and to piggy back, making the building a complex will not allow for more extensions.
and I can't reverse it?
and to piggy back, making the building a complex will not allow for more extensions.
and I can't reverse it?
I need to create another extension in addition to the fire investigation extension, but it appears blocked. How can I unlock it to purchase another extension?
or how do I revert the building complex thing?
Well this suggestion consists of adding a brush-like system to be able to designate the jurisdictions of the missions of the different buildings that the game offers, this being a moldable jurisdiction within the map, and within that jurisdiction the missions appear, this would help especially those of us who play in alliances and suddenly the jurisdictions are mixed in cities that are united, this could be modified from the dispatch centers, or directly from the buildings, in order to avoid structural fire missions appearing in the middle of the sea, for example, the game would be more moldable.
Well the suggestion is to create a storm type alliance event, but that only forest fires are placed, to simulate the famous firestorms or large forest fires, so those missions can be made more dynamic, also that before creating the event you can activate or deactivate the firefighting aviation or finally the smoke jumpers since they are resources that are difficult to obtain, then the administrator has the possibility to activate or deactivate according to their own preferences, also activate or deactivate that large missions against forest fires are generated, and if it is activated that these have a lower probability of coming out than smaller fires that those could be more frequent or more likely to appear
Is there currently any alliance mission like a storm or something similar that involves purely forest fire-related emergencies? Firestorm-type?
What's the difference between all these facilities? What vehicles do they have and what missions do they perform? I'm not from the United States, and I'm wondering before buying one in the coastal area.
They don't answer me 😥
Sometimes I seem to be able to fix things like this by logging out.....clearing your browser cash, closing the browser, then restarting the device and logging back in. You can send in a support ticket for it if you continue to have problem.
How can I open a ticket? It still doesn't work.
Not 100% certain but I "think" you have to enable the "wildland Command" extension and you have to have it "ready" not inactive.
I activated it and it stays the same
I have a fire station with the forest expansion and trained firefighters at the Wildland command post. The problem is that it won't let me buy the unit. Does anyone know how I can unlock it?
Not a real need for more buildings to have extensions. We can build a Fire Marshal's Office any were in addition to the Fire Station Extension. Just something else to cost more credits or coins. What type of "equipment" do you mean for Battalion Chiefs? I am not aware of a lot of BCs carrying fire investigation tools
In some areas, there are battalion chief units equipped for fire investigation, since this vehicle can also transport inspectors in addition to the battalion chief, and regarding police stations, there are specialized police departments for fire investigation.
Well, first, I would like to suggest equipment related to fire investigation that can be mounted on the battalion chief's vehicles. Second, I would like to expand the scope of police stations (I don't know if the FBI has one) to investigate fires caused by arson.
JefeBoden61 Thank you very much for saying that about the ambulances, but the best thing is that even those missions that are not emergencies, such as concerts or things like that, can be handled by basic ambulances.
And about the forestry vehicles, the machines cannot handle structural calls and the type 1 and 2 cannot handle forestry calls.
I would like to suggest that basic ambulances be able to handle missions where the intervention of an advanced ambulance is not required, in order to give more role to basic ambulances, in the same way that advanced ambulances can handle these missions, but the idea is that basic ambulances can as well.
As for forestry trucks, the suggestion is that they also count as a common fire truck like type 1, so that they can handle structural calls and also emergencies in the forest or forest areas, this with the specialty of forest fires.