water rescue

  • It was ready from the sense that it was copy and paste from the US game, however we weren’t happy with that because we wanted things like it being available at small stations, more realistic missions, and other vehicles to tow the boat, so we delayed it.


    It also was going to include divers which again we weren’t too happy with seeing how rare diving units are now in the U.K. (met police basically covering half the counties in England) and are not used for rescue, more search and recovery.

  • It was ready from the sense that it was copy and paste from the US game, however we weren’t happy with that because we wanted things like it being available at small stations, more realistic missions, and other vehicles to tow the boat, so we delayed it.


    It also was going to include divers which again we weren’t too happy with seeing how rare diving units are now in the U.K. (met police basically covering half the counties in England) and are not used for rescue, more search and recovery.

    yeah diver units usally cover one or 2 areas e.g Northwest, North east and yorkshire etc. Would HART have water rescue teams. Would it be possible for fos, heavy rescues and l4p to tow it?

  • Water Rescue has huge potential really.


    Would be great to have it added.


    Divers would also be a great addition to the game.


    I know the game is trying to be realistic in what it provides, however given that our emergency services have been majorly cut and had major changes I'd say sticking to realistic expectations for the game is not a good idea.


    The game should be working to provide a good range of services and options avaliable for players to choose if they use them or not.


    Personally I was working to build realistic services in Scotland. This has turned out to be impossible given how the game works. Realistically most of the Scottish Fire Stations are RDS or part time. Yes there are Wholetime stations in most major towns and cities but we are seeing a lot moving to 1 wholetime unit and remainder are either staffed during day and RDS at night or they have moved 2nd units fully to RDS. I have designed my full fire service to provide wholetime cover across all stations.


    Then there is HART we have 3 full time HART bases in Scotland (there are a few part time units dotted around) that's it this given how calls generate is not enough, I've added in so far 8 total HART bases and even this is proving to be insufficient cover.


    Police again these have been cut back in real life to the bare minimum for the game it is simply impossible to play with realistic police set up. I've built on both current and closed police sites and even the current police sites for some do not have any response units in real life. I have also stuck to keeping the same structure to all my police stations which when it comes to specialist units like Armed Response these are limited to a small hand full of units in real life. NPAS in Scotland is 1 helicopter in real life in game though I've got 6 and still need more.


    I don't even cover all of Scotland, I cover Central Belt, Fife, Dundee, Aberdeen and Moray coast is my main area I have islands set ups too.


    So although I play realistic locations that is as far as realism can practically go in the game just now. So addition of rare units only used by a handful of services would not really cause an issue if you want to add them then add them if you don't want them don't add them.


    Bit like CC, HART and NPAS they can all be added and even turned off.


    I have my HEMS off all the time.

  • I see the issue. its the same here (in kent) with NPAS i need about 3 at any 1 time, I have 2 (1 reserve). HEMS i just turned on ad have 20 backed up ( i regret turning it on) CC I have on. HART I have 1 base and 2 teams of 2 prv 2 srv 1 atv 1 welfare 1 cbrn 1 ACU. I have 3 air ambuaces (HM Coast Guard, LAA, KSSAA) Yeah i think water rescue willl be fantastic i hope there will be HART water rescue, utiltiy van (or somthing) fos, rsu and l4p to tow a trailer. and a heavy rescue with inflatble rafts

  • It was ready from the sense that it was copy and paste from the US game, however we weren’t happy with that because we wanted things like it being available at small stations, more realistic missions, and other vehicles to tow the boat, so we delayed it.


    It also was going to include divers which again we weren’t too happy with seeing how rare diving units are now in the U.K. (met police basically covering half the counties in England) and are not used for rescue, more search and recovery.

    There's a private rescue company called Specialist Group International that cover police diver duties for most of the South East of England rather than the Met's own unit. South wales Police have a dive unit (and specialist search unit) which works mutual aid with the other Welsh forces. NW Police Underwater do North Wales I believe.

    Former UK SAR Technician in both MR and Coastal Rescue. Qualified Associate Ambulance Practitioner, Specialist Rescue Officer and Emergency Planner.


    'Do what you can, with what you have, where you are!'

  • There's a private rescue company called Specialist Group International that cover police diver duties for most of the South East of England rather than the Met's own unit. South wales Police have a dive unit (and specialist search unit) which works mutual aid with the other Welsh forces. NW Police Underwater do North Wales I believe.

    It isn't as common as trailers that's why trailers are coming first and divers seem more suited for police update rather then fire

  • MOD Police are but RMP, RAFP, RNP are not. To be honest though there would be no point adding them as you can simulate them with the police currently in game such as the ARV’s.


    SGI are definitely an interesting company but again they are based in Surrey so it’s not really practical for players with setups a long way away. Unfortunately five units are something that has been cut in the last 10+ years. For example most of the dive work done in the East of England was by Norfolk Fire but then it is a mutual aid request to the Met. Not sure if SGI operate up here.


    EOD is on the list, as is Coastguard Rescue units and Lifeboats (not using specific names due to them being trademarks and the many independents).

  • MOD Police are but RMP, RAFP, RNP are not. To be honest though there would be no point adding them as you can simulate them with the police currently in game such as the ARV’s.


    SGI are definitely an interesting company but again they are based in Surrey so it’s not really practical for players with setups a long way away. Unfortunately five units are something that has been cut in the last 10+ years. For example most of the dive work done in the East of England was by Norfolk Fire but then it is a mutual aid request to the Met. Not sure if SGI operate up here.


    EOD is on the list, as is Coastguard Rescue units and Lifeboats (not using specific names due to them being trademarks and the many independents).

    I assume Eod will be a expansion to large police stations or its own station however please don't give free slots on top of it Becuase it causes issues

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