Using an android device , Galaxy 25 Ultra , the app is so slow it's unplayable. Even after following this morning's settings instructions it's unplayable on the android app program
Posts by Fire1664Man
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Name/Type of Mission:
Mountain Trail RescueUnits Required:
1 Engines
4 Wildland/Brush units
4 Rescues
1 Platform
1 Battalion Chief
1 K9 Car
1 HEMS (I'd buy one if they were used for a mission)
POI Required (Use “none” if not needed): Park or create one for Mountain Trail (ie.appalachian trail)
Patients: 1-2
Prisoners: 0
Credit Reward: 5000
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Can we possibly get this to be either an Engine, Truck or Rescue ? I can't imagine this needs to be an engine specific call
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This has been an intermittent issue but it's happened again and my OCD is going into high gear . The # icon next to the Tasks and Event tab constantly shows 1 but there are no tasks or events in the menu,let alone any that i need to accept. Screenshots below
.. this is showing for the android app, computer and on the phone browser
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As is done in the DC Metro Area (at least) , It would be nice to see a revamp for the ALS (Paramedic) Engines
In the DC area, the Paramedic Engines and Paramedic Ladders do not transport (on their units) but they carry around an ALS provider , similar to an EMS Rescue and Fly-Car, that can upgrade a BLS unit for transport.
It would be nice to see these Fly-Car/EMS Rescue style Engines and Ladders in the game to increase some of the area realism.
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The ability to use a Brush (Type4-7) vehicle to tow a boat trailer would be helpful and realistic. It would also give the Type 4-7 vehicles a 2nd function.
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Obviously not a necessary upgrade but a cool to see would be to show the amount of individual incidents a unit runs , that possibly shows up next to the vehicle mileage. Would be just an additional statistic to see .
IE- Engine1- 23,123 Miles 225 incidents
Hope all are well and having a great one!
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]ARFF has nothing to do with the price of tea in China ... This has to do with rural stations . Like I said make a class 6 or 7 brush available that is only good for actual Wildland calls but nothing else , similar to the ability to now put Pumper Tankers now in small stations. A 6 or 7 brush truck in Appalachia is just a beat up pick-up or Jeep with a poly tank of about 200 gal and a utility farm style pump... I wouldn't quite call that more than a Utility vehicle with a 100 dollar stock tank. Brush engines or anything bigger for Wildland sure that could take an expansion.
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Fire1664Man,
I am gonna have to disagree with this. I know even for myself its kind of irritating for me to place buildings then have to move them later using only coins as well. I wouldn't want it to be conducted with credits because then you can move buildings around freely and they would have to set a cap on the amount of buildings you have to move ontop of that.My personal opinion is just keep the coins only to move buildings because you should know where you're placing them and be solid with that placement rather than place it then want to change almost all your stations locations down the line.
Sincerely,
SemperDeadlyHow is this effecting the game in general though? Moving a station from one spot to another , when you are already spending a million credits per station.... How is it really effecting the game to move or relocate a building.
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Many rural stations have brush units in their station . Doesn't seem necessary to upgrade to a large station to house a brush unit.
Even if it's only a type 6 or 7 brush unit allowed in a small station (basically a utility truck with a small pump/tank) it would improve small stations
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It would be nice to have the option to move a building for the cost of credits instead of only coins. I know coins are how the game makes it's $$$ ,but when I started out I spaced out police stations throughout one jurisdiction... Now that I've built out the whole area I'd like to move the station and personnel to a different area in a realistic area .
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It would be nice to clean up the transport screen. When we have multiple small police stations, that do not have the ability to have prisoners transported there , why do they show up at all?
Same concept for full stations and full hospitals . It would be nice if we could have a filter ,in possibly the dispatch center , to not show unavailable Transport destinations . We really only want to see what's available.
Thanks for taking the time to read this
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Wow I didn’t realise it was that low. That has to be a bug, I’ll report it up
Thank you TACRfan
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Looking into it.
just checking to see if there was any update on this. Thanks
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Defining station areas would definitely help in rural areas.. good idea
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Also, just tried and can't transfer people from regular EMS stations to or from Clinic EMS Stations. Is there a reason we can't do this either ?
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Anyone have any ideas why we can't transfer from fire stations to fire boat/rescue boat docks or Police stations to Police Aviation stations
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Uploads keep saying error but some are showing up so who the heck knows
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Let me try uploading one more time