How do I differentiate the 2 unknown taker spill calls? I am just getting my ARRs set up and I am very confused.
Unknown Tanker Spill
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Its the same with the two accidental acid burn calls.
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How do I differentiate the 2 unknown taker spill calls? I am just getting my ARRs set up and I am very confused.
I have the Tanker Spill in ARR setup with 1 hazmat, using LSS I see if it requires 1 or 2, if it requires 2 I'll add another Hazmat manually, if it requires 1 I'll just send the ARR alarm.
Its the same with the two accidental acid burn calls.
If it's accidental I'll just send 1 ambulance. If it's not accidental I'll send the ARR alarm.
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I "prepare for the worst." In this case, I just have an AAR set up for full requirements of the acid burns and Unknown Tanker Spill (UTS). For the UTS calls there is a way to differentiate. With LSSM or Scripts-MKS I can easily see the payout amount for the mission without going to another screen or with Scripts-MKS I can see at the top of the mission header how much UTS is worth. If it's 4300 it only requires 1 Hazmat and 4 educated personnel. If it is worth 5300 it requires 2 Hazmats with 8 educated personnel. I have an AAR set to just all the requirements of the 5300 mission but you can send Hazmats accordingly by looking at the payout. For acid burns, I just have an AAR to send the units always as there is no way of differentiating the ones that do and do not need extra units.
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