Many buildings within Missionchief have extensions that are locked behind having built enough of said stations. For example:
Likewise certain buildings such as Large Police Depots have the same ![]()
I personally find some of these very frustrating at times if im looking to deploy them in a realstic manner, but I am blocked from doing so until I expand more, whilst some are naturally not that big of an issue, such as the Large Ambulance stations as i build enough small stations to easily cover the few large ones I actually want. Others such as the Hospitals are very frustrating at times. For a realistic coverage of extensions locked behind Large and Major I would need to expand far more aggresively than I have done so so far and I am tempted to build a large number of essentially empty hospitals somewhere just to acrue enough slots to upgrade the hospitals I have got deployed properly up to the required sizes to get the correct extensions. I have the capital for this, but I dont really want to do it.
So I want to discuss any rationale behind this gatekeeping and whether it should be reduced heavily or even maybe removed outright in some cases?
At the very least, in regard to Hopsitals, whether extensions (wards) should be restricted as they are to building size?
Building pre-requisite requirement discussion
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I understand why certain extentions such as the "major trauma centre" are restricted. But I, within my personal setup. I do not simulate UTCs (Urgent Treatment Centres, Smaller hospitals, without ED/A&E) as realistically an ambulances wouldn't transport here (with some exceptions), furthermore I do not simulate non-NHS hospitals for the same reason. Which means I only have a few hospitals (because I enjoy the challenge of beds, so I also dont use alliance ones). I just find it so silly to lock all of them, all hospitals with an ED here have maternity/central delivery suite, children's and some even have critical care even a UTC has a children's dept and a acute stroke centre!
This makes it impossible for me, to have realistic depts within my hospitals, and often makes me disregard the specialist extensions as I'm not building hospitals, utcs for the sake of it.
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I understand why certain extentions such as the "major trauma centre" are restricted. But I, within my personal setup. I do not simulate UTCs (Urgent Treatment Centres, Smaller hospitals, without ED/A&E) as realistically an ambulances wouldn't transport here (with some exceptions), furthermore I do not simulate non-NHS hospitals for the same reason. Which means I only have a few hospitals (because I enjoy the challenge of beds, so I also dont use alliance ones). I just find it so silly to lock all of them, all hospitals with an ED here have maternity/central delivery suite, children's and some even have critical care even a UTC has a maternity, and children's dept and a acute stroke centre!
This makes it impossible for me, to have realistic depts within my hospitals, and often makes me disregard the specialist extensions as I'm not building hospitals, utcs for the sake of it.
Yeah, it was adding burn wards to my setup realistically that first caught me out, as there are actually only a few of those across the entirety of the south-west that I could find, but I had to build 20 additional hospitals just to get those built.
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I didn't even know that there was a burn ward; what are all of the hospital extensions available?
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I didn't even know that there was a burn ward; what are all of the hospital extensions available?
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Department Time Perquisites (if any) General Internal
+15% Credit Reward
7 days General Surgeon
+15% Credit Reward
7 days Gynecology
+50% Credit Reward
7 days - General Surgeon
Urology
+50% Credit Reward
7 days - General Internal
Traumatology
+15% Credit Reward
7 days - General Surgeon
Neurology
+50% Credit Reward
7 days - General Internal
Neurosurgery
+50% Credit Reward
7 days - General Surgeon
Cardiology
+50% Credit Reward
7 days - General Internal
Cardiac Surgery
+50% Credit Reward
7 days - General Surgeon
PPCI
+50% Credit Reward
7 days - Large Hospital
Stroke Center
+50% Credit Reward
7 days - Large Hospital
Burns
+50% Credit Reward
7 days - Large Hospital
Children
+50% Credit Reward
7 days - Large Hospital
Critical Care
+50% Credit Reward
7 days - Large Hospital
Central Delivery Suite
+50% Credit Reward
7 days - Large Hospital
Major Trauma Centre
+50% Credit Reward
7 days - Major Hospital
You get one Large Hospital per 3 hospitals (with 10+ beds)
You get one Major Hospital Per 9 Hospitals (with an additoonal 10+ beds) -
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Ok thanks this is what we have on the US server. I wonder why different servers have a different amount of extensions for hospitals?
Because if everything was the same, there would be no point in having different servers.
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True but I would like to have some of the extensions that you guys have. Mainly because I would like to have a bigger variety of ambulance calls.
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True but I would like to have some of the extensions that you guys have. Mainly because I would like to have a bigger variety of ambulance calls.
That's for you to put forward to the US advisors on the US side of the forums.
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Ok I will
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Many buildings within Missionchief have extensions that are locked behind having built enough of said stations
Try this then...
Build buildings you are NOT going to use
I call mine "Hospital Delete me"
When you have the required extension, delete the buildings you do not need -
Try this then...
Build buildings you are NOT going to use
I call mine "Hospital Delete me"
When you have the required extension, delete the buildings you do not needThat is another option too, but its still more effort than should be required though.
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That is another option too, but its still more effort than should be required though.
Agreed, it is an exploit of what is intended, but there are other exploits depending on the outcome you want
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