Posts by wings203

    Name/Type of Mission: Driver suffering from medical episode


    Units Required: 1 engine, 1 police car


    POI Required (Use "none" if not needed): None


    Patients: 1


    Prisoners: 0


    Credit Reward: 700


    .....


    Name/Type of Mission: Ill cruise ship passengers


    Units Required: 1 engine, 1 hazmat, 2 police cars


    POI Required (Use "none" if not needed): Cruise ship dock


    Patients: 2 - 10


    Prisoners: 0


    Credit Reward: 1300


    .....


    Name/Type of Mission: Money truck robbery


    Units Required: 5 police cars, 1 K-9, 1 police helicopter


    POI Required (Use "none" if not needed): None


    Patients: 0 - 2


    Prisoners: 0 - 4


    Credit Reward: 1700


    .....


    Name/Type of Mission: Road rage


    Units Required: 2 police cars


    POI Required (Use "none" if not needed): None


    Patients: 0 - 2


    Prisoners: 0 - 2


    Credit Reward: 550

    Name/Type of Mission: Home robbery


    Units Required: 3 police cars, 1 K-9


    POI Required (Use "none" if not needed): None


    Patients: 0 - 2 (25% chance of requiring transport)


    Prisoners: 0 - 3


    Credit Reward: 1300


    .....


    Name/Type of Mission: Gas theft


    Units Required: 1 police car


    POI Required (Use "none" if not needed): Gas station


    Patients: 0


    Prisoners: 0 - 1


    Credit Reward: 400


    .....


    Name/Type of Mission: Stolen car


    Units Required: 2 police cars


    POI Required (Use "none" if not needed): None


    Patients: 0 - 1 (10% chance of requiring transport)


    Prisoners: 0 - 2


    Credit Reward: 650


    Expandable missions: Vehicle pursuit

    Name/Type of Mission: Spinal injury


    Units Required: 1 ambulance


    POI Required (Use "none" if not needed): None


    Patients: 1 (100% chance of requiring transport)


    Prisoners: 0


    Credit Reward: 250/500


    .....

    Name/Type of Mission: Surfing accident


    Units Required: 1 ambulance


    POI Required (Use "none" if not needed): Beach (NEW POI)


    Patients: 1 (70% chance of requiring transport)


    Prisoners: 0


    Credit Reward: 250/500


    .....


    Name/Type of Mission: Car bogged on beach


    Units Required: 1 engine


    POI Required (Use "none" if not needed): Beach (NEW POI)


    Patients: 0


    Prisoners: 0


    Credit Reward: 700


    .....


    Name/Type of Mission: Electrocution


    Units Required: 1 ambulance


    POI Required (Use "none" if not needed): None


    Patients: 1 (100% chance of requiring transport)


    Prisoners: 0


    Credit Reward: 250/500


    .....


    Name/Type of Mission: Traumatic injury


    Units Required: 1 ambulance


    POI Required (Use "none" if not needed): None


    Patients: 1 (50% chance of requiring transport)


    Prisoners: 0


    Credit Reward: 250/500

    Name/Type of Mission: Person struck by car


    Units Required: 1 ambulance


    POI Required (Use "none" if not needed): None


    Patients: 1 (85% chance of requiring transport)


    Prisoners: 0


    Credit Reward: 250/500


    .....


    Name/Type of Mission: Choking


    Units Required: 1 ambulance


    POI Required (Use "none" if not needed): None


    Patients: 1 (35% chance of requiring transport)


    Prisoners: 0


    Credit Reward: 250/500


    .....


    Name/Type of Mission: Abdominal pain


    Units Required: 1 ambulance


    POI Required (Use "none" if not needed): None


    Patients: 1 (50% chance of requiring transport)


    Prisoners: 0


    Credit Reward: 250/500

    Name/Type of Mission: Arm caught in industrial machine


    Units Required: 1 engine, 2 heavy rescues


    POI Required (Use "none" if not needed): None


    Patients: 1


    Prisoners: 0


    Credit Reward: 2000


    .....


    Name/Type of Mission: Person trapped under machinery


    Units Required: 2 engines, 1 heavy rescue


    POI Required (Use "none" if not needed): None


    Patients: 1


    Prisoners: 0


    Credit Reward: 1800

    Name/Type of Mission: Accident involving two trucks


    Units Required: 3 engines, 1 heavy rescue, 1 police car


    POI Required (Use "none" if not needed): None


    Patients: 0 - 2


    Prisoners: 0


    Credit Reward: 3500


    .....


