Posts by lost

    That has nothing to do with the game.


    It's either your internet connection or the connection to the DNS server which might be set in your network settings.
    As example you could use googles dns (8.8.8.8) or any other - just google around.

    Just no. Keep in mind that this game is free!


    Things that have to be paid:
    - Server (and there are plenty)
    - Sebastians rent, income, food for his family, etc
    - Developing of the game
    - etc


    So why would it make sense to give away free coins when that's the only way to keep the game alive?
    Around christmas you'll get a lot of coins for free - be happy that this even exists.

    I am sorry but that is crazy $1.7 million. In the real world a $300,000 fire station costs the same whether you build 1, 3, or 33.

    But this is a build up game and has to get more difficult. Would be boring and useless otherwise isn't it?

    I'm sure it was mentioned before but were you planning to do an English translation for the leitstellenspiel.de version?


    Looks great so far!

    That translating leitstellenspiel.de thing comes once v3 is released as a module (after testing is done on how to implement the translation). Not sure if i can make it quick enough / responsive enough that you actually won't get annoyed by the text being changed in each mission window / on each reload (since the whole translating thing would need to do a lot on the page actually).

    It's not a simulation - it's a build up game. Therefore it's never going to be as in real life.
    I do understand the problem, but i just got used to it, since there is no way around it.


    You could also ignore that call - maybe i'll do a function where you are able to ignore calls.
    It would simply remove it form your view after 48h that call would be gone (but your max calls would be -1 or the amount of ignored calls).

    We are close to a release in may. This time we also won't have any translation problems, since we thought of this in the beginning (now it's supporting your system language (atleast de/en/nl).
    We've improved the performance dramatically (which wasn't to difficult since the v2 had a bad performance). Also, we do not force users anymore to use the whole package - you can pick what ever you want.


    Todo till release:
    - different layouts
    - dashboard for statistics
    - design stuff
    - maybe some more features (more will come anyways after release)
    - settings for each app/plugin


    Because i've never got to release the v2 here, i'll at least post more screenshots here than in the german version.
    There is no screenshot for the keyboard shortcuts, but that's working again as well.


    [Blocked Image: https://i.imgur.com/GckNOES.jpg]
    (forgot to highlight: there is also a clock within the map (upper right corner))


    The appstore now (posted a pic on 10th feb 17 here)
    [Blocked Image: https://i.imgur.com/QUdBpml.png]


    Statistics is working as well again, but not completely done yet (needs it's own place). There may be more statistics, but for now just these.
    It's showing you how much of each organizations you have + donut charts for a vehicle breakdown of each organization.
    (you can also see the mission list extended, you can expand and minimize missions as you like or do it for all at once)
    [Blocked Image: https://i.imgur.com/mdYWwaq.png]


    Buildingplaning / manager is working as well again and even better than before. All building types are supported now.
    There is even a slider to set the radius (for now only in metric units soz guys). When you hover on one of the circles (representing a station), you get
    a list of all it's vehicles + their status.
    [Blocked Image: https://i.imgur.com/FEidZ4u.jpg]



    Just yesterday i've finished another feature - it's basically just a search for the mission list but hey [Blocked Image: http://i.imgur.com/DGzSZ8h.png?fb]





    Guess that's all for now, let's see how long it's going to take till the german guys find these.

    Don't forget the most important thing:
    You keep the game alive and support sebastian to work more on it, which means updates and new stuff.


    "the current devs"

    There are actually three different ones the English version, the Italian version, and the German version.

    1. it's just one guy only managing all three games/versions
    2. there is a german (http://www.leitstellenspiel.de), the dutch version (http://www.meldkamerspel.com) and the us one - but there is no italian one ^^ (There was even a russian version once).


    All three are completely different, even if they are about the same topic. Because there is just one dev, the other versions (us/nl) will get their updates a little bit delayed compared to the german version.
    Also, there is no way to copy things from the german version into the others since there are almost no similarities.

    I am playing LSS (leitstellenspiel) since about 2013, have done some redesigns and wrote some scripts for it, as you may know already. I do know kinda everything and there is also a great help page about missions and units. Well my native language is german which you may be able to tell because of my english ^^.

    I've promised so much - but we finally started to work on the project again. This time we are refactoring the whole code - since the old version was a mess.
    Not sure when, but it will be up sometime.


    I do not even dare to write here, since i could never keep a promise.. Sorry guys.


    [Blocked Image: https://i.imgur.com/yjmSPWj.png]
    little sneak peak, not even the german forum has seen this. nothing spectacular, but something.

    I felt so bad that i continued just now.
    Sorry for promising the release all the time.. i was just being lazy and did not support any of the versions either.


    There are just too many projects ongoing right now - but i will take my time.
    I am moving the files today onto the server.

    I pushed myself to work on the script again - there were no updates for the german or dutch version either.
    Just started today to set everything up and translate whatever is needed. Also going to make a small english tutorial for it.

    Has been discussed in the german version a lot. Always ended in a nope and that's also my opinion about it.
    If you need to buy stuff, why not support the game by buying coins? They are cheap anyways.


    Once you have enough stations you'll make a lot of credits anyways.


    -1

    Almost 3 months and yet i couldn't get enough time to release it. All i need to do is a translation..
    I really try to force myself whenever i got some time, to translate everything and set it up.


    There are 777 Users right now.


    So that you guys have at least some new updates :P