• Name/Type of Mission: Widespread Power Failure with Injuries

    Units Required:

    1. 5 Patrol Cars
    2. 3 Mass Casualty Units
    3. 10 Firetrucks


    POI Required (Use “none” if not needed): None

    Patients: 15

    Prisoners: 0

    Credit Reward: 25000

  • I like the idea of a moped fail to stop or something similar, but I don’t think bikes are ever a requirement for a police pursuit, in fact apart from VIP & abnormal load, I don’t think they’re “required” for anything. And even then, generally in most cases RPU can do much the same job in cars (obviously SEG in the met are an exception)

    in the met if its a moped or any bike failing to stop and there is a solo bike, the bike will take primary and the cars will be seconday and teriarty. The met also have a dedicated op for it called op venice, 10 people to cover pan london. 3 cars, 3 bikes, 1 sergeant. the cars and bikes go out in pairs and the sergeant just floats

  • in the met if its a moped or any bike failing to stop and there is a solo bike, the bike will take primary and the cars will be seconday and teriarty. The met also have a dedicated op for it called op venice, 10 people to cover pan london. 3 cars, 3 bikes, 1 sergeant. the cars and bikes go out in pairs and the sergeant just floats

    I'm not saying the bike isn't useful or doesn't take part in pursuits, I'm just saying that pursuits everywhere across england and wales don't specifically require bikes. Perhaps they could be a requirement for escort missions but also able to replace RPU in pursuits?

  • I'm not saying the bike isn't useful or doesn't take part in pursuits, I'm just saying that pursuits everywhere across england and wales don't specifically require bikes. Perhaps they could be a requirement for escort missions but also able to replace RPU in pursuits?

    That's up to the Devs go decide. I was thinking of putting another suggestion in for commercial vehicle units. Acts as a traffic car but also as a CVU so deals with HGVs. Down here in the met CVU often use solos so the solo scope is quite broad.

    But I'll leave that for the Devs to decide, I've don't my part and brought it to light

  • Scheduled Mission, 20min Duration

    Name/Type of Mission: Coastguard assist helicopter landing

    Units Required: 1x CRV

    POI Required: Hospital

    Patients: 0

    Prisoners: 0

    Credit Reward: 1000

    (a CRV always comes to the helipad whenever the CG heli is landing at ARI so this is my best interpretation of that in a game sense)