    Name/Type of Mission: Accident involving two trucks, vehicles on fire


    Units Required: 6 engines, 1 heavy rescue, 1 battalion chief, 2 water tankers, 3 police cars


    POI Required (Use "none" if not needed): None


    Patients: 0 - 2


    Prisoners: 0


    Credit Reward: 7500


    .....


    Name/Type of Mission: Serious accident involving a truck and car


    Units Required: 4 engines, 2 heavy rescues, 1 battalion chief, 2 police cars


    POI Required (Use "none" if not needed): None


    Patients: 0 - 5


    Prisoners: 0


    Credit Reward: 5500


    .....


    Name/Type of Mission: Serious accident involving a truck and car, vehicles on fire


    Units Required: 6 engines, 2 heavy rescues, 1 battalion chief, 1 water tanker, 3 police cars


    POI Required (Use "none" if not needed): None


    Patients: 0 - 5


    Prisoners: 0


    Credit Reward: 7500

    Name/Type of Mission: Car dealership fire


    Units Required: 6 engines, 2 platform trucks, 2 heavy rescues, 1 battalion chief, 1 mobile command, 1 mobile air, 1 water tanker, 2 police cars


    POI Required (Use "none" if not needed): Car dealership


    Patients: 0 - 4


    Prisoners: 0


    Credit Reward: 9000

    Name/Type of Mission: Mine/quarry rescue


    Units Required: 2 engines, 2 heavy rescues, 1 battalion chief


    POI Required (Use "none" if not needed): Mine/quarry


    Patients: 0 - 5


    Prisoners: 0


    Credit Reward: 4200

    Name/Type of Mission: Person struck by lightning


    Units Required: 1 ambulance


    POI Required (Use "none" if not needed): None


    Patients: 1 (100% chance of requiring transport)


    Prisoners: 0


    Credit Reward: 250/500


    .....


    Name/Type of Mission: Grass fire caused by lightning


    Units Required: 3 engines, 1 water tanker


    POI Required (Use "none" if not needed): None


    Patients: 0


    Prisoners: 0


    Credit Reward: 3100

    Name/Type of Mission: Small shop fire


    Units Required: 2 engines, 1 platform truck, 1 battalion chief


    POI Required (Use "none" if not needed): Mall


    Patients: 0 - 3


    Prisoners: 0


    Credit Reward: 2900


    .....


    Name/Type of Mission: Shopping mall fire


    Units Required: 8 engines, 3 platform trucks, 2 battalion chiefs, 2 heavy rescues, 1 mobile command, 1 mobile air, 2 police cars


    POI Required (Use "none" if not needed): Mall


    Patients: 0 - 10


    Prisoners: 0


    Credit Reward: 7800

    Name/Type of Mission: Burning bus


    Units Required: 2 engines


    POI Required (Use "none" if not needed): None


    Patients: 0 - 10


    Prisoners: 0


    Credit Reward: 2500


    .....


    Name/Type of Mission: Burning tram


    Units Required: 3 engines


    POI Required (Use "none" if not needed): Tram Stop


    Patients: 0 - 25


    Prisoners: 0


    Credit Reward: 3800

    Name/Type of Mission: Prison fire


    Units Required: 4 engines, 1 platform truck, 1 battalion chief, 3 police cars


    POI Required (Use "none" if not needed): Prison


    Patients: 0 - 10


    Prisoners: 0


    Credit Reward: 4800


    .....


    Name/Type of Mission: Cinema/theatre fire


    Units Required: 7 engines, 2 platform trucks, 2 battalion chiefs, 1 mobile command, 1 mobile air


    POI Required (Use "none" if not needed): Theatre


    Patients: 0 - 20


    Prisoners: 0


    Credit Reward: 8100

    Name/Type of Mission: Tree fire


    Units Required: 1 engine


    POI Required (Use "none" if not needed): None


    Patients: 0


    Prisoners: 0


    Credit Reward: 900


    Expandable missions: Burning grass > little field fire > large field fire.

