Airfield Firefighting Change Suggestions

  • Hi folks,

    I’ve recently been taking a look at the airfield firefighting missions and there’s some stuff there that just doesn’t sit right. I’d like to suggest the following changes:

    Aircraft Leaking Fuel – Code A

    Currently this requires 1 Engine, RIV or Major Foam Tender.
    I’d suggest removing the normal engine requirement for these incidents. They would normally be handled by the RIV or MFT. On the several fuel leaks I’ve witnessed, all were handled by the ranger vehicle and foam tender. Whilst we don’t have a ranger vehicle, this could be interpreted as the RIV. Alternatively, adding the Airfield Ops Vehicle instead of the engine could be considered a realistic substitute.

    Runway Inspection

    Currently requires the 1 Airfield Ops Vehicle and 1 Police Car. The addition of a police car here is just pure fiction. Runway inspections are completed by the airfield ops vehicles alone. Now, at large international airports, these may occur less frequently but at the airport I work at, these are done between flights/spates of flights so maybe, these would be better as a timed mission instead.

    Hot Brakes – Code D

    Now forgive me here but this mission seems completely overblown. The hot brake events I’ve seen have required fire station attendance only. We’re talking about maybe 2 or 3 fire tenders. Not the massive response that MC requires. The current mission response would seem more appropriate as an in-flight fire response.

  • Runway Inspection

    Currently requires the 1 Airfield Ops Vehicle and 1 Police Car. The addition of a police car here is just pure fiction. Runway inspections are completed by the airfield ops vehicles alone. Now, at large international airports, these may occur less frequently but at the airport I work at, these are done between flights/spates of flights so maybe, these would be better as a timed mission instead

    Agreed a timed (planned) mission would be more appropriate
    Equally, could be split into a new mission
    Report of debris on runway

    Also on larger airports / runways this is often performed by more than one vehicle
    In extreme cases it can be up to four vehicles in order to reduce possession time and increase observations


    Hot Brakes – Code D

    Now forgive me here but this mission seems completely overblown. The hot brake events I’ve seen have required fire station attendance only. We’re talking about maybe 2 or 3 fire tenders. Not the massive response that MC requires. The current mission response would seem more appropriate as an in-flight fire response.

    From memory there are various versions of this
    Not sure what the Code version refers to, I assume it is by aircraft type
    I have seen everything from two to eight appliances attending!

    Edited once, last by VICFire: Merged a post created by mjkerr into this post. (November 7, 2025 at 10:24 AM).

  • From memory there are various versions of this
    Not sure what the Code version refers to, I assume it is by aircraft type
    I have seen everything from two to eight appliances attending!

    I think that generically speaking, it would depend on the aircraft type but I would put safe money on the fact that those two to eight appliances were airfield based. The exception would be an active standby due to an emergency. THAT would be more ideal for a large turnout. But realistically, hot brakes will occur for an RTO or a landing, not a predetermined emergency.

    There's so much that could realistically be done with the ARFF but common sense needs to prevail rather than a "use all units we can think of" approach. Most airports would be relatively self-contained for most emergencies.

    Ground equipment fires, fuel leaks, FOD clearance etc would all be in-house. Sure, there's jobs that would gather an outside response such as: inbound emergency aircraft, fuel storage fire, terminal fires, crashes etc but police for a runway inspection.... that's just fiction. Timed missions would be a great avenue to explore as well.

  • Runway Inspection

    Currently requires the 1 Airfield Ops Vehicle and 1 Police Car. The addition of a police car here is just pure fiction. Runway inspections are completed by the airfield ops vehicles alone. Now, at large international airports, these may occur less frequently but at the airport I work at, these are done between flights/spates of flights so maybe, these would be better as a timed mission instead.

    eek, I have just noticed that this the only mission for the Police Airfield Specialization
    This makes the Police Armed Cell Van pointless!
    Have I missed something?

    In turn this suggests some new missions for the Airfield Police...
    Perimeter surveillance (timed / planned)
    Inspection of RVP (timed / planned)
    Report of firearm on arriving aircraft
    Report of offensive weapon in luggage
    Passenger refusing security screening
    Illegally stopped cars at Terminal
    Illegally parked cars at Terminal (Recovery car to tow)
    and so on

    Edited 3 times, last by mjkerr (October 12, 2025 at 6:12 PM).

  • I could literally think of maybe 20 missions for the airfield expansions. There's so much untapped potential that could, realistically, keep a large ARFF in business before even looking at the police expansion.

  • It would be nice if there was more opportunity for 'small' airports.

    Recently set up Airfield Ops because we needed an equipment trailer to finish some alliance missions and now they just sit there doing nothing because the available mission for Airfield Ops expansion are all for Large Airports and you have to have multiple HART bases, etc for them to even be considered.

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    The airport update was rushed through two years ago before I had chance to actually learn what my job entailed and how that would translate into the game while still being manageable. Needless to say I don't think I did a very good job of keeping it simple for people. I have suggested new missions in the past, and more recently including the removal of the WAY overresourced hot brakes (in reality it would probably be 3 MFT unless they were actually on fire). I've also requested the removal of the police car from the runway inspections since day 1 as it's not something I ever asked for and was implemented without my knowledge. None of these changes have been implemented so I've lost interest in the game as a whole.

    I did make a thread at the time describing the update and how it would work if you wanted a read;

    VICFire
    April 17, 2023 at 6:34 PM
  • VICFire thanks for the input and feed back. They should really look at a lot of the airfield responses. Those that require such a large amount of resources for incidents on the airfield are sometimes a bit much. Especially those that require large amounts of ARFF. Researchng across the country it seems that not even the largest airports in the USA don't have as many ARFF units as some missions require. However, I appreciate your support and input and submit this in a form of positive feedback . Thanks

    Mission Chief - In Game Deputy Chief

    Professionally having my posts deleted since 2022!8)<3

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    VICFire thanks for the input and feed back. They should really look at a lot of the airfield responses. Those that require such a large amount of resources for incidents on the airfield are sometimes a bit much. Especially those that require large amounts of ARFF. Researchng across the country it seems that not even the largest airports in the USA don't have as many ARFF units as some missions require. However, I appreciate your support and input and submit this in a form of positive feedback . Thanks

    The most in the UK is 6 at one airport, with it generally reducing down to 3 for smaller commercial airports and then further still for small airfields. The requirements for dealing with a Code F incident, the largest aircraft category (A380) can be satisfied with three appliances so the airports that do have 6 of them can provide cover for two simultaneous A380 incidents at once, in theory. I hope at some point down the line I have the support for adding new missions for it.

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