I am finding the daily participation is exceeding what I originally was able to complete
I now have tasks that exceed the time I have available
I was able to login, spend thirty minutes each day, and complete the tasks
I now struggle to do that and many tasks I cannot complete, as a result they impact the end of the week
As a result I look at these and do not perform any for a few days
Is this the intention / target?
Login, do nothing and then login the next day and view only?
Daily participition, tasks and progression
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I am finding the daily participation is exceeding what I originally was able to complete
I now have tasks that exceed the time I have available
I was able to login, spend thirty minutes each day, and complete the tasks
I now struggle to do that and many tasks I cannot complete, as a result they impact the end of the week
As a result I look at these and do not perform any for a few days
Is this the intention / target?
Login, do nothing and then login the next day and view only?I see the number and level of the daily tasks increasing from time to time and they are especially lengthy when "specials" are being held. However, some of the specials duplicate the daily task so as an example there may be "complete 100 fire missions" in daily and it is duplicated in the "event" list as well. I will agree that it is sometimes difficult to complete them all but that is the challenge of the game I guess. I seriously don't think the intent or target is what you mention in your last sentence. I also struggle to complete some missions that require "special stuff" because I don't have traffic control, flood equipment, cranes or tow trucks. Those things were added well after I started and to add them across the board, with the extensions required would be huge as my set up covers 90% of FL and parts of Southern GA and AL. I have made a few suggestions in general conversation for changing the promotional ranks thus reducing the credits to do so.
The game is certainly challenging and while it can be frustrating from time to time, I love it.
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VICFire
June 10, 2025 at 4:47 PM Moved the thread from forum General Discussion to forum General Discussion. -
eek, today was 330 missions
I worked I would need to perform missions for 11 hours
That is just impractical...
Have I missed something? -
eek, today was 330 missions
I worked I would need to perform missions for 11 hours
That is just impractical...
Have I missed something?Not sure why it takes you so long as I completed them in about 2 hrs
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took me about 6 hours to do while at work working. When we have those do 330 mission ones I just turn on my EMS stations and crack through them. Dispatch center for fire, one for ems, one for police. I turn the others off so its just one specific mission set coming through. Crank the generation speed as high as you can and go.
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Not sure why it takes you so long as I completed them in about 2 hrs
I get about 28 missions per hour
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I get about 28 missions per hour
oh.....understand.. the larger the set up the more you will get and then it obviously becomes easier
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I get about 28 missions per hour
What speed are you running them on? How many stations?
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1x mission speed
Fire Stations = 51
Ambulance Stations = 22
Hart Base (SORT) = 1
Police Station = 49
Hospital = 28
Urgent Treatment Centre (A&E) = 42
General Practice = 62
Search and Rescue = 1
Mountain Rescue = 1
Vehicle Recovery = 1
All the problems I appear to be having started when I built the HART Base
Equally, I have excluded the Patient Transfer and Planned Event missions -
I generally find the tasking okay, just the payout for them is horrible. Spend 200k, get 20k back. Build a fire station (costs 760k for me), get 30k back. Yes this contributes to X Daily Tasks payouts, but thats maybe an extra 50k.
I typically just do any tasks that are actually achievable and worth it. One I do hate though is X personnel trained. Straight up impossible unless you have people finish training every single day or magically the timing lines up. Especially when they have follow up tasks to train even more people... -
Agreed, sometimes I look at the task to reward ratio, and it is of no benefit
Example -
To build one station could take me two sessions of thirty minutes
To purchase four vehicles is possible within thirty minutes
If I do not require the vehicles and unable to build the station, then I retain the credits for a possible future task
I am not sure about the staff training and recruitment
I tend to use this with coins once every three months
As I build more stations I tend to find I need more trained staff
I currently have gaps for Critical Care, and so on
I obtain staff in sets of three and then gain the task reward at the same time
Equally, I only perform this when there is a task reward
I know it has been mentioned before but the fixed cost of an Ambulance Station versus the other stations is not correct
Personally it should be the Fire Station
I am really struggling to build enough of them! -
Oh come on, now you are taking the piss
I am now at 900 missions (that would take me over three real world or 21 game days!)
This is not only impossible but ridiculous
As a result I have not completed any of these all week
I now only login, claim the daily login then leave
How sad... -
I generally find the tasking okay, just the payout for them is horrible. Spend 200k, get 20k back. Build a fire station (costs 760k for me), get 30k back. Yes this contributes to X Daily Tasks payouts, but thats maybe an extra 50k.
I typically just do any tasks that are actually achievable and worth it. One I do hate though is X personnel trained. Straight up impossible unless you have people finish training every single day or magically the timing lines up. Especially when they have follow up tasks to train even more people...you can finish the training using coins (if you have them)
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you can finish the training using coins (if you have them)
I do that only when the incentive pays off
This is usually three staff for receiving three coins, so it works out a 10% return -
I've just completed all the weekly and available daily tasks without even thinking much about it and I never really recall too much of an issue. Even when at full time uni, I use to just leave the tab open, and then clear them when I had a break. Currently with my station count, around 250 missions stack up for me to clear (though back then it was more like 100+). With your building count I guess you have around 100?
There are tools that exist that make clearing large numbers of missions easier, such as LSSM which adds new tools and makes handling things like large number of transports requests a piece of cake. A significant time saver.
Might be worth checking out.I do think the tasks scale with how many stations you have, so you may have just crossed into the next bracket up and so is naturally a little harder to do because its meant to be
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I do think the tasks scale with how many stations you have, so you may have just crossed into the next bracket up and so is naturally a little harder to do because its meant to be
I appreciate this, but the scale of tasks assumes you have more time!
It is a shame that I have now reached a point where it is impossible to complete the majority of tasks...
See my original post, I have a limit of about 30 minutes per dayPostDaily participition, tasks and progression
I am finding the daily participation is exceeding what I originally was able to complete
I now have tasks that exceed the time I have available
I was able to login, spend thirty minutes each day, and complete the tasks
I now struggle to do that and many tasks I cannot complete, as a result they impact the end of the week
As a result I look at these and do not perform any for a few days
Is this the intention / target?
Login, do nothing and then login the next day and view only?mjkerrJune 9, 2025 at 7:55 PM -
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