Upgrade Call Large Scale Alliance Missions

  • I think it would be cool, if when creating a large scale alliance mission, there should be an option to 'upgrade' the call. For example, it could start as an explosion then turn to a Aeroplane crash, that now requires more units? Just like a normal call where burning grass can turn into field fire or whatever, but allow the creator of the mission to pick and choose?

    Admin 999 First Responders
    Chicago Fire Department (US)
    Scottish Fire & Rescue Service - Eastern Delivery Area (UK)

  • So there could be a trigger, such as when a unit rolls up it could change to the upgraded call or after a certain amount of time, so high rise fire, after a certain amount of time could become a collapsed building (Even if all units for the high rise fire have arrived), depending on what the creator of the large scale mission wants to do.

    Admin 999 First Responders
    Chicago Fire Department (US)
    Scottish Fire & Rescue Service - Eastern Delivery Area (UK)

    Edited once, last by GPrime ().

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