What I mean by "Double Follow Up" is to allow units to have two follow up calls. For example; say me Fly car is dispatched to one mission, then two more pop up that also need a fly car. So then I would select the first follow up to whichever is closer and the second follow up (What it's going to be dispatched to after it completes the first mission it was sent as a follow up) so then I don't have to check for when its done and then dispatch the second mission as the follow up while the first one is being dealt with.

Double Follow Up
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Yeah, it's already been mentioned before... Personally I think it kind of takes away from the game-play a little bit...But at the same time it's really nice for those repetitive missions!
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It's already been suggested, and I'm all for it
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In other words you want to get more missions to get more credits but with less units and also without having to do "work" for it, aka Get missions, dispatch them all with follow-ups and then close the game?
I do understand that sometimes it is helpful, but I can see a full hand of people abusing this to get credits without playing... -
In other words you want to get more missions to get more credits but with less units and also without having to do "work" for it, aka Get missions, dispatch them all with follow-ups and then close the game?
I do understand that sometimes it is helpful, but I can see a full hand of people abusing this to get credits without playing...My thoughts exactly
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