Name/Type of Mission: Tractor fire
Everything same as before
Upgrades to: Little field fire
Name/Type of Mission: Room fire
Everything same as before
Upgrades to: House fire
Name/Type of Mission: Roof fire
Everything same as before
Upgrades to: House fire
Name/Type of Mission: Chimney fire
Everything same as before
Upgrades to: House fire
Name/Type of Mission: Kitchen fire
Everything same as before
Upgrades to: House fire
Name/Type of Mission: Grease fire
Everything same as before
Upgrades to: Kitchen fire
Name/Type of Mission: Furniture fire
Everything same as before
Upgrades to: Room fire
Name/Type of Mission: Harvester fire
Everything same as before
Upgrades to: Little Field fire
Mission suggestions
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Name/Type of Mission: Major Field Fire
Everything same as before
Upgrades to: Small bushfire small forest fire -
Name/Type of Mission: Grass and scrub fire
Everything same as before
Upgrades to: Little Field fire -
Name/Type of Mission: Grass and Scrub Fire (Remote)
Credit Reward: 1000
Time to Complete (in minutes): 5
Generating Station: Fire AirbasePOI Required (Use “none” if not needed): Hill, Forest, Heathland, Mooreland,
Vehicles Required: 1x Fire Aircraft
Upgrades to: Small bushfire (Remote)
Name/Type of Mission: Small Bushfire (remote)
Credit Reward:4500
Time to Complete (in minutes): 7
Generating Station: Fire airbase
POI Required (Use “none” if not needed): Hill, Forest, Heathland, Mooreland,
Vehicles Required: 2x Fire Aircraft
Upgrades to: Moderate bushfire (Remote)Name/Type of Mission: Moderate Bushfire (remote)
Credit Reward:7500
Time to Complete (in minutes): 10
Generating Station: Fire airbasePOI Required (Use “none” if not needed): Hill, Forest, Heathland, Mooreland,
Vehicles Required: 3x Fire Aircraft
Upgrades to: Large bushfire (Remote)
Name/Type of Mission: Large Bushfire (remote)
Credit Reward:10000
Time to Complete (in minutes): 12
Generating Station: Fire airbase
POI Required (Use “none” if not needed): Hill, Forest, Heathland, Mooreland,
Vehicles Required: 5x Fire Aircraft
Upgrades to: Major bushfire (Remote)
Name/Type of Mission: Major Bushfire (remote)
Credit Reward:16000
Time to Complete (in minutes): 15
Generating Station: Fire airbase
POI Required (Use “none” if not needed): Hill, Forest, Heathland, Mooreland,
Vehicles Required: 8x Fire Aircraft
Upgrades to: Catastrophic bushfire (Remote)
Name/Type of Mission: Catastrophic Bushfire (remote)
Credit Reward:20000
Time to Complete (in minutes): 20
Generating Station: Fire airbase, Fire, Bushfire
POI Required (Use “none” if not needed): Hill, Forest, Heathland, Mooreland,
Vehicles Required: 10x Fire Aircraft 2x firetrucks
Upgrades to:
Cleanup missions would be 1-2 aircraft
If Remote area team added they would be added in -
Name/Type of Mission: Ferry Fire
Credit Reward: 2200
Time to Complete (in minutes): 8
Generating Station: Fire, VMR, Ambulance, Police
POI Required (Use “none” if not needed): River, Lake.
Vehicles Required: 5x fire truck x2 support 1x bwt x 1 paramedic supervisor 2x police cars 2x VMR Boats
Water (gal) Required (if applicable):
Personnel Required (if applicable):
Patients (Minimum-Maximum): 0-20
Transport Chance Percentage: 80%
Hospital Specialisation: General internal
Critical Care Chance Percentage: 50%
Air Ambulance Chance Percentage: 10%
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They can start from a grease fire or kitchen fire or AFA
Name/Type of Mission: Restaurant Fire (Small)Credit Reward: 1000
Time to Complete (in minutes): 5
Generating Station: Fire Police Ambulance
POI Required (Use “none” if not needed): Restaurant
Vehicles Required: 2x fire trucks 1x support 1x Police
Patients (Minimum-Maximum): 0-3
Transport Chance Percentage: 70%
Hospital Specialisation: General Internal
Critical Care Chance Percentage: 10%
Air Ambulance Chance Percentage: 0%
Upgrades to: Hotel Fire (Small) Restaurant Fire (Moderate)
Name/Type of Mission: Restaurant Fire (Moderate)
Credit Reward: 3000
Time to Complete (in minutes): 8
Generating Station: Fire Police Ambulance
POI Required (Use “none” if not needed): Restaurant
Vehicles Required: 5x Fire trucks 2x support 2x police 1x paramedic supervisor 1x MRV or SES truck
Patients (Minimum-Maximum): 0-5
Transport Chance Percentage: 70%
Hospital Specialisation: General Internal
Critical Care Chance Percentage: 15%
Air Ambulance Chance Percentage: 0%
Upgrades to: Hotel Fire (Moderate) Restaurant Fire (Large)
Name/Type of Mission: Restaurant Fire (Large)
Credit Reward: 5000
Time to Complete (in minutes): 9
