*DEFUNCT* Mission Suggestions

  • I just happened to notice that the game does not contain any fence fires! So here is my suggestion -

    • Name/Type of Mission: Brush fence fire
    • Units Required: 2 fire trucks
    • POI Required: none
    • Patients: 0
    • Prisoners: 0
    • Credit Reward: 650

    Another call I thought of -

    • Name/Type of Mission: Bark chips on fire
    • Units Required: 1 fire truck
    • POI Required: none
    • Patients: 0
    • Prisoners: 0
    • Credit Reward: 320

    Hopefully these can be considered!
    Bark chips are found in garden beds for those who are unfamiliar with the term :P

    Edited once, last by dodge359 (October 13, 2018 at 1:34 PM).

  • Name/Type of Mission: Restaurant Fire (Fire Alarm System) | (Fire) - Has a 40% of being a false alarm

    Units Required:

    6 Fire Engines

    1 Battalion Chief

    2 Platform Trucks

    1 Mobile Air Unit

    1 Mobile Command Unit

    3 Patrol Cars

    POI Required (Use “none” if not needed): Restaurant

    Patients: 0 - 15

    Prisoners: 0

    Credit Reward: 3100 - 5000

  • Name/Type of Mission: Construction Accident (Fire)

    Units Required:

    2 Engines

    1 Heavy Rescue

    1 Battalion Chief

    1 HazMat (30% Chance Required)

    POI Required (Use "none" if not needed) Construction Site

    Patients: 1-4 (50 Chance Transport)

    Credit Reward: 2250-2500


    Name/Type of Mission: Jewelry Theft

    Units Required:

    4 Patrol Cars

    POI Required (Use "none" if not needed) Jewelry Store

    Prisoners 1-2 Prisoners

    Credit Reward: 1250-1500

    Edited 2 times, last by Obiwan (October 18, 2018 at 1:57 AM).

  • How about training calls as such? Basically calls where you dispatch units to 'train and prepare' them. Awarding credits would of course still be done as it would take time and a number of resources.

    Here are a few possibilities -

    TRAINING CALL 1

    • Name/Type of Mission: Light aircraft crash training
    • Units Required: 2 ARFF, 1 platform truck, 2 battalion chief, 3 ambulances
    • POI Required: none
    • Patients: 0
    • Prisoners: 0
    • Credit Reward: 2450

    TRAINING CALL 2

    • Name/Type of Mission: Ladder platform training
    • Units Required: 1/2 platform trucks (will vary)
    • POI Required: none
    • Patients: 0
    • Prisoners: 0
    • Credit Reward: 1720

    TRAINING CALL 3

    • Name/Type of Mission: Vehicle entrapment training
    • Units Required: 1 heavy rescue and/or 1 fire truck (will vary)
    • POI Required: none
    • Patients: 0
    • Prisoners: 0
    • Credit Reward: 1650

    TRAINING CALL 4

    • Name/Type of Mission: Heavy aircraft crash training
    • Units Required: 3 ARFF, 4 fire trucks, 2 platform trucks, 4 battalion chief, 1 mobile command, 6 ambulances
    • POI Required: none
    • Patients: 0
    • Prisoners: 0
    • Credit Reward: 5100

    If completing such training calls then somehow changed how fast the crew can complete a call, that could be interesting to see and rather useful. Of course training such as the plane crash training would occur very rarely. Doubtful changing the speed of completing future calls that use the skills gained in the training would actually happen... You never know though ;)

  • Name/Type of Mission: Illegal Radio Broadcast

    Units Required:

    1 Patrol Car

    POI Required (Use "none" if not needed)

    Prisoners: 1

    Credit Reward: 500-750

    Name/Type of Mission: Trespassing

    Units Required:

    1 Patrol Car

    POI Required (Use "none" if not needed)

    Prisoners: 1

    Credit Reward: 850

    Edited 2 times, last by Obiwan (October 25, 2018 at 12:56 PM).

  • Name/Type of Mission: Construction Crane Collapsed (Fire)

    Units Required:

    3 Fire Engines

    2 Heavy Rescue Units

    2 Battalion Chiefs

    2 Platform Trucks

    1 Mobile Command Unit

    3 Patrol Cars

    POI Required (Use “none” if not needed): Construction Site

    Patients: 0 - 5

    Prisoners: 0

    Credit Reward: 6000 - 8500

  • Name/Type of Mission: Airport Terminal Collapse (Small) (Fire/EMS)

    Units Required:

    4 Fire Engines

    2 Heavy Rescue Units

    1 Battalion Chief

    2 Platform Trucks

    1 Mobile Command Unit

    3 Patrol Cars

    POI Required (Use “none” if not needed): Airport

    Patients: 0 - 5

    Prisoners: 0

    Credit Reward: 4000 - 5800

    Name/Type of Mission: Airport Terminal Collapse (Large) (Fire/EMS)

    Units Required:

    7 Fire Engines

    3 Heavy Rescue Units

    2 Battalion Chiefs

    3 Platform Trucks

    1 Mobile Air Unit

    1 Mobile Command Unit

    4 Patrol Cars

    POI Required (Use “none” if not needed): Airport

    Patients: 0 - 15

    Prisoners: 0

    Credit Reward: 6200 - 8900

  • Name/Type Of Mission: Assault With A Deadly Weapon (General)