  • Name/Type of Mission: Peri Arrest

    Units Required: Ambulance

    POI Required (Use “none” if not needed): None

    Patients: 1

    Critical Care Chance: 50%

    Credit Reward: 500

    -----------------------

    Name/Type of Mission: Flu Outbreak

    Units Required: Ambulance

    POI Required (Use “none” if not needed): None

    Patients: 1-6

    Critical Care Chance: 10%

    Credit Reward: 500

    -----------------------

    Name/Type of Mission: Minor RTC

    Units Required: Ambulance

    POI Required (Use “none” if not needed): None

    Patients: 1-4

    Critical Care Chance: 10%

    Credit Reward: 500

    -----------------------

    Name/Type of Mission: Headache

    Units Required: Ambulance

    POI Required (Use “none” if not needed): None

    Patients: 1

    Critical Care Chance: 10%

    Credit Reward: 500

    -----------------------

    Name/Type of Mission: Unconscious

    Units Required: Ambulance

    POI Required (Use “none” if not needed): None

    Patients: 1

    Critical Care Chance: 30%

    Credit Reward: 500

    -----------------------

    Name/Type of Mission: Slurred Speech

    Units Required: Ambulance

    POI Required (Use “none” if not needed): None

    Patients: 1

    Critical Care Chance: 10%

    Credit Reward: 500

    -----------------------

    Name/Type of Mission: Agonal Breathing

    Units Required: Ambulance

    POI Required (Use “none” if not needed): None

    Patients: 1

    Critical Care Chance: 50%

    Credit Reward: 500

    -----------------------

    Name/Type of Mission: HCP Admission

    Units Required: Ambulance

    POI Required (Use “none” if not needed): None

    Patients: 1

    Critical Care Chance: 10%

    Credit Reward: 500

    -----------------------

    Name/Type of Mission: Emergency Patient Transfer

    Units Required: Ambulance

    POI Required (Use “none” if not needed): None

    Patients: 1

    Critical Care Chance: 10%

    Credit Reward: 500

    -----------------------

    Name/Type of Mission: Catheter Problems

    Units Required: Ambulance

    POI Required (Use “none” if not needed): None

    Patients: 1

    Critical Care Chance: 10%

    Credit Reward: 500

    -----------------------

    Name/Type of Mission: Chronic Pain

    Units Required: Ambulance

    POI Required (Use “none” if not needed): None

    Patients: 1

    Critical Care Chance: 40%

    Credit Reward: 500

    -----------------------

    Name/Type of Mission: Head Injury

    Units Required: Ambulance

    POI Required (Use “none” if not needed): None

    Patients: 1

    Critical Care Chance: 40%

    Credit Reward: 500

    -----------------------

    Name/Type of Mission: Unwell baby

    Units Required: Ambulance

    POI Required (Use “none” if not needed): None

    Patients: 1

    Critical Care Chance: 20%

    Credit Reward: 500

    -----------------------

  • Name/Type of Mission: Neighbour Dispute

    Units Required: Police car x1

    POI Required (Use “none” if not needed): None

    Patients: 0

    Prisoners: 0

    Credit Reward: 200

    ________

    Name/Type of Mission: Abdominal pain

    Units Required: Ambulance x1

    POI Required (Use “none” if not needed): None

    Patients: 1 (50% transport, general internal)

    Prisoners: 0

    Credit Reward: 200

    ________

    Name/Type of Mission: Psychosis episode

    Units Required: Ambulance x1

    POI Required (Use “none” if not needed): None

    Patients: 1 (75% transport, general internal)

    Prisoners: 0

    Credit Reward: 250

    ________

    Name/Type of Mission: Palpitations

    Units Required: Ambulance x1

    POI Required (Use “none” if not needed): None

    Patients: 1 (40% transport, cardiology)

    Prisoners: 0

    Credit Reward: 200

    ________

    Name/Type of Mission: Assault on hospital staff

    Units Required: Police car x2

    POI Required (Use “none” if not needed): Hospital

    Patients: 0

    Prisoners: 1

    Credit Reward: 300

    Personally I believe the game is missing more varied lower-level incidents for realism. It's frustrating having endless catastrophic incident after catastrophic incident so I deliberately keep my various accounts small to prevent this now.

  • I was thinking some MoD/Royal Navy related calls. Especially some with Martime connections. So something like:

    Name/Type of Mission: Fire on Warship

    Units Required: Fire Engine x10

    POI Required (Use “none” if not needed): maybe a new PoI for "HMNB"

    Patients: 1-50

    Prisoners: 0

    Credit Reward: 15'000

  • Name/Type of Mission: Perforated Bowel

    Units Required: 1 Firetruck, 1 Ambulance

    POI Required (Use “none” if not needed): None

    Patients: 1 (100% Chance of Transport, General Surgery)

    Prisoners: 0

    Credit Reward: 250

  • Name/Type of Mission: Low Risk Missing Person in Urban Area

    Units Required: 1 IRV

    POI Required (Use “none” if not needed): N/A

    Patients: poss 1 (c2, c3) - appears at the end

    Prisoners: n/a

    Credit Reward: 500


    Name/Type of Mission: Medium Risk Missing Person in Urban Area

    Units Required: 3 IRV

    POI Required (Use “none” if not needed): N/A

    Patients: poss 1 (c2, c3) - appears at the end

    Prisoners: n/a

    Credit Reward: 1500

    Name/Type of Mission: High Risk Missing Person in Urban Area

    Units Required: 5 IRV 1 DSU

    POI Required (Use “none” if not needed): N/A

    Patients: poss 1 (c2, c3) - appears at the end

    Prisoners: n/a

    Credit Reward: 3000


    Name/Type of Mission: Drug Dealing

    Units Required: 2 IRV

    POI Required (Use “none” if not needed): N/A

    Patients: poss 1 (c2, c3) - appears at the end

    Prisoners: n/a

    Credit Reward: 1000

  • Since we only have one Airfield Policing Mission (effectively making the specialisation useless) im gonna suggest a couple:


    Name/Type of Mission: Wanted Person inbound on Flight (Minor Crime) (Replace existing mission, wrongly not tagged as a airfield policing mission)

