Posts by Scottybbooyy

    MRAV is a firearms armoured vehicle and also cars more staff then a ARV and provides a armoured aspect which we were missing in the past similar to how MCUS has both a SWAT armoured vehicle and SWAT SUV.

    Right, but it serves 0 purpose in the game at the moment. I understand the IRL need for it, but in game you'd just send an FPC instead.

    Thank you, that's handy to speed the process up, but still un-needed steps that could be made smoother by the devs. Thank you again!

    Unless I'm missing something, the M-RAV currently has no purpose?

    None of the current missions require it, so the only benefit would be that it takes 6 AFOs to a scene, which is more than an ARV (4), but the

    Firearms Personnel Carrier takes 9 to the scene.



    My only guess is that the M-RAV will be required for future missions?


    ---

    Also, for future updates, can the Devs/Advisor Team/Whoever provide more details? Information is hard to come by without scouring forum posts, Discord talk etc. For example, the inspector auto transport wouldn't have been known had I not seen TACR mention it on page 3 here.

    That's a good point.

    So they give more credits & are faster transports.. (Not faster for the arrival cus patients need ambulances anyway)


    Thanks

    That's fine - Just wanted to make sure I wasn't missing something. Sucks for my lost cash already, but useful for the future :)

    So, they're actually just faster ambulances then? No other purpose?

    That's a shame with how expensive they are, since not everyone plays realistically, so the faster response time isn't much different for us. My ambulances are faster sometimes lmao.

    What exactly is the point of HEMS any more? They just seem to be used as an (expensive) faster ambulance at this point - No calls/patients seem to be requiring them at all?

    This is probably a bug it wasn't counting as anticheat before but now it is form me?

    I think it might be a bug, but wasn't sure if it was an intentional thing which is why I thought to ask before reporting as bug.

    So, I've seen here before that HRLs shouldn't count towards the anti-bot measure where it spawns missions 100km away if there's too many too close.. However, I've confirmed with multiple people that they are currently activating the anti-bot.


    Is it intended for them to do so now, or a bug?

    Can we have the Auto EMS standdown not standdown RRVs? Or atleast an option to not standdown RRVs.


    Kinda annoying when I send my RRVs to missions and they get auto cancelled, would like them to remain on scene for credits, but my ambulances to leave so I can use on other missions.

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    Keep getting an issue with staging areas, where vehicles are unable to be dispatched.

    I notice this mostly with CARPs/Ambulances due to the amount I have, but I'm sure it happens with other units.

    For example, if I send my units to a staging area, I have 237 Ambulances, 135 CARPs. When going to dispatch to a mission, I can only send 60-80 CARPs, and normally around 180 ambulances.

    Even if I press the button to load more vehicles, this doesnt show all. If I go back into the staging area, the remaining vehicles that I'm unable to dispatch still show "At staging area".

    If Im lucky, and send out my other units from the staging area, I'm sometimes able to dispatch the rest of my CARPs/Ambulances after that. However, not always.


    At a guess, I think this is an issue with loading vehicles in to send while they're at a staging area. Hence, when sending some out and reducing my list, the rest show up and are able to be dispatched.