10-4
Posts by TFP499
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That could be good or bad
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Can't do anything, game crashes and give me the error screen when I reload. Happening with anyone else?
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This has happened to me too, one time to the point where I couldn't spawn any missions there were so many. I remedied it by sending a unit (usually a med helo) to the mission.
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Same for us! (US version)
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Even that would be nice. Just the ability to customize it at all would be great instead of using the standard circle
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I think the ideas everyone has would all be remedied by simply making the custom dispatch area actually custom and not just selective..... big difference.
Choosing which circles of an area to cover = selective
Using a function already present in the game as a patrol route creation engine and the inside area being the coverage area, THAT would be custom = Everyone happyThis is exactly what I'm thinking of. Having the ability to 'draw' a polygon in which missions for certain stations or even dispatch centers would be generated. Just have a preset minimum area that can be drawn to meet to anti-cheat.
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Then you could leave it as the original mission generation. I'm thinking about more rural depts that cover 50+ square miles (like my dept).
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As a reply to the anti-cheat thing, you could set parameters so that the custom area would have to be larger the a certain area.
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I think that having the option to set a mission generation zone for individual stations would be a cool feature and would add realism. For example - with departments that are dispatched based on what township the call is located in (such as mine), it would be cool to be able to have calls generated for that station in its respective township/zone. Just an idea
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I've tried everything. It's just broken for me
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I have my mission generation to 'fast', and have had it set as that for the past 16 hours, but nothing is being generated for any of my stations. Also, whenever I click on the vehicle (where it shows possible missions you can dispatch the missions to), it shows tons of missions available to be dispatched to, but they don't show up.