Yes, the price will drop
price = 100 000+(200 000×log2(count of stations − 22))
Posts by Glaeydar
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This is a building game. So either you wait or you can buy them with coins.
Credits are a mass product and therefore not suitable for such comfort features, imho.
Edit: But yes, five coins are a little too much. Two are enough.
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DE: Er will einfach die FW und RD-Wachen zusammenlegen, sodass du aus zwei Wachen eine machen kannst. Grund ist wohl, dass in manchen Gegenden die FW und RD-Wachen zusammengelegt werden wegen Kostensenkung.
EN: He wants to merge ambulance and fire stations, so there is only one station not two. The reason seems like that in some areas stations are merged to reduce costs. -
You could use this script to hide missions based on their color
Filter mission list to only Red missions -
Glad to hear
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Okay, you could use this script instead. It's actually the same script, just working in missionchief and leitstellenspiel.
If this won't work, you could try reinstall tampermonkey and / or delete cache.
Codeconst uninvolved = 0; //1 = unbeteiligt Einsätze nicht ausblenden 0 = unbeteiligt Einsätze ausblendenconst patients = 1; //1 Einsätze solange einblenden wie Patienten vorhanden sind 0 = Einsätze mit Patienten ausblendenvar circle = 'width: 20px; height: 20px; border: 1px solid black; text-align: center; border-radius: 20px;';$(".navbar-right").append('<li><a id="green"><div id="green_circle" style="background-color: #32cd32;' + circle + '"></div></a></li>');$(".navbar-right").append('<li><a id="yellow"><div id="yellow_circle" style="background-color: #fedc32;' + circle + '"></div></a></li>');$(".navbar-right").append('<li><a id="red"><div id="red_circle" style="background-color: #c9302c;' + circle + '"></div></a></li>');if (patients === 1 && $('#mission_patients_'+mission_id+'').html()) {$("#mission_panel_" + mission_id + ".mission_panel_red").show();}if (recruitment === 1 && $('#mission_missing_'+mission_id+'').html()) {$("#mission_panel_" + mission_id + ".mission_panel_red").show();}if($( uninvolved === 1 && "#mission_participant_" + mission_id + "" ).hasClass( "glyphicon-user hidden" )){ -
Presse Crtl + Shift + i (opens the console) and click a button.
Is there a new error? -
ANd are there any errors reported?
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Pressing Crtl + Shift + i opens the javascript console.
Is there any error reported?Which scripts do you else use?
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Could you make a screenshot? Or a short video?
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Okay, hmmm. Works perfectly fine for me.
What exectly is not working?
The entire script? Or just the buttons? -
Which browser do you use?
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You installed TamperMonkey and the script?
Replaceded "// @include *://www.leitstellenspiel.de/" with "// @include *://www.missionchief.com/" ?
And reloaded the game? -
Yes, it adds three buttons, a green one, a yellow one and a red one.
By clicking on them you can hide or show the missions.
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You can use this script: https://github.com/JuMaH0/lss/raw/master/missionsh.user.jsJust changethis ->// @include *://www.leitstellenspiel.de/to this ->// @include *://www.missionchief.com/
Edit 05/31:
Use this one: Filter mission list to only Red missions -
Where are you on the map?
Maybe it has to calculate a lot of different routes. -
In the german board Sebastian, the dev behind, explained why the error occures.
Each unit has around 10ms to calculate:
- assigning employees
- best routeIf the calculation takes more than those 10ms it will be terminated and the vehicle will not be send.
ATM the best solution is to assign your employees and send your units in a smaller packade. Instead sending 200 units, send 2x 100.
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It was confirmed in the german board. I also checked it.
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They will be available when reactivating the alliance funds.
Nothing gets lost. -
Your formula:
normal station = 100 000+(200 000×log2(count of stations − 22))
small station: half of above