Posts by tytyforlife1

    I don't think forcing further requirements onto the rest of the player base would be a popular decision. Remember at the end of the day this is still a game, and having a bunch of variations of a single unit type can be very confusing to players.

    Well yes but we already have that confusion with engines so there really is no limit as to what can happen. Like I said before, if we can have 7 different types of engines then we can have 4 ladders

    I get the fact it adds more realism... It also complicates things. Since a skyscraper does not have a defined height on the game, a quint or platform performs the same function. They also implemented a tiller trailer option which performs the same as a platform truck.

    Plus also we have like 6-7 versions of an engine(woodland included) so I think there can be more types of ladders, could also become the first truck that you could customize before buying

    Where do you stop when you get that customized though? There needs to eventually be a point where the details end.

    Pierce has Quints that are "Ladders" 75 feet, 100 feet, 107 feet and Quints that are "Platforms" which are 100 feet, and 110 feet.

    Well for the quint you could have 2 variations of 75 and 100, especially since it carries water while the ladder could be 110 and 120, then the tiller could go up to 200. Yes it would probably cost more but having different variations would add more for people who do RP with their stations

    I have a few suggestions regarding platform trucks. My first is to rename then ladder trucks. My second is to move them into a new section called “ladders” along with the quint and have a few different ladder sizes. For example, quint=60 feet, ladder 1=100 feet, tiller=120 feet. My reasoning for this is because of the new urban specialization which could have tall buildings like skyscrapers that may need a tiller to reach a certain height