    Units Required:

    2 Patrol Cars

    POI Required (Use “none” if not needed) None

    Patients: 1

    Prisoners: 1

    Credit Reward: 850-1000

    Name/Type Of Mission: Person On Fire (General)

    Units Required:

    1 Engine

    1 Ambulance

    1 Patrol Car

    POI Required (Use “none” if not needed) None

    Patients: 1

    Credit Reward: 750-1050

  • Name/Type of Mission: Small Apartment Fire

    Units Required: 4 engines

    2 ladders

    1 chief

    POI Required (Use “none” if not needed): Apartment (if POI can be made)

    Patients: 0-4

    Prisoners:0

    Credit Reward: 300

    Name/Type of Mission: Medium Apartment Fire

    Units Required: 6 engines

    3 ladders

    1 rescue

    2 chiefs

    1 mobile air

    2 patrol officers

    POI Required (Use “none” if not needed): Apartment

    Patients:0-7

    Prisoners:0

    Credit Reward: 600

    Name/Type of Mission: Large Apartment Fire

    Units Required: 10 engines

    5 ladders

    1 rescue

    4 chiefs

    1 mobile command

    1 mobile air

    1 tanker

    2 patrol officers

    POI Required (Use “none” if not needed): Apartment

    Patients:0-11

    Prisoners:0

    Credit Reward: 1000

    Name/Type of Mission: Very Large Apartment Fire

    Units Required: 13 engines

    6 ladders

    2 rescue

    5 chiefs

    1 mobile command

    2 mobile air

    1 tanker

    2 patrol cars

    POI Required (Use “none” if not needed): Apartmets

    Patients:0-13

    Prisoners:0

    Credit Reward:1300

    Name/Type of Mission: small mall fire

    Units Required: 3 engines

    1 ladder

    1 chief

    POI Required (Use “none” if not needed): mall

    Patients:0-4

    Prisoners:0

    Credit Reward:400

    Name/Type of Mission: Medium Mall Fire

    Units Required: 6 engines

    2 ladder

    1 rescue

    2 chiefs

    1 mobile air

    POI Required (Use “none” if not needed): mall

    Patients:0-6

    Prisoners:0

    Credit Reward: 650

    Name/Type of Mission: Large Mall Fire

    Units Required: 10 engines

    5 ladders

    2 rescue

    4 chiefs

    2 mobile air

    1 tanker

    2 patrol officers

    POI Required (Use “none” if not needed): Mall

    Patients:0-10

    Prisoners:0

    Credit Reward:1200

    Name/Type of Mission: very large mall fire

    Units Required: 14 engine

    7 ladders

    2 rescue

    6 chiefs

    3 mobile air

    2 tanker

    2 patrol officer

    POI Required (Use “none” if not needed): mall

    Patients:0-14

    Prisoners:0

    Credit Reward:1500

  • Name/Type of Mission: Gas Explosion

    Units Required:
    6 engines
    4 platforms
    2 chiefs
    1 rescue
    1 HAZMAT
    2 patrol cars

    POI Required (Use “none” if not needed): none

    Patients: 0-8

    Prisoners:

    Credit Reward: 1700

    Name/Type of Mission: Large gas explosion

    Units Required:
    12 engines
    5 platforms
    3 chiefs
    1 HAZMAT
    1 mobile command
    2 rescues
    4 patrol cars

    POI Required (Use “none” if not needed): none

    Patients:0-14

    Prisoners:0

    Credit Reward:2000

    Name/Type of Mission: Industrial explosion

    Units Required:
    7 engine
    3 platforms
    2 chiefs
    1 rescue
    2 HAZMAT
    2 patrol cars

    POI Required (Use “none” if not needed): industrial (if it can be created)

    Patients:0-12

    Prisoners:0

    Credit Reward: 1200

  • Name/Type of Mission: VIP Convoy

    Units Required:

    5-10 Patrol Car

    1 mobile command

    5-10 Police Motorcycles

    (Possible units required?)
    Police Helicopter 1-3

    SWAT Armoured Vehicle 1-5

    POI Required (Use “none” if not needed): None

    Patients: None

    Prisoners: None

    Credit Reward: 15,000 - 20,000

    FireGames7764, Founder Of Cal FD and PD Dispatchers.
    Message for information about my alliance!

  • Name/Type of Mission: "Money truck convoy"

    Units required:

    3 patrol cars

    2 police motorbikes

    7 swat officers

    Patients: None

    Prisioners: None

    POI Required ( Use "none" or "bank" if there is one )

    It can spread ( 10 % - 40 % chance ) into "Money truck convoy attack"

    Units required:

    6 partol cars

    2 dog units

    12 swat officers

    1 police helicopter

    2 ambulances

    Patients: 1-5 ( 75 % transport chance )

    Prisioners: 1-4

    Creator of London Pack 1.0 , one of few packs with all vehicles with textures :D

  • Name/type of Mission: "Hostage Situation in Hotel/Mall"

    Units required:

    8 patrol cars

    2 dog units

    18 swat officers

    1-2 police helicopter

    4 ambulances

    Patients: 4-8

    Prisioners: 3-4

    POI required ( use "Mall" or "Hotel" if there are ones, or none )

    Creator of London Pack 1.0 , one of few packs with all vehicles with textures :D

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