    Units Required: 1 IRV

    POI Required (Use “none” if not needed): Airport Terminal

    Patients:

    Prisoners: exactly 1

    Credit Reward: 1000


    Name/Type of Mission: Wanted Person inbound on Flight (Violent Crime)

    Units Required: 3 IRVs 2 AFOs 1 DSU (50%) 1 Airfield Operations Vehicle

    POI Required (Use “none” if not needed): Airport Terminal

    Patients:

    Prisoners: exactly 1

    Credit Reward: 4000


    Name/Type of Mission: Wanted Perso inbound on Flight (Major Crime)

    Units Required: 5 IRVs 4 AFOs 1 DSU 2 Airfield Operations Vehicle

    POI Required (Use “none” if not needed): Airport Terminal

    Patients:

    Prisoners: exactly 1

    Credit Reward: 5500


    Name/Type of Mission: Disturbance in Airport Forecourt

    Units Required: 2 IRV

    POI Required (Use “none” if not needed): Airport Terminal

    Patients:

    Prisoners: poss 1-2

    Credit Reward: 2000


    Name/Type of Mission: Fight in Airport Terminal

    Units Required: 3 IRV

    POI Required (Use “none” if not needed): Airport Terminal

    Patients: 1-3 c2, c3, c4

    Prisoners: 1-4

    Credit Reward: 2500


    Name/Type of Mission: Large Fight in Airport Terminal

    Units Required: 6 IRV, 1 DSU, 4 AFOs

    POI Required (Use “none” if not needed): Airport Terminal

    Patients: 3-5 c2, c3, c4

    Prisoners: 1-8

    Credit Reward: 7000


    ^ all of the above can upgrade into panic buttons


    Name/Type of Mission: Abandoned Luggage in Airport Terminal

    Units Required: 2 IRVs

    POI Required (Use “none” if not needed): Airport Terminal

    Patients: 1 c2, c3

    Prisoners:

    Credit Reward: 2000


    Name/Type of Mission: Supicious Package/Luggage in Airport Terminal (possible EOD thing)

    Units Required: 10 IRVs 2 DSU 8 AFOs 1 Sergeant 3 Airfield Operations Vehicle 1 Airfield Operations Supervisor

    POI Required (Use “none” if not needed): Airport Terminal

    Patients: 1 c2, c3

    Prisoners: max 2

    Credit Reward: 10000

    Edited once, last by Gooochy (December 31, 2024 at 7:37 PM).

  • And a few medical jobs (cut off due to character limits)


    Name/Type of Mission: Injured Person in Terminal

    Units Required: 1 DCA

    POI Required (Use “none” if not needed): Airport Terminal

    Patients: 1 c2, c3

    Prisoners:

    Credit Reward: 1000


    Name/Type of Mission: Sick Person in Terminal

    Units Required: 1 DCA

    POI Required (Use “none” if not needed): Airport Terminal

    Patients: 1 c2, c3

    Prisoners:

    Credit Reward: 1000


    Name/Type of Mission: Cardiac Arrest in Terminal

    Units Required: 2 DCA 1 OTL (50%) 1 Airfield Operations Vehicle

    POI Required (Use “none” if not needed): Airport Terminal

    Patients: c1 (100% Critical Care)

    Prisoners:

    Credit Reward: 2000


    Name/Type of Mission: Injured Person on Plane

    Units Required: 1 DCA 1 Airfield Operations Vehicle

    POI Required (Use “none” if not needed): Airport Terminal

    Patients: 1 c2, c3

    Prisoners:

    Credit Reward: 1000


    Name/Type of Mission: Sick Person on Plane

    Units Required: 1 DCA 1 Airfield Operations Vehicle

    POI Required (Use “none” if not needed): Airport Terminal

    Patients: 1 c2, c3

    Prisoners:

    Credit Reward: 1000


    Name/Type of Mission: Cardiac Arrest on Plane

    Units Required: 2 DCA 1 OTL (50%) 1 Airfield Operations Vehicle

    POI Required (Use “none” if not needed): Airport Terminal

    Patients: c1 (100% Critical Care)

    Prisoners:

    Credit Reward: 2000

    Edited once, last by Gooochy (December 31, 2024 at 7:38 PM).

Participate now!

Don’t have an account yet? Register yourself now and be a part of our community!