1) Patrol.- Patrol has been mentioned alot on the forum and everyone
loves the idea. just think about it, pretty much all the players like to
build "real life" stations. fire stations are fine but there are way
less police stations in cities because police patrol instead of sitting
at a station for calls like fire department. a patrol feature would make
the game wayyyy more realistic, and thats what the players want.
realism. and same for ambulances, allow ambulances to patrol also, many
places use private ambulance companies where theres one main building
that sens out ambulances to patrol cities in an area.
2) Police- The police in the game needs more calls. such as "Person Spotted with gun"
i have a call idea perfect for "Person Spotted with gun". the call can
require 3 police patrol car units. And the call can be like the fire
alarm system. so the call comes in and 3 units are sent, then once they
are on scene there can be a 25% chance the call turns into "shots
fired", which would then request an additional 3 units, or a 25% chance
the call turns into an "officer down" call.
so basicaly when a "person spotted with gun" call comes in, theres a 50%
chance it will stay that, 25% chance it will be shots fired< and 25%
chance it will turn into an officer down call.
And just more other police calls, and an alliance mission call like
"Active Shooter" which would need 20 patrol cars, 5 Swat units, 10-15
Patients.
Just only these things could make the game great if done.