Have the devs shared any thoughts yet about the specialization costs?

Specialized Stations
-
-
Sorry Barake haven't asked about that one yet, I try to prioritise requests as to not over-burden how many requests we have in at once.
My primary priority was the wildfire/bushfire issue for US and AU.
I will escalate this one now to ask about it.
I do thank you for reminding me though to get my butt in gear
-
Thank you!
-
No worries, appreciate you handling it.
-
Specialised stations are not a new "type" of station in the way you're thinking. They're building off of the expansions we already have.
To add a forestry station when there is already a forestry expansion for fire stations makes absolutely no sense, for both game mechanics, back end, and for users.
When you activate the forestry specialization, it changes what calls the station generates, that is the biggest reason.
actually Barake is correct and its relevant - until you make a station specialized it will primarily generate calls based on its type, and a chance for any extensions, once it becomes specialized it basically becomes a "new" station - it will generate the call at the specialization, and chance for any other extensions.
for example Small FD Station - 100% fire call
Small FD Station w/ forestry expansion 95% Fire - 5% wildland (i know the %is not accurate - only for illustrative purposes)(based on how many expansions one has)
Small FD Station w/ forestry specialization 100% wildland
-
actually Barake is correct and its relevant - until you make a station specialized it will primarily generate calls based on its type, and a chance for any extensions, once it becomes specialized it basically becomes a "new" station - it will generate the call at the specialization, and chance for any other extensions.
for example Small FD Station - 100% fire call
Small FD Station w/ forestry expansion 95% Fire - 5% wildland (i know the %is not accurate - only for illustrative purposes)(based on how many expansions one has)
Small FD Station w/ forestry specialization 100% wildland
Makes sense to me, I had created some "forestry specific" stations previously, added a bunch of wildland units and some tenders and removed the Engines but the station still generated "stuff" so I just sent next closest and kept them as forestry. When I changed them to the forestry specialization they now only generate wildland stuff.
-
actually Barake is correct and its relevant - until you make a station specialized it will primarily generate calls based on its type, and a chance for any extensions, once it becomes specialized it basically becomes a "new" station - it will generate the call at the specialization, and chance for any other extensions.
for example Small FD Station - 100% fire call
Small FD Station w/ forestry expansion 95% Fire - 5% wildland (i know the %is not accurate - only for illustrative purposes)(based on how many expansions one has)
Small FD Station w/ forestry specialization 100% wildland
I don't believe a specialisation will be ONLY to the specialisation, It would be more 95% wildland - 5% basic fire type of calls (I could be wrong with the percentages as well).
If you have another expansion built on the station, I believe it will not trigger those calls (specialising in only the specific type).
-
I believe what the devs meant is before the specialised stations the building would spawn both normal and extension calls but now only extension calls aswell as other tagged calls even if they don't specifically require the units
-
Now that I re-read it, you may be right on that one haha
I will double-check.
-
Have the devs shared any thoughts yet about the specialization costs?
-
I did bring this up with the devs and they have advised that they are reviewing the specialisation costs. They have not provided any further as of yet.
-
How long has MISSION CHEIF been around?
-
Please keep to the topic of the thread. Thank you.
-
I did bring this up with the devs and they have advised that they are reviewing the specialisation costs. They have not provided any further as of yet.
Thanks for the reply
Participate now!
Don’t have an account yet? Register yourself now and be a part of our community!