Posts by MCUK_user...

    Agreeing with what the above says, however the only thing I suggest is a new building perhaps 'custody suite', this being a dedicated cell only no vehicle building. I'm aware of regional custody suites of about 50-55 cells, I'm not sure if this is viable in game or perhaps maybe 30 cells max is more likely. I also lean towards the idea of a medium station being some kind of ops base for specialist units as mentioned above. Lastly, with this custody cell you could get the occasional mission 'custody suite panic button' or words to that effect...

    Of course this is an option, but my point was in the future if there was a new police update this could be an idea. After all, it's MCUK and the the idea was a type of common British police building.

    I think when/if there is a future police update and we see new vehicles or mechanisms of play there should be something like you've mentioned above. As my local force too has very few 'police stations' but rather operations base/centres and response hubs. Maybe the new building this 'medium police station', should be a 'police operations centre' and be used for the vehicles ARV,DSU and hopefully RPU if its added and missions required.

    I have a new suggestion, please inform if it’s already been suggested and what’s been done about it.


    My suggestion is that the game runs in real time. Using this to alter response time in game.


    For example, using common knowledge that we all are aware of, say around 07:00-10:00am rush hour commute, response times in game should be longer to simulate an increase in traffic, perhaps congestion, roadworks or even an ongoing emergency situation causing delays; all of wich are not uncommon on British roads. The same could be done for the PM rush hour slot, even an increasing call frequency such as RTC, RTC with entrapment, FTS, Hit And Run ect ect...( could see new missions such as ‘obstruction in live lane’ ‘animal in road’).


    If this sees success, there could even be an expansion into days of the week. For example, Friday and Saturday particularly after say 6pm an increase in ASB type missions, drink and drug related disorder and arsonists jobs for fire.


    Of course there’s plenty more to discus on when’s busy at what time of day due to what and why but that is a long process.


    Any opinions, thoughts or changes/suggestions to add would be great!

    I will go and visit the unit suggestion shortly but will just post here first as I feel it has a connection. Whilst talking about clinics, I feel it would be good to see PTS vehicle added and it would be suitable to see it in a clinic setting. At the moment with my setup I have the two MTC's I have are fully expanded hospitals maxed out and the other district hospitals are clinics, they have no vehicles there either. There just idol ATM.

    The ones under Clinical Hubs and Logistics are office based.


    The rest are operational with some being able to be both operational and office.

    Thanks for you reply, do you know who would crew an RRV not sure if its a Specialist Pmedic, ofc lead pmedic, ofc Specialist Pmedic... there just loads. If you don't know the answer no worries as I'm just waffling aha.

    Hello,


    I am wondering if anyone can tag MGEF or knows if they are on here, please contact me as i would like to contact you about something friendly :-). I did message on MCUK itself however am wondering if this forum is a better way to reach them, just wondering as they have a graphic pack of interest. Thanks in advanced anyone. :thumbsup:

    If we sore this feature integrated into the game where vehicles randomly roam/patrol, who would like to see the mission 'Fail To Stop' have a similar feature where the actual mission is mobile. For example when the first unit is in attendance then the mission can start to move and the other units heading towards can play catch up like IRL. I'm not sure if this is possible as i know nothing about the capabilities of the game or the dev team but interesting to hear everyone's opinion. Could even lead to missions like... Vehicle Tracker Activation.

    I think they should add a feature where you select a radius or draw a patrol zone and it randomly patrols in that given area. Not only would it be more realistic, but it would be a lot more easier and less of a tedious process then then current.