Amount of coins cost to build/buy items.

  • I know this has been how it's been for years, but I really wonder if it's possible for the developers to maybe look into changing the coin-valued prices of the items. As it's really weird how a item that costs 500k ingame cash can cost 50 coins, but then a item that costs 1 million ingame cash can cost 50 coins too. This is the same with a lot of vehicles aswell, as a Type 1 engine can be bought with either 5k credits, or 25 coins, which is half the amount of coins required for a Police Academy that costs 500k.


    Type 1 Engine = 5k credits, 25 coins
    Type 2 Engine = 5k credits, 25 coins
    Quint = 19k credits, 25 coins,
    Police Academy = 500k credits, 50 coins
    Police Aviation = 1m credits, 50 coins.


    This is like it for every single vehicle and building, some balancing would be nice and maybe people would buy credits more if it's balanced.

    Alliance : U.S. Emergency Services
    Captain
    Joined the game on August 1st, 2016.
    3m Earned Credits as of 12/9/17
    5m Earned Credits as of 07/1/18

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