Recent Activities

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  • TACRfan -

    Posted the thread Welcome.

    Thread
    Welcome to the new forum section for the Australian version of the game. Please bare with us as we need to bring the content advisors on board so they can actually relay what's posted here to the devs.
  • Jamie6404 -

    Liked Flexstar’s post in the thread Fire station - expansion.

    Like (Post)
    When will the fire Station be get there updates, with its expansion airport and water rescue? ETA would be nice please.
  • VICFire -

    Replied to the thread Fire station - expansion.

    Post
    They are still in the works. With most things, we cannot give an ETA.
  • Flexstar -

    Replied to the thread Dock & Helicopter Expansion.

    Post
    I don't know it's in the uk version yet. But when you reach 25 fire stations you get 1 fire helicopter then again at 50, 100, 125, 150 so on... I would also want to know when this going to be in the uk version?
  • Flexstar -

    Posted the thread Fire station - expansion.

    Thread
    When will the fire Station be get there updates, with its expansion airport and water rescue? ETA would be nice please.
  • DutchFireFighter -

    Replied to the thread State Your Game Issues/Complaints.

    Post
    Quote from Cinnamon: “The mobile version is terribly slow and sometimes doesn't even work at all and you have to refresh if multiple times to get it working. It insists on refreshing anytime you do anything which would be fine if it didn't literally…
  • DutchFireFighter -

    Replied to the thread Alarm Assignments.

    Post
    With the AAR you are making buttons with predefined vehicles. I have add 2 screenshots that might help you. (Edit: 1 screenshot is not loading for me just click on it) Example: You want a "1 call / structure fire / city A" button that sends 4 engines, 1…
  • Caolan753 -

    Replied to the thread New medical update.

    Post
    At this moment in time I dont think it does, just like 8x CCPs in a crew carrier cant treat 8 patients at once.
  • Jamie6404 -

    Liked ChiefRob’s post in the thread Unit Suggtions ---Official--- UK Vehicles ONLY.

    Like (Post)
    Name- Blood Bike Service- Ambulance Purpose- to deliver blood to major incidents Cost- ? How many personel required- 1 Training- None Building expansion- None Number of Prisoner/Patient slots- None Name- Police Negotiator Service- Police Purpose- to…
  • Jamie6404 -

    Liked gorilla’s post in the thread Unit Suggtions ---Official--- UK Vehicles ONLY.

    Like (Post)
    Name - Mounted Police, (police horses) Service - police Purpose - can be used on large gatherings, or in large disturbances Cost - 15,000 How many personel required - 6 Training - Mounted Officer Building expansion - mounted or part of a specialist…
  • Jamie6404 -

    Liked Alctw10’s post in the thread Unit Suggtions ---Official--- UK Vehicles ONLY.

    Like (Post)
    Name- EOD Service- Police Purpose- Required for call "Suspicious Package" and others that could be implemented Cost- 35,000 How many personel requried- 4 Training- Bomb Disposal (New course) Building expansion- EOD Number of Prisoner/Patient slots- N/A…
  • Jamie6404 -

    Liked AlexG’s post in the thread Unit Suggtions ---Official--- UK Vehicles ONLY.

    Like (Post)
    Name-Riot Van Service- Police Purpose- Maintain Public Order at large gatherings. Cost- 25,000 How many personel requried- 7 Personnel Training- Public Order (new training course required) Building expansion- N/A Number of Prisoner/Patient slots-…
  • Jamie6404 -

    Liked gorilla’s post in the thread Unit Suggtions ---Official--- UK Vehicles ONLY.

    Like (Post)
    Name- Dive & Marine Unit Service- Police Purpose- Underwater search, policing waterways and providing support Cost- 15000 How many personel requried- 6 Training- marine and scuba Building expansion- none Number of Prisoner/Patient slots- 0
  • Jamie6404 -

    Liked gorilla’s post in the thread Unit Suggtions ---Official--- UK Vehicles ONLY.

    Like (Post)
    Name- Police Incident Van/Mobile Office/Comand Point Service- Police Purpose- required for any major incidents ect Cost- 10000 How many personel requried- minimum 2 min 4 max Training- command Building expansion- none Number of Prisoner/Patient slots- 0
  • Jamie6404 -

    Liked Caolan753’s post in the thread Unit Suggtions ---Official--- UK Vehicles ONLY.

    Like (Post)
    Name- Mountain rescue 4x4/ Lowland rescue Service- Ambulance/Police Purpose- required for calls in the countryside Cost- 5000 How many personel requried- minimum 2 min 4 max Training- Mountain Rescue/ Lowland Rescue training Building expansion-…
  • Jamie6404 -

    Wrote a comment on Jamie6404’s wall.

    Wall Comment
    Co-Admin in UKCES
    Based in London, Kent, Sussex, and Surrey - All 3 services
  • DKDBEM4 -

    Replied to the thread New medical update.

    Post
    Does critical care count when the person is on an 'Operational Team Leader' vehicle?
  • Mark5 -

    Replied to the thread Mid-Atlantic Task Force.

    Post
    The Mid-Atlantic Task Force is still recruiting. We have members in New Jersey and Pennsylvania. Our alliance is small but we help each other out. We do have a discord channel as well. If interested reply on here or message me in game my in game in…
  • DTservice -

    Replied to the thread Mobile air.

    Post
    Quote from MiltonVFD: “ok cool lol i just never saw one, however im from the town of like 200... LOL from the sticks. ” So, for where I am (reno sparks NV area) we have 3 air trucks total, we use them for large commerical fires, some structure fires…
  • hawker5 -

    Liked tylerk’s post in the thread Alarm Assignments.

    Like (Post)
    Quote from DutchFireFighter: “I am not sure if I understand it correctly but you can use the "Alarm and Response" option to make 'buttons' that respond defined vehicles. ” I don't know how it works in other countries, but in the US there are…