Posts by noober5563

    I generally find the tasking okay, just the payout for them is horrible. Spend 200k, get 20k back. Build a fire station (costs 760k for me), get 30k back. Yes this contributes to X Daily Tasks payouts, but thats maybe an extra 50k.

    I typically just do any tasks that are actually achievable and worth it. One I do hate though is X personnel trained. Straight up impossible unless you have people finish training every single day or magically the timing lines up. Especially when they have follow up tasks to train even more people...

    There are a few issues with Alarm and Response Regulations that I believe should be looked at, and fixed.

    1) "SWAT", the number applied to the "SWAT" ARR dispatches that amount of SWAT vehicles (SWAT Armored Vehicle or SUV's). I believe this should be changed to "SWAT Personnel", which then dispatches that specified amount of SWAT personnel. IE "Swat Personnel: 12" dispatches 2 SWAT Armored Vehicle, or 3 SWAT SUV's. Also, Police Helicopters should be removed from the SWAT ARR. I don't understand why helicopters are counted as swat personnel, especially when they are not swat trained.

    2) Gallons of water/foam. Currently ARR dispatches the specified units, then adds on the amount of water/foam specified. I believe this should be changed to dispatch the units assigned, then calculates how much foam/water is missing (from the specified amount), then dispatches that required amount. Plus, the ARR just dispatches the closest available foam unit, regardless of how much foam it carries. On numerous times the ARR has sent a foam trailer (with 10,000 gallons of foam) to a call only requiring 3,000.

    I am going to say (or suspect) that we need a lot more information for anyone to be able to help with this.:)

    I'm going to guess the problem the individual has is the dual functionality of the Rescue Ambulance. As the vehicle counts as both a rescue and an ambulance. When it transports, the Rescue portion goes away also, therefore not allowing the mission to continue.

    Easiest way is to dispatch a rescue alongside the ambulance. I don't use the specialty ambulances for this exact reason.

    The "Large Cargo Plane Fire" and its expansion, "Large Cargo Plane Fire with oil leak" have conflicting requirements for ARFF Stations. The regular call requires 3 ARFF Stations, while the Oil Leak requires only 1 station, however requiring more units (including ARFF). It seems unreasonable to have an expansion of a call have less requirements.

    The same is true for the "Cargo Plane Fire" and "Cargo Plane Fire with Oil Leak". With 2 stations, and 1 station, respectfully.

    I currently am making one, and I am pretty close to having every single call in it, the only ones I am missing are the plane wildfire ones, as I dont know how the staffing of them work. Plus there are quite a few bugs with mine.

    Like the fact a call will ask for 4,000 gallons of water, and it will send 2 water tankers (part of the mission), then also send a water tank trailer with 10,000 gallons. Wish the AAR would recognize the amount of water being sent from other vehicles, then deciding if more is needed.