Posts by ChiefRob

    I've only a few HART bases and the units take a while to arrive on scene.


    However the patients are treated and transferred to hospitals before HART arrive.


    Can this be looked into? As I can't see a need for the HART units (but missions still require them)

    I have noticed a bug on the Section 60 alliance missions.


    Medical calls require critical care - even though I have critical care turned off in the settings.


    Anyone else noticed this



    I also found a bug for this mission.


    The mission just spawned with no casualties. Yet HEMS and Ops Team Leader still required. I have set that un required units to stand down automatically, in the settings, - when they do stand down it pops up that HEMS and an Operational Team