Recent Activities

  • Whitchit April 22, 2026 at 12:48 PM

    Reacted with Like to RagingPufindail’s post in the thread Patrol Routes Map.
    Reaction (Post)
    Hello, I did a little searching and didn't come across anything like this so i wanted to suggest, im not even sure if its possible but i want to put it out there. I have gone through and completly redone my patrol routes numerous times as my services…
  • RagingPufindail April 22, 2026 at 12:21 PM

    Posted the thread Patrol Routes Map.
    Thread
    Hello, I did a little searching and didn't come across anything like this so i wanted to suggest, im not even sure if its possible but i want to put it out there. I have gone through and completly redone my patrol routes numerous times as my services…
  • Teddy_Salad April 21, 2026 at 7:37 PM

    Reacted with Dislike to MinistryPoliceForce’s post in the thread Game improvements.
    Reaction (Post)
    Hello, I would like to share a suggestion about how MissionChief could be improved, especially regarding the Alarm and Response Regulations feature.

    At the moment, the Alarm & Response Regulations can become outdated when new vehicles or new missions are…
  • renalmedic April 21, 2026 at 10:04 AM

    Replied to the thread Unit Suggestions - UK Game.
    Post
    […]

    There was some very negative feedback the last time the developers tried to implement MH into the game. They are not keen to do that again.
  • dog-r-me2 April 21, 2026 at 9:00 AM

    Reacted with Like to Golf271’s post in the thread Unit Suggestions - UK Game.
    Reaction (Post)
    NameUrban Search and rescue Van/pod
    Service-Fire
    Purpose-Acts as SAR
    Cost-50k
    How many personel are required2 (max 3)
    Training-USAR training (could be added)
    Building expansionUSAR expansion (could be added) and would cost 75k
    Number of Prisoner/Patient slots
  • mjkerr April 20, 2026 at 11:33 PM

    Replied to the thread Bomb Disposal Released!.
    Post
    […]

    It does seem we have the two extremes, mine works and yours does not, eek!
  • Morvran April 20, 2026 at 11:11 PM

    Replied to the thread Bomb Disposal Released!.
    Post
    […]

    It shouldnt make a difference though.

    I have the missions unlocked
    I have the EOD stations active

    But ive not seen a single EOD call in 400+ calls

    but all my fire stations are either Urban, Rural or Airport. Which if Thomas is right, might be the issue


    […]

  • mjkerr April 20, 2026 at 11:06 PM

    Replied to the thread Bomb Disposal Released!.
    Post
    […]

    Yes, and for extensions this makes them active
  • mjkerr April 20, 2026 at 11:05 PM

    Replied to the thread Bomb Disposal Released!.
    Post
    […]

    That might be part of your issue, try turning the stations on within the Despatch off, then compare!
  • Morvran April 20, 2026 at 11:02 PM

    Replied to the thread Bomb Disposal Released!.
    Post
    […]

    Ah right, it only counts for the possible missions.
  • mjkerr April 20, 2026 at 10:59 PM

    Replied to the thread Bomb Disposal Released!.
    Post
    […]

    The Despatch is off
    The stations are active
    That way in the Possible Missions the missions are active

    When I want Fire Missions I set the Dispatch Centre to On, and then when I have had enough, I put it back to off

    This is the same for -
    Recovery
    Railway…
  • Morvran April 20, 2026 at 10:39 PM

    Replied to the thread Bomb Disposal Released!.
    Post
    […]

    If they are assigned to a dispatch centre that is off, how are any calls spawning?

    Setting the dispatch centre off should also prevent the stations from working, I have a number of stations attached to switched off dispatch centres and they dont make…
  • mjkerr April 20, 2026 at 10:36 PM

    Replied to the thread Bomb Disposal Released!.
    Post
    As an aside, I have just noticed I have not had any Railway Fire missions since the Bomb missions commenced...
    eek!
    This does indeed suggest there is a conflict between Rural, Urban and Railway (extensions)
  • mjkerr April 20, 2026 at 10:31 PM

    Replied to the thread Bomb Disposal Released!.
    Post
    My setup -
    All five Bomb stations are on their own Despatch, set to Off, the stations are set to Active
    I separate the emergency services on their own Despatch; Fire / Ambulance / Police

    I deleted Rural specialisation some time ago

    The Bomb missions appear…
  • Morvran April 20, 2026 at 9:58 PM

    Replied to the thread Bomb Disposal Released!.
    Post
    So I let 300 calls stack up whilst I was out.... Not one EOD call.



    10 EOD Stations online, most call requirements met, plenty of PoIs down.... So something is not quite right, and I think Thomas is onto something
  • Morvran April 20, 2026 at 9:41 PM

    Replied to the thread Bomb Disposal Released!.
    Post
    […]

    All of my fire stations do have speacilizations, about a 50/50 split between urban and Rural, so that might very well be the issue
  • Morvran April 20, 2026 at 9:40 PM

    Replied to the thread Bomb Disposal Released!.
    Post
    […]

    My buildings are all assigned to appropriate dispatch centres, but only one has the setting where it isolates that dispatch centre, so that shouldnt be an issue
  • Alctw10 April 20, 2026 at 9:20 PM

    Reacted with Dislike to Golf271’s post in the thread Mission Suggestions.
    Reaction (Post)
    Mission Name: Standoff with OGC

    Credits: 12,500

    Time to Complete: 25 minutes

    POI: N/A

    Required Units:

    • 60 Armed Response Personnel (in armed cars)
    • 20 Police Cars / Armed Response Vehicles
    • 5 DSU
    • 15 Police Sergeants
    • 6 Police Inspectors
    required available Personnel

  • Alctw10 April 20, 2026 at 9:19 PM

    Reacted with Dislike to Golf271’s post in the thread Mission Suggestions.
    Reaction (Post)
    Mission Name: Standoff with OGC - shots fired

    Amount of Credits: 15,500

    Expansion required (if applicable): Mass Casualty.

    Time to complete: 25 minutes.

    POI: N/A

    Required Units: 60 Armed Response Personnel (in Armed cars) 20 Police Cars/Armed Response
  • Thomas21191 April 20, 2026 at 8:29 PM

    Replied to the thread Bomb Disposal Released!.
    Post
    So somthing I've noticed may be causing the lack of calls spewing is this. Most of my stations are urban specialised with 2 or 3 rural. With these switched on the station generates the calls of such extensions. Switch them off and you then have it say it…