Generating Station: Fire Police Ambulance SES
POI Required (Use “none” if not needed): Restaurant
Vehicles Required: 7x Fire trucks 3x Support 4x police 1x SES vehicle 1x Ladder 1x MRV or SES truck 1x paramedic supervisor 1x MCV
Patients (Minimum-Maximum): 0-13
Transport Chance Percentage: 70%
Hospital Specialisation: General Internal Traumatology
Critical Care Chance Percentage: 20%
Air Ambulance Chance Percentage:0%
Upgrades to: Hotel Fire (Large) Restaurant Fire (Major)
Name/Type of Mission: Restaurant Fire (Major)
Credit Reward: 10000
Time to Complete (in minutes): 12
Generating Station: Fire Police Ambulance SES
POI Required (Use “none” if not needed): Restaurant
Vehicles Required: 10x Fire Trucks 5x Support 1x BWT 2x Ladder 1x Hazmat Truck 2x MRV or Ses truck 1x SES vehicle 1x MCV 5x Police 1x Paramedic supervisor
Patients (Minimum-Maximum): 0-20
Transport Chance Percentage: 76%
Hospital Specialisation: General Internal Traumatology
Critical Care Chance Percentage: 30%
Air Ambulance Chance Percentage: 0%
Upgrades to: Hotel Fire (Major) -
Name/Type of Mission: Ocean Swim Patrol
Spawned By: VMR Station x2
Units Required: VMR boats 1,
POI Required (Use “none” if not needed): none
Patients: 0
Prisoners: 0
Time to Complete: 30 min (timed mission like Yacht Race Support)
Credit Reward: 950
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Name/Type of Mission: Swimmer in Distress
Spawned By: VMR Station x1
Units Required: VMR boats 1,
POI Required (Use “none” if not needed): none
Patients: 1 (General Internal Specification) 100% chance of transport
Prisoners: 0
Time to Complete: 5 min
Credit Reward: 830
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Name/Type of Mission: Capsized Vessel
Spawned By: VMR Station x2
Units Required: VMR boats 1,
POI Required (Use “none” if not needed): none
Patients: 2 (General Internal Specification) 50% chance of transport
Prisoners: 0
Time to Complete: 7 min
Credit Reward: 950
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Name/Type of Mission: Collision Between Vessels
Spawned By: VMR Station x2
Units Required: VMR boats 1,
POI Required (Use “none” if not needed): none
Patients: 2 (General Internal Specification) 50% chance of transport
Prisoners: 0
Time to Complete: 7 min
Credit Reward: 950
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Name/Type of Mission: Missing Swimmer
Spawned By: VMR Station x3, Police Air Wing x1
Units Required: VMR boats 2, Police helicopters 1,
POI Required (Use “none” if not needed): none
Patients: 0
Prisoners: 0
Time to Complete: 15 min
Credit Reward: 1500
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Name/Type of Mission: Aircraft Collision over Water
Spawned By: VMR Station x3, Police Air Wing x1
Units Required: VMR boats 2, Police helicopters 1,
POI Required (Use “none” if not needed): none
Patients: 2 (General Internal Specification) 50% chance of transport
Prisoners: 0
Time to Complete: 15 min
Credit Reward: 1650
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Name/Type of Mission: Leaky Vessel
Spawned By: VMR Station x2,
Units Required: VMR boats 1,
POI Required (Use “none” if not needed): none
Patients: 0
Prisoners: 0
Time to Complete: 7 min
Credit Reward: 950
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Name/Type of Mission: Large Container Vessel Fire
Spawned By: VMR Station x5, Fire Airbase x1, Police Air Wing x1, Air Ambulance station x1,
Units Required: VMR boats 4, Aerial firefighting vehicles 1, Police helicopters 1,
POI Required (Use “none” if not needed): none
Patients: 15 (General Internal Specification) 50% chance of transport, 20% chance of air ambulance
Prisoners: 0
Time to Complete: 15 min
Credit Reward: 3250
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Name/Type of Mission: Empty Cruise Ship Fire
Spawned By: VMR Station x4
Units Required: VMR boats 3,
POI Required (Use “none” if not needed): none
Patients: 2 (General Internal Specification) 70% chance of transport
Prisoners: 0
Time to Complete: 15 min
Credit Reward: 1250
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Name/Type of Mission: Stolen Boat
Spawned By: VMR Station x2, Police Air Wing x1
Units Required: VMR boats 1, Police helicopters 1,
POI Required (Use “none” if not needed): none
Patients: 0
Prisoners: 0
Time to Complete: 10 min
Credit Reward: 1350
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Post by Corbz3 (
January 15, 2024 at 2:13 AM ).This post was deleted by EMS-Chief: Thread Cleanup - Non-Mission Suggestions Removed. (November 29, 2025 at 9:08 PM ). -
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