A small question i've been wondering. We have different modifiers on certain missions, like "Fast roads" usually needing traffic, "Person reported" usually meaning there will be a patient. Etc. etc. But what does "Fire Alarm Systems" mean within the context of the game. Is it just RP or does it actually change the mission in someway?
Question - Fire alarm systems
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It basically means that the mission can sometimes finish as soon as the first appliance arrives and mark itself as a "false alarm". You'll get a small payout for your troubles.
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Ah, thank you
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It basically means that the mission can sometimes finish as soon as the first appliance arrives and mark itself as a "false alarm". You'll get a small payout for your troubles.
How did I never know this this is actually so smart
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How did I never know this this is actually so smart
I think we started this before the UK game existed then carried the feature over. We have other ways if simulating fire alarms like the actual "fire alarm activation" calls as opposed to "fire alarm system". Both useful in their own right and a good simulation.
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Definitely, additions like that make the game realistic and I really do quite like them
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Also, and I can’t remember if it’s in the UK game yet but there is gas alarm missions in the US game using the same system to simulate things like ammonia and chlorine leaks
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Also, and I can’t remember if it’s in the UK game yet but there is gas alarm missions in the US game using the same system to simulate things like ammonia and chlorine leaks
We have Chlorine leak mission, but not gas alarm yet, at least not that i've ever seen
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