Posts by Stone Mane

    I understand requesting the change for Delirium.

    But 'HCP Admission From GP Surgery' would make no sense spawning anywhere but a GP Surgery. Though it could potentially be worth changing to a POI based spawn but then locked with requiring a GP surgery or Extension.

    The extension isn't meant to say that the ambulance station has a GP Surgery attached, it's to give it the vehicles that would otherwise be there. (As some BASIC's schemes do run from the Ambulance Stations along with SP's)

    Glad to see that there is a continued focus on improving existing content as well as new stuff. :)

    There have been issues in the past with not being able to send boats to missions that need them, (I don't have the data to hand for exactly which missions, but they've been documented, and I believe hopefully rectified)

    Handling of patients can be quite janky feeling at times, units can often get locked on one patient rather than however many they can fit, and this requires more resources than the mission should require needing to be sent.

    Additional Content Options:

    • Stand alone Lifeguard Station - Can house the Boat Trailer and Jetski trailer, but not ILB/ALB, or Coastguard Units.
    • Aircraft Destination - Allow for CG Helicopter to be sent back to base and create a transfer mission (like the lifeboats) and/or a stand alone 'Helicopter Landing Site' for HEMS/CG Helos to do the same.

    When using pre-made graphics packs, or the rules when uploading custom (apply to station, apply to dispatch centre, apply to all)
    The game acts as if animated png was not selected, and the animation switches choppily between on and off modes.

    When each graphic is individually uploaded it functions fine and as intended.

    This is proving frustrating for applying new graphics to large setups.

    Hello was just wondering if anyone has any Norfolk fire and rescue rural appliances

    I don't currently, I've had some unanimated ones sent by a friend that I may look at in the future.


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    In the mean time, HORSEBOXES!
    Pinched the base of a Mercedes Acor from Whitchit, though I am uncertain if they are the original artist. I have since used to create.

    I do not claim full or original ownership, and will happily credit the original artist as soon as I find who they were :)

    Met Police - Iveco S-Way Horsebox


    Met Police - Iveco Daily Horsebox


    Thames Valley Police - DAF Horsebox

    [No blue light variant]

    Thanks, I'll just simulate them through network rail "MDU" bases within my area, built as fire stations, similar to what ive done for National Highways and just rename units to "Network Rail Response Vehicle" or something alike, and just have them as if they're a response van, as we dont have FRS ones - many thanks :)

    Pretty much what I've done :) Made a few network rail bases and used the custom role names to create engineering teams.

    I'd like to request for Developer Consideration, the addition of personnel requirements to be added to the Large Scale Alliance mission creation, allowing admins to specifiy resources such as Public Order Officers, Sergeants, Inspectors, Search Advisors, USAR, HazMat, etc to be present for custom missions.


    Secondary to this, I feel it could be interesting to add a 'description field' for custom missions allowing admins to add additional information and context to their missions, to allow some more freedom for 'story telling' or just context and descriptions for missions to add a slight increase to the level of immersion possible.

    Hi everyone, after spending a long time on the UK Server and creating graphics over there.

    I've recently started playing the US Version, and wanted to try my hand at animating some US vehicles in the 2D style. (Holy moly the amount of lights and how they work makes animation complex on your vehicles.)

    Only one so far, and credit to Jackd_175 for their original 2D FDNY vehicles.

    Arlington FD (Texas) Engine 1


    Please note: I won't be taking any requests at this time. I'm in a very busy work period and I'm squeezing in things when I can, primarily would like to work on my own projects than feel obligated and burn out on requests.

    The ability to do this is already in game. "General Practitioner" is available and with HRLs you can mimic BASICS. From my memory it was named this way to avoid trademarked names.

    That... explains a lot actually. I did wonder why it was GP, yet required Critical Care. In my head I was thinking surely GP would be better with the SP Training.

    To be fair. whilst uncommon, it isn't impossible for people to mess around with hydrants in the uk.


    I think the rename to tampering works. There are lots of people beside fire that do get access to some hydrants/standpipes, such as water companies, street sweepers, gully suction tankers, drain tankers, etc.

    It's not completely out of the realm of possibility, just not as common as countries with overground hydrants.

    Two new entries for Dorset and Wiltshire Fire and Rescue Service.

    Unimog 4x4 Water Tender (xxW4) - I cannot take credit for the base unit, but despite searching I have been unable to find the original creators details, I just modified the livery and chassis to fit Dorsets specification.

    Scania Water Carrier - Credit to Whitchit for the original Scania Cab and the Water Tank chassis from Hampshires Volvo, combined together.



    Took the time to try some other techniques for the lighting setup which I think paid off :) Time to go back and do some updates to older graphics.