there is no way to send credits
make sure you are trying to move to the same type of station, ie fd w/ ambo expansion to another fd w/ ambo expansion - or rescue station to another rescue station - cant move between rescue station and fd w/ambo expansion
paramedics are only counted with als ambulances / rescue ambulance, and fire engine-ambulance, the semi will still treat patients, but i believe up to 10/20%
Happy New Year to you also, and everyone that plays MC
If we see anymore uncivil disputes warnings will be sent out. This is a Game, We're all here to have fun. If there is a disagreement please settle it peacefully without things getting out of hand.
im not from the UK - and not sure if any refreshments are served at large parties, but but maybe fig pudding or bread pudding could be substituted for fondue
thank you- and Merry Christmas back - you all do a wonderful job
yes i understand and agree with that point, it would be better to have a stand alone small forestry station - but sometimes just have to use what is given for the time being
all - not sure if you noticed - but small stations now are able to have 1 expansion - so in theory you can have a standalone small forestry station - just have the initial engine there until the expansion is built - then delete the initial engine- and purchase the wildland unit
its possible - BLS can only handle A/B medical codes - ALS can do all A-E ie a current call i have is 7-D-4F where the D- is the medical code
Any word on this issue- i have also sent a ticket via app, and others in my alliance have also
You are correct.
There are numerous vehicles that can act as dual-purpose in this way:
Quint - Engine and a Platform
Rescue Engine - Engine and an HRV
Mobile Command - Batallion Chief and MCV
Pumper-Tanker - Engine and Water Tanker
Type 3 Engine - Structure Engine and Bushfire Engine
EMS Rescue - HRV and an EMS Fly-Car
HAZMAT Ambulance - HAZMAT and ALS Ambulance
EMS Fire Engine/Ambulance - Firetruck and ALS Ambulance
Tactical Ambulance - Patrol Car (non-prisoner transporting) and ALS Ambulance
EMS Mobile Command - EMS Chief and EMS Mobile Command
ALS Rescue Ambulance - HRV and ALS Ambulance
K-9 Unit - Patrol Car (non-transporting) and K-9
SWAT SUV - Patrol Car and SWAT
Sheriff - Patrol Car and Sheriff
I think I got them all.
just to add a few things - if you do use the hazmat ambo - you will need to train at least one other person in Hazmat- most call need 4 staff- the ambo only carries 3 .
And be careful of the ambo combos- they might transport before the call is completed- then you will need an additional unit to finish the call
Aldo the Fire Investigation unit can act as a patrol car that will transport too
Thanks, but what I am saying is, I have a fire boat station, I recruited 10 personnel, I built another fire boat station, I can't transfer any of the extra personnel from the 1st station. The same as for the rescue boat stations.
oh, then that sounds like a glitch - if you use the mobile app- send a ticket there
yeah it would be nice- but they are considered a separate building types for transfers, similar to pd and police heli. and fd w/ ambo extension and rescue stations
Are Crew Carriers working now? I forked out for one a while back and found that it did nothing.
i believe crew carriers are only really good for wildland fires - like a hot shot crew, i havent seen them speed up regular calls
I have the same issue. I think it appears when there is an EMS Chief on scene with automatic assignment for patients. I noticed that sometimes even Battalion chiefs, engine or patrol cars leave the scene without a reason.
it would happen to me without either EMS chief or EMS command unit being present
My apologies, I misunderstood.
Is the Rescue/Ambulance going Status 7 or does it go to Status 1?
no worries - and to answer your question 1- and same with supporting Unit (if present)