Posts by Moelebo1

    Not my place to say anything, but I totally get the frustration here. Just wondering though — have you guys ever stopped to think that the developers don’t even really make money from this game? So maybe give them a little credit for still putting time and effort into it. Don’t get me wrong, I 1000% agree they should add more or make changes — but maybe try to look at it from a different angle too. Hope I didn’t offend anyone with this comment, not my intention at all.

    Summary:

    Currently, required vehicles for missions are only visible after clicking into the mission details. This requires extra steps and slows down the decision-making process when assigning or canceling vehicles.

    Proposed Change:

    Display all required vehicles directly alongside the mission name when it first appears in the interface. This ensures players can immediately see what is needed without opening additional menus.

    Benefits:

    Saves time by reducing the need for extra clicks.

    Allows players to quickly identify which vehicles are necessary.

    Improves efficiency in assigning and canceling vehicles.

    Enhances the overall user experience by streamlining mission management.

    Impact on Gameplay:

    This adjustment would make mission handling more intuitive and accessible, particularly for players who prefer to know requirements upfront before dispatching resources. It would not change core gameplay balance but would significantly improve usability.

    Closing:

    Thank you for considering this suggestion. I greatly enjoy the game and look forward to seeing how it continues to grow and improve.

    Hello, I was wondering if you’ve considered implementing keyboard shortcuts for dispatching missions. It would really speed things up and make the process more efficient?

    Hi,

    I’ve noticed a few mission and unit placement issues that could really improve the realism of the game if adjusted:

    Water missions – they should only spawn on water. I’ve also seen boats traveling across the map instead of staying on water routes.

    Wildfires – it would be more realistic if they only spawned in wooded areas.

    Airport missions – these should be limited to airport zones.

    Another suggestion is about vehicle organization:

    Fire already has a special tab for its specialized vehicles. It would be helpful if police also had their own tab, with sub-options (like FBI, water units, etc.). A dropdown menu from the main tab would keep it simple but make organizing much easier. And just a small request: lowering the credit costs would really help players when buying things.

    Overall though, I just want to say thank you for this game—it means a lot to me and many others. These changes would make the gameplay more realistic and enjoyable, but it’s already amazing as is!

    Thanks again!