    Name/Type of Mission: Fire ground watch


    Units Required: 3 engines, 1 battalion chief


    POI Required (Use "none" if not needed): None


    Patients: 0


    Prisoners: 0


    Credit Reward: 3300


    For those who don't quite get what it means - pretty much units watching an area where there was a major fire (e.g. large field fire) on the previous day or two.

    Note: It has the potential to be a timed mission instead, I'll leave that up to the developer to decide... :)

    Name/Type of Mission: Speed radar (timed mission of 30min)


    Units Required: 1 or 2 police cars


    POI Required (Use "none" if not needed): None


    Patients: 0


    Prisoners: 0


    Credit Reward: 2800


    I would have thought this would have been suggested in the past, but some searching came up empty!

    .....


    Name/Type of Mission: Traffic control (timed mission of 1hr)


    Units Required: 2 police cars


    POI Required (Use "none" if not needed): None


    Patients: 0


    Prisoners: 0


    Credit Reward: 4950

    Name/Type of Mission: Security requiring police assistance


    Units Required: 1 or 2 police cars


    POI Required (Use "none" if not needed): airport terminal/hospital/office building/school/stadium/subway station/train station/tram stop


    Patients: 0 - 4


    Prisoners: 0 - 2


    Credit Reward: 850


    Thanks to recent discussion and ideas brought up by @KieranWood and @Wizz - thought of 'involving' security more got my attention!

    Name/Type of Mission: Person fallen down cliff


    Units Required: 2 engines, 2 heavy rescues, 1 platform truck, 1 battalion chief, 2 police cars


    POI Required (Use "none" if not needed): Cliff - new POI?


    Patients: 1


    Prisoners: 0


    Credit Reward: 3900


    .....
    As for the 'stuck climber' mission (for those who might confuse the two, like myself originally :D ) - I understand that to be a mountain climber sort of mission based on the wording, although do not understand the need for a platform truck... A person falling down a cliff is in no way a climber.

    Some simple mission ideas - but again, fairly common... :thumbsup:


    .....
    Name/Type of Mission: Animal stuck in fence


    Units Required:


    1 engine or 1 rescue


    POI Required (Use “none” if not needed): None


    Patients: 0


    Prisoners: 0


    Credit Reward: 900


    .....
    Name/Type of Mission: Spilt truck load on road


    Units Required:


    2 engines, 1 police car


    POI Required (Use “none” if not needed): None


    Patients: 0


    Prisoners: 0


    Credit Reward: 1900


    .....
    Name/Type of Mission: Person stuck in play equipment


    Units Required:


    1 engine, 1 rescue


    POI Required (Use “none” if not needed): None (or new 'playground' POI?)


    Patients: 0 - 1


    Prisoners: 0


    Credit Reward: 1500

    Here are a few mission suggestions of mine :)


    .....
    Name/Type of Mission: Bogged vehicle


    Units Required:


    1 engine or 1 rescue


    POI Required (Use “none” if not needed): None


    Patients: 0


    Prisoners: 0


    Credit Reward: 1700


    .....
    Name/Type of Mission: Hotel fire


    Units Required:


    6 engines, 2 platform trucks, 2 battalion chiefs, 1 heavy rescue, 1 mobile command


    POI Required (Use “none” if not needed): Hotel


    Patients: 5 - 15


    Prisoners: 0


    Credit Reward: 4100


    .....
    Name/Type of Mission: Car into supermarket


    Units Required:


    3 engines, 1 rescue, 1 battalion chief


    POI Required (Use “none” if not needed): Supermarket big/small


    Patients: 0 - 8


    Prisoners: 0


    Credit Reward: 2300


    .....
    Name/Type of Mission: Car v powerlines


    Units Required:


    2 engines, 1 police car


    POI Required (Use “none” if not needed): None


    Patients: 0 - 2


    Prisoners: 0


    Credit Reward: 1600


    .....
    Name/Type of Mission: Car v tree


    Units Required:


    1 engine or 1 rescue


    POI Required (Use “none” if not needed): None


    Patients: 0 - 1


    Prisoners: 0


    Credit Reward: 1200


    .....
    Name/Type of Mission: Car v tree (entrapment)


    Units Required:


    2 engines, 1 rescue, 1 police car


    POI Required (Use “none” if not needed): None


    Patients: 2 - 5


    Prisoners: 0


    Credit Reward: 2100


    .....
    Hope some of you like the idea of these possible inclusions :thumbup: