Thoughts on police update

  • Firstly, great to see an update for police side of things! I thought it would be good to offer my view on some of the new police related items... :D


    Unconfirmed at this stage, but sheriff needs to count as a patrol car and have the ability to transport prisoners.


    Some mission recommendations:

    • reduce the amount of required federal police buildings - who's going to have 8? 3 at most would be reasonable...
    • notebook stolen from school - must be one important notebook to require a police response ||
    • wrong-way driver - why does this need a highway exit POI?
    • hunter accidentally injured trespasser - how about 'hunting accident' to keep it simple?
    • abandoned luggage - on a bridge? Should this be at an airport terminal instead?

    Also, please increase the mission reward when SWAT is involved 8) It's a specialised unit, so it deserves a much higher payout than what it is.

  • I know this game comes out of Europe, but the whole Federal police is going to be tough to put into practice here. The as I said in my last post the FBI are the federal police here in the US and unless you are a large city or a city that has a need for an FBI office it just isn't that common. Even if you role play the homeland security and marshal service they tend to be in the same building. I have looked around and I have not found anything from the devs about the federal police, can somebody point me in the right direction?

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