i play the US version, and if i understand correctly your MCU is similar to the US version, but you have calls actually requiring it, it might be easier to lower the %chance to having a call needing it than to lower the amount of stations to get one. As a side note the US version doesnt have calls requiring it, but has proved useful in large patient calls
Posts by manfromcny
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I have a Fire Academy and it was on my map, it is now missing. It still shows under schools, just isn't on my map.
you might have unchecked it from showing on the map - there is a box in the upper right of the map- look there to see what is checked(shown) and unchecked (not shown)
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i agree to this- there are many IRL standalone forestry fd stations
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Also a tech rescue (medium duty rescue) and a Swift water rescue
there already is a swift water rescue in the game, just add water rescue to any regular fire station to gain access to the units, also need to train the crew
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rotflmao
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I hate logical answers... I didn't think of it in those terms. Thanks!
your welcome.
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all - try the police version - only difference is border color, until they can fix the issue
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I am just here wondering why the training is called fire investigator but after the training called peace officer...
also, they can really only make an arrest for specific laws broken ( ie arson), and in some areas they are not allowed to carry sidearms
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Only if you have the unit though.
some of my alliance members dont have the unit, but were getting missions requiring
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and some older missions got the unit added
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I see but its like that with the fire marshle office
yeah so far i do agree with that
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actually it should stay as it is, the regular ground tankers are supporting the water flow to the engines/pumps. the air tankers are dropping water/fire retardant either directly on the fire or just in front , they cant effectively, directly support water flow.
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The reason its like this is because the calls are generated by fire/police stations you just need a building for them to spawn ( Its the same with the police helicopter and hart on UK)
actually that is incorrect - please see attached screen shot for one of the missions
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agreed however in the future as like say one gets added in-between updates or as content filler it would be good but im saying is the system that the mods are saying a pump is a pump is flawed as hell. like this is like a wish list if anything
if you really have an issue with TACRfan, you should pm him directly, posting in a forum is bad form.
And personally i think TACRfan and all the moderators and others in various roles, do a great job of sending info to the devs and keep us informed
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@goochy - i understand- that sux
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first im surprised you were able to buy it for a clinic. Second - i doubt you will be able to move it, except to another clinic. Kinda like cant transfer staff between fd and large fireboat dock or pd and police helipad. prob just have to say goodbye to the credits and delete the unit
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I am sure we could suggest some missions for it.
Homicide/ Murder.
Drugs Bust
Big Public Disorders.
ain't that the reason why we have Sheriff's?
there currently is an attempted homicide mission anyway
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but hes out on sick leave, there are others that are covering for him , i just dont know who is
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Could the Ambulance Command (or control i forget) Unit be able to have the auto transport feature due to it costing 50k.
not sure how that unit translates to the US version - but recently in the US version - the ems chief (2 man car) and Ems Command (6 man unit 2 need ems command training) can be edited in the their edit page to allow them to assign hospitals to send ambos to- is free, no additional cost- it might be coming as part of the UK ems update
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take care of yourself, your health is way more important than any game.