"It Would be AWESOME if we could pay credits (Even if an astronomical amount of them) to move stations.
Requiring coins to move them creates a "Pay-To-Play" Aspect to the otherwise reasonable balance of Free - Paid Features.
"It Would be AWESOME if we could pay credits (Even if an astronomical amount of them) to move stations.
Requiring coins to move them creates a "Pay-To-Play" Aspect to the otherwise reasonable balance of Free - Paid Features.
i have found this but sometime a simple delete within 24hrs for refund and rebuild or a simple delete the station and rebuild ( this using the credit not coins)
That's reasonable if it's one or two stations but I meant like 8 - 10+ Stations at the same time.
The alliance I Created with a few of the guys at my firehouse started with 2-3 of us and we didn't plan ahead for more players, now our county is so disorganized and crowded as we have taken on 10 more players from other fire houses, Law Enforcement agencies, and the county EMS over night.
Zaine, it ispossible to move a station after the 24 hr period, but it costs 10 coins to do so, when in the station window, scroll down some and you should see the button
This has been discussed many times but the same things lures, it's how they make money for the game since it's a free-to-play game some features have to be limited via premium or general coins. While I agree with you the price should be very high, I don't see it happening.
I have spoken to them about potentially having free moving as a premium feature but it wasn’t that in-depth
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