I know someplaces, but it seems every call lately i have units doing it, and it was never like this before
Posts by Boyscoutews
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I have noticed that lately the units have not been following the roads, and seem to be taking a straight path to the calls. I find this nonrealistic and very fake.
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I think, 2 engines is unneeded. Where im from only time we get 2 engines, is almost never on a normal road accident.
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I think there really needs to be fire alarms, box alarms, automatic fire alarms, manual fire alarm, medical alarm, CO alarms, they are all very common and is something very missed in the game, and they have a huge variety to have expansions, as a box alarm can have anything from a car fire all the way to a full blown working fire.
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Ok, glad to hear. It just gets so old that every police call is either a officer down, or the call gets upgraded
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not just that, they need to decrease the chance of it
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I think the officer down call should be a rare event, I get at least 3-4 a day and that is just not realistic. It really does get old, evey police call turning into an officer down. Officer down is a rare and very unwanted call in real life. i think it is a bit overkill
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I have thought about adding a timer to the patrol route screen, so you know when your officers are done patrolling. Also I have thought about adding a few new POI's such as a bank(Bank Robbery Calls), Jails(Mass riots and brawls). Also some new calls, such has Assault, Murder Investigations, Homicides, Rape(Its such a big thing to not have sadly). Also having road accidents have more than one patient sometimes, and since we have a farm POI, we should have barn fires.
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I think this should be added, but not a mandatory piece of equipment. Where I am from, we do not use MCU units.
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I am currently making texture packs of city fire departments using REAL LIFE pictures, I have done so far MIAMI-DADE and Philadelphia. I also PLAN todo a boston and Fairfax. Once I do those, Ill take request of places that you would like.
Boston- WIP
Philadelphia-https://www.missionchief.com/vehicle_graphics/572
Miami-Dade-https://www.missionchief.com/vehicle_graphics/573
Thanks Boyscoutews -
As coming from my area, we have a very diverse area of rescue units, ranging from rescue pumpers, heavy rescues,trucks, and light rescues. They all will respond to car crashes, fires, medical assists.
https://photos.smugmug.com/Pen…nship%20Rescue%2019-L.jpg
https://photos.smugmug.com/Pen…rLMs/1/X2/DSC_8889-X2.jpg
https://photos.smugmug.com/Pen…wnship%20Rescue%209-L.jpg
https://photos.smugmug.com/Pen…0Fire%20Rescue%2069-L.jpg
https://photos.smugmug.com/Pen…xm3Q/0/XL/DSCN3926-XL.jpg
https://photos.smugmug.com/Pen…p9fs/1/X2/DSC_9021-X2.jpg
http://firepix1075.zenfolio.com/img/s/v-3/p1099965950-4.jpg
http://www.wrightsvillefire.com/files/news/125/(3).jpg
It all varies on where you are, and where you run. They all serve the same purpose. -
My rural area, My tanker will respond on almost anything. We will respond it to any fires, and when the crews are there, we will take it to gas leaks, mva's. We also take it on fire alarms, our tanker is the 2nd most used piece
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Send a unit and it will tell you.
If he is going to do a allaince mission, and does not have enough of the right stuff, like swat and the police helo, then its a waste to start the event
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Yes, yes and yes for the love of missionchief please get most of these suggestions into the call list. Water in basements is a comon occurance here in Norway where I live so that would be exciting for me aswell as my clan, and the false alarms that may or may not be false. Looking forward to see how many of these gets accepted as official missions.
I know these are all common in the real world work place. I hope these get added as well, The fire alarms are pretty much done, but its gas stations and burning machines. Most of the stuff I suggested is pretty much there, just needs some different things done to them.
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I am back again, but this time I have a bunch of new ideas mainly for fire side of things
Fires
Fire alarms-Can be false or be upgraded
Investigations-can be false alarm or be upgraded
Plane fires
Appliance firesMVA's
MVA/Entrapment
MVA multiple patients
Plane Crash-POI for airportMISC
Oil Spills
Water in basement
Public service events
Earthquakes
Water main Break
EMS
Overdose
Traumatic Injuries
Pregnancies
Suicidal threats
Burn PatientsPolice
Drug Deals
Bomb threat
Domestic disturbance-Transport
Animal in the road way
Suspicious person-UpgradeNew Ideas
Jail building
Burn center expansion in hospital
MCU for PoliceJust some thoughts as I play the game more
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ANothere thought is like be able to clear the call, so say you want to have units roll in, but take a bit. You could have them all roll and when the bar comes down it gives you alert ready to clear and you can still have the units there for overhaul and cleanup
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THW is what? I dont get that one, and what about the calls?
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I know this has been brought up so many times, but I have been thinking.
For fire department
Rescue Engine-Cost $15,000-Can handle rescue and engine calls
USAR-Cost $20,000-Need to go to school for search and rescue-Needed for trench rescues,Building collapses
Traffic Unit- Cost $10,000-Needed for the sporting events, road incidents, Major fires and police events
Brush unit- Cost $11,000- Needed for Brush,shrub,field fires and wild firesFor EMS
ALS Ambulance-Cost $7,000-Needed for cardiac and other sever medical calls
Corner-Cost $10,000-Certain calls' patient dies and needs the corner
BLS- Needs the fly car to transport some calls that are high risk, and needs the medic/paramedicFor Police
Arson Investigator-Cost $8,000-Needs to go to school-Needed for larger fires
K-9-Cost $7,000-Needed for large scale police incidents, escaped prisoner
Tow trucks-Cost $50,000 to expand or $75,000 for a building- works just like hospitals and jail-Missions repo cars, Broken down cars, MVA'sMISSIONS
Fire Department
Large Field Fire- Needed units- 3 Engines, 1-2 Brush trucks, 2 Tankers, 1 Chief
Large Wild Fire- Needed units-4 Engines,3-4 brush trucks,3-4 Tankers,2 Chiefs,1 Air/Mask Truck, Sometime a mobile Command Post
Fire Alarms-Needed units-2 Engines-1 Truck, Maybe the Chief- Can Become a false alarm, or be upgraded to a fire
Mass Casualty Events- Needed units-4 Engines, 3 Utilities, 4 Rescues, 10 ambulances,2 Fly cars, 1 Mobile Command Posts,2-3 Chiefs
2nd alarms fires- 3-4 engines,1-2 Tucks, 1 air truck, 1 Ambulance, 1 PoliceAnd Im sure there is much, much more that can be done.
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I have noticed that the hospital takes too long to release people and while playing in an evening it becomes a game of stress finding out where i can send stuff, that can take more people. I suggest around 30 minutes on stead of the hour.
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OK I have the course set up, but others still cant join and i did the one hour thing