that make up these crews are minimum-security inmates
      and wards from the California Department of Corrections and Rehabilitation (CDCR),
      Their primary function is to construct fire line by hand in areas where heavy
      machinery can not be used because of steep topography, rocky terrain, or areas that may be considered environmentally sensitive.)


      WILDLAND FIREFIGHTING AIRCRAFT(HELICOPTER AND FIX WING )

      Strike Teams
      There are three kinds of strike teams:engine strike teams, crew strike teams,
      and dozer strike teams

      An engine strike team
      consists of five fire engines of the same type and a lead vehicle. There are
      three or four personnel on each engine and one or two personnel in the lead vehicle. The strike team
      leader is usually a captain or a battalion chief.

      A CAL FIRE crew strike team
      consists of a strike team leader, and two fire crews. All CAL FIRE
      fire crews are Type I crews. These crews are highly trained wildland firefighters and are fully
      equipped to respond to wildland fires anywhere in
      the state with minimal support. Each fire crew carries enough supplies and food to last for about two days. The only additional support that would be needed is drinking water and fuel for chainsaws.
      The minimum staffing for a Type I crew strike team
      is 30 firefighters.

      A dozer strike team
      consists of two dozers, a dozer tender, and a leader (a dozer tender carries extra
      supplies such as oil, tools, etc.).

      The post was edited 1 time, last by FIREFIGHTER343 ().