This bug also happens with the non injury fall where a rrv is allowed instead of a ambulance
Posts by Gooochy
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Is it certain types of Mission e.g always car in a lake as if so it may be missing the water rescue station requirement however all water rescue calls as far as I know do spawn form water rescue stations only so do what ems chief said and you'll find it. And you can turn it of
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Hi, xyrality are the Company/devs in mission chief. Have you waited 1 hour per paitent per hospital ?
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I have been doing Scotland realistically with help form SainsburysVan TheNavalAuxiliary which I am incredibly greatful, I find it being not to difficult to have units around fully realistic =) so I'll have to agree with van!!
But to answer Morvran I would put 1 in most whole time stations for a station manger 1 per district/region for a group manger and 4 at the HQ. In areas where you fall short have some respond form home
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Has nothing to do with the POI thats besides the point the issue was the heli which you wrote lol
Yeah I wanted a heli for a "Fleeing suspect form MVA not a flying form MVA made a big typo 🤦 so I'd admit that this is 100% my fault and I apologise for that
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It was your mission so whoever coded it just used the information you put on it lol
I don't believe I did.
Edit: I did suggest it on the Australian Forum but I wrote "flying" instead of "fleeing" lol I put it with no poi and the devs added the gas station poi on their own accord lol could the poi be changed?
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Imo the poi shouldn't exist
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The devs most likely need to update the osm used by the game
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Name/Type of Mission: Police Open Day
Units Required: 6 IRVs 4 RPUs 4 AFOs 1 DSU
POI Required (Use “none” if not needed): Field/None
Patients: 0
Prisoners: 0
Credit Reward: 12000
Time: 2 Hours
This mission is intended to be a timed missionName/Type of Mission: Police Open Day (Police Helicopter vairent)
Units Required: 6 IRVs 4 RPUs 4 AFOs 1 DSU 1 NPAS
POI Required (Use “none” if not needed): Field/None
Patients: 0
Prisoners: 0
Credit Reward: 18000
Time: 2 Hours
This mission is intended to be a timed mission
These Missions are supposed to be those police events where they show off tactics like tpac, dogs, helicopters etc. -
No cost to hire staff auto doesn't change that
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UPDATE: The following mission vairents need to be removed.
Power Station Fire (4 HART Bases - 2 PRV 2 SRV) - A Vairent exists with exactly the same requirements just with lower station requirement of 1 HART Base - Needs to be removed
https://police.missionchief.co…e/326?additive_overlays=c (without foam)
https://police.missionchief.co…/326?additive_overlays=ac (same HART just with foam)
Power Station Fire (4 HART Bases 4 PRV 4 SRV) - Far too high requirements all round - Needs to be removed
https://police.missionchief.co…/326?additive_overlays=bc (without foam)
https://police.missionchief.co…326?additive_overlays=abc (same HART just with foam)
Car Workshop Fire - Persons Reported (1 HART Base 4 PRV 3 SRV) Vairent exists with 2 PRV 2 SRV
https://police.missionchief.co…/41?additive_overlays=abc (with foam)https://police.missionchief.co…e/41?additive_overlays=ac (without foam)
Car Workshop Fire - Persons Reported (1 HART Base 2 PRV 1 SRV) Vairent exists with 2 PRV 2 SRV
https://police.missionchief.co…ze/41?additive_overlays=c (Without foam)
https://police.missionchief.co…e/41?additive_overlays=bc (with foam) -
You literally described exactly why that happened the same thing happens when you click send and while you load you click on a unit name, it makes perfect sense
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It auto hires to the desired level not higher or lower (1 per day still)
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Should now be fixed
Can confirm is fixed
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They'd probably show up on Halloween tommrow
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Might be distance then sorry.
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HMCG Helicopter (with 14 steps of animation which was so difficult but turned out amazing)
HMCG CRV (Coastguard Response Vehicle) now more accurate
HMCG Mud Response Vehicle
Alll of which can be found here: HMCG | Missionchief.co.uk
Without Alctw10 Help NONE of this would be possible to a massive thank you for reference images -
Just had a mission where the Helo transported a patient and the payout was 575 instead of the higher payout for helo transport (862). Is this as intended?
Might have just been for the paitent event making payout higher
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I think this is a easy fix as it is done with the deployment of units you can click on name and it works so i do hope they do this
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