I have been pondering the current state of the patrol route system in the game after reading this short thread and noticed this idea from TACRfan - which got me thinking:
- Patrol Routes are based on a point to point system, where the player specifies locations for the selected vehicles to move between.
- They are currently mostly aesthetic, serve no greater purpose and this has been talked about in several other threads, such as this, this and this.
What I want to know, is could the points used to plot out a patrol route be used like POIs / buildings in the way TACRfan has talked about? Could they be used not to define an area but to use as a point from which missions can spawn?
If so, could players select which service/s' calls can spawn from each particular route? So a patrol route could only spawn police calls if the player requested it, or it could spawn tri-service or only fire and ambulance etc?
And most inportantly, assuming the game code would theoretically allow for all the above, would it be able to be balanced and fair? And would it interfere with or stay out of the way of the anti-cheat engine?