I've also noticed some other jobs are spelt incorrectly to:
Embankement -> Embankment
Motorcross -> Motocross
Embankment Missions:
https://www.missionchief.co.uk/einsaetze/211
https://www.missionchief.co.uk/einsaetze/212
https://www.missionchief.co.uk/einsaetze/213
https://www.missionchief.co.uk/einsaetze/214
Motocross Missions:
https://www.missionchief.co.uk/einsaetze/266
Posts by Cajs
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Hi MC,
On https://www.missionchief.co.uk/einsaetze/215?overlay_index=1 (CBRNE) the word suspicious is spelt like Supicious which is incorrect.
Can you pass onto Dev's to get resolved?
Kind Regards,
Cajs -
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Storm suggestion for the future
Storm size
i think a bigger area storm coverage should be a option so still have the current one small medium large but also add in a extra large storm option aswell which covers a bigger area than the large
Storm types
also possibly add in a new storm type that has both police and fire jobs in the storm maybe something like a mega storm one thats alot more unit intensive and adds a challenge for the bigger players as most storm by a bigger player are easy coveredHopefully these suggestions can at least be considered for a update
I second this, especially the different storm types! Or different storm difficulties. Doesn't necessarily have to be faster spawn rates but missions with higher unit requirements.
Would be much more beneficial for the players who have bigger setups.
I do not think they are gonna add a bigger range, since the most alliance events cause a major lag for the most people in a alliance.I agree that more different types of events are welcome. I wish we could even do custom storm types as well, were we could say what kind of missions and what agencies are needed.
EDIT: I notice this is the UK forum, my comment applies for US, hahaI quite like the idea of custom storm types, a bit like LSM's can have a custom requirements, maybe a tickbox to select which missions you'd like to enable or disable?
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I personally think it should be made easier to block a player within the message too.
At the moment, it's not obvious that you need to click on their username, and then click ignore the player.
There needs to be more done for players to be able to limit the amount of 'alliance join spam' that gets sent to our inboxes.
Gorilla has suggested a great ways of handling this:
1) Adding a toggle in the settings to only allow messages from friendsBut I wanted to offer my own possible options too:
2) Have a dedicated system for alliance invites, maybe marking yourself as 'seeking alliance', and then there's a specific way for alliance staff members to contact you if you have this enabled.
3) Have a system where you can toggle the ability for non alliance members from contacting you.Hope this offers some help for devs when they decide what the best way is to combat this ongoing issue.