What type of UK vehicle graphics pack would you prefer? 7
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Force/service-specific — vehicles accurately based on individual UK emergency services. (5) 71%
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National/generic UK pack — realistic UK-style vehicles usable anywhere. (1) 14%
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Mixture of both — mainly generic UK vehicles, with specialist vehicles based on specific real services. (1) 14%
Hi everyone,
I've recently started creating my own UK vehicle graphics for MissionChief and I'm looking for some feedback on where to take the pack next.
I've included a few examples below of the style I'm currently working with.
The main thing I'd like to know is: what would people actually like to see from a new UK graphics pack?
I'm currently considering a few different approaches:
- Service-specific vehicles — recreating vehicles from individual police services, fire and rescue services, ambulance services, etc. as accurately as possible.
- A national UK pack — realistic UK emergency vehicles with generic liveries/branding, allowing them to fit into builds anywhere in the UK.
- A mixture of both — primarily a national generic UK fleet covering the main MissionChief vehicles, with more unusual or specialist units based on real vehicles from specific services.
I'd also really like to hear what actual vehicles people feel are missing or would like to have more choice of.
Police, Fire, Ambulance, HART, Coastguard, RNLI, specialist units etc.
If you have a particular vehicle in mind, let me know the vehicle model, service and what MissionChief vehicle/unit you'd use it for.
For example:
Vehicle: Volvo V90
Service: Police
Use: Roads Policing Unit
Or even just tell me something like "we need more modern UK fire appliances" if you don't have a particular model in mind.
I'm mainly trying to get an idea of what UK players actually want before deciding whether to build this service-by-service, as one large national pack or a mixture.
Suggestions and feedback are welcome. I'm not promising I'll be able to make every request but the most requested stuff will give me a good idea of what to work on next.
Some examples of the graphics so far: