Custom mission generation range

  • We already have this with the Fire Station Rural / Urban specialisation
    The Rural specialisation doubles the range of the Fire Station

    Whilst I preferred the mission types the distance of travel required was too much
    As a result I turned them all off!

    The Urban specialisation works very well
    However I have still not been able to work out of the range is the same or half

  • We have it as a feature specifically for fire stations sure.

    But
    1. It's expensive as hell.
    2. Only applies to fire stations.

    Whereas the suggestion, and feature implemented on the US side, would appear to be more reasonable/free, and available to tailor for every station, far more flexibly than what we have currently.

  • We have it as a feature specifically for fire stations sure.
    1. It's expensive as hell.
    2. Only applies to fire stations.

    It was not that expensive, applied when there was extensions for rewards
    From memory I got five for free (cost versus return in credits)
    Purchased twice, plus the daily task = net zero credits
    Sadly, never again, unless the range is vastly smaller!

    Hint : There are a few other purchases -> rewards like this, do the maths and they are very cheap or cost nil!

  • mjkerr have you checked out the feature that has been added to the US version? It actually addresses some of the issues with the specialisations.

    In summary, the way it's currently now working on the US version is that within the main settings menu you can now choose between 'normal' mission generation range, 2x, 3x, 4x, and 5x (3, 4, and 5 are locked behind premium). These extend the spawn range of all missions.

    The in-game email they sent out to explain the new feature reads thus:

    It actually works quite nicely - there is notably less of the 'clumping' we get where everything appears in tight circles around stations, and when you're playing across a wide area with real life station locations the mission distribution at 2x is much nicer. The downside is, as I indicated above, that while turning it up to 2x works well for in-land areas, there's an issue if you play on the coast because I can confirm it does lead to more missions spawning in the middle of the sea on ferry routes etc. This could be addressed if the new setting was on a per-station basis, so that we could set stations near a coastline on 'normal' range and turn on 2x for the stations where that additional range won't cause sea spawns.

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