AMAZINg!!
Posts by Gooochy
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amazing!!!
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wow these are amazing WELL DONE!!
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OK guess I have to keep saving credits until I build up more. I know It's going to take awhile for me. Hopefully they can change the credits in the near future.
No, the reason why the price goes up is because the more stations you have the more money you make then more and more bogger missions spawn, 20k and even 35k for 1 mission so it would be un fair for it to stay the same price, I would recommend a smalll station though.
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What can expect from HART 2 update?
It will be SORT, Specialist Operational Response Team (Please correct me if I am wrong) If you look back at gorillas post you will see more information
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Well, big emergencies take some time to solve (IRL factor?).
I usually send 1x HEMS, 2 RRV /CC trained/, and nowadays the neccessary HART /CC trained/.
Lets assume 2 prv, 2 srv -hartwise.
In total: 11 cc trained personel.
I think thats not few.
For realism on a building collapse with 17 odd people hurt, not all 17 will need critical care
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Make it so on big calls onky 1 or 2 will need critical and same with hems as it gets annoying to have a building collapse with all of them needing cc as I don't have the staff or man power to do it
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A police expansion to fire stations which will let players do 3 things have a fire and police double, have a ambulance and police one with no fire units bought, and a trio station between all 3 services 1 more thing make it so you can build ambulance extension and police extension at the same time
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To say that we are advising wrong quite frankly is rude.
No don't listen to him you are doing your job amazingly, going above and beyond to increase police mission pay, realistic resources, just so you know the vast majority of us appreciate you and at vicfire, also fairer pay for the mission requirements
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agreed however in the future as like say one gets added in-between updates or as content filler it would be good but im saying is the system that the mods are saying a pump is a pump is flawed as hell. like this is like a wish list if anything
yeah but its not a concern as of yet, maybe late game
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If you cant see the difference between all the types then you have no clue what you are talking about
ill tell you every type of fire engine or appliance and there use.
Major Rescue Pumps.- Rescue Pump - Carries 13.5m & 9m Ladder, Standard Firefighting Equipment, Extraction Equipment. (1,500 Litres Average)
- Water Ladder - Carries 13.5m Ladder, Standard Firefighting Gear, Search & Rescue Gear. (1,800 Litres Average)
- Water Tender - Carries 10.5m Ladder, Standard Firefighting Gear, Wildfire Gear. (1,800 Litres Average)
- Pump - Carries 9m Ladder, Standard Firefighting Gear. (2,000 Litres Average)
- Pump Ladder - Carries 13.5m Ladder, Standard Firefighting Gear, Extraction Equipment. (1,500 Litres Average)
- Water Rescue Ladder - Carries 10.5m Ladder, Standard Firefighting Equipment, Water Rescue Equipment. (1,200 Litres Average)
- CAFS Water Ladder, Water Tender, Rescue Pump - Vehicles Above But With A Foam Tank Instead Of Water (Foam Tanks Very On The Type Of Appliance.
^^^^^
Everything above is an example the different types have different purposes having only one type like the water ladder is just flat out wrong. if people get confused make an index or help file in the game to tell you their purposes otherwise the game you guys think is realistic turns into a non realistic and yes arcade type game. all the other branches of the game have gone full realistic why you refusing the UK branch the right of full realism.
just personnel experience and i know a lot of collages that play this game and they say they dislike it due to it being non realistic. So for UK firefighters IRL like myself PLEASE MAKE IT REALISTIC. the person who is advising you on the appliances has no clue what they are doing and if they cant tell the difference between a WrL or Wrt, RP or HRP, RSU or RT, WRL or WRU, ICU 1 or ICU 2 so if they don't or cant tell the difference then its obvious that the game will never be realistic. I know others feel the same way.water is a thing that wont be looked into and foam is somthing tacerfan is looking into, the mods have stated on many occasions at the end of the day a pump is a pump and their are more pressing/wanted stuff then this such as police updates, usar, pods, sort all that stuff so these probally wont happen.
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yes paramedic staffed, realistically we don't have engines that transport in Los Angeles County, and my alliance is based on the realism of the county
oh like ALS engines?
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Name Criminal Investigation Department Van Service- Police Purpose- Fronseic Unit used for getting finger prints, DNA samples at the road side Cost- 17,000 How many personel are required 1-2 Training- Foresnics Building expansion N/a Number of Prisoner/Patient slots N/A -
The ambulance expansion on a fire statuon should let you have a O P T at the station
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Okay I will get some water rescue exxpansion
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Personallly I would get confused which ones act as just a pump or ones that are a Rescue and a pump at the end of a day a pump is a pump if you want more of a smaller pump / wildland pump use the L4P and that is sufficient
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Maybe for a PTV let players choose between 1-4 prisoners that the individual unit can hold, so if you want 1 to hold 4 to replicate the bigger vans that hold more prisoners, what's other people's thoughts on this?
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The button "cancel all ambulances" does not send all the ambulance units home. I can understand that OTL's are not sent away because they're needed to complete the mission.
But I believe the RRV and Ambulance Helicopter should be sent home when using this button Since they're only there to treat patients and are not part of the mission requirements.The HEMS system needs a re do as for rrvs the game reconises HART Units, OTLs, CFRs, GPs, JRUs and Co responder as rrvs thats why they dont stand down, HART units being caught up in this has been asked to be changed so if they did get stood down so will all these units.
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We already have a public order update planned. Thank you for your suggestions though, we'll take them on board and see what fit with our aims.
Thank you appiriate you telling us.
A prisoner transport van that only transports 1 person and is an IRV would be useless.
Why not have it so it transports 2 to 4. Most prisoner vans can do that as they have cells in them.
Public Order Van would be good, these would be best not to transport but act a bit like a Crew Carrier as all they are really designed to do is hold extra officers and some equipment.
Mounted Police would be great however I wouldn't have a unit holding 10 horses, this would not really be realistic as from what I remember most of the police horse transporters only hold a max of 6 as they also need to carry food and equipment. I would not bother with a trailer either for horses as I doubt any mounted section has them for transporting horses.
What is needed would be a mobile office/command post.
I like most of these ideas and I forgot abour food 😅 yes a mobile command office/post would be cool and thank you for your constructive criticism
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A public order update containing 5 new Vechiles 2 educations maybe a building or expansion
- Prisoner Transport Van - Can Transport 1 Person And Acts as a IRV
- Public Order Vehicle/Riot Van Acts as a Riot Unit, IRV and PTV, and needs public order training
- Horse Box, A Sort of Lorry containing horses I would say up to 10 horses needs mounted police training
- Horse Trailer Needs a towing vehicle (IRV) can have 4 horses, needs mounted police training.
Ideas: Missions could need X horses, never more then 10
Buildings: A Riot Police Station or a expansion to a large police sation
Could work the same way the traffic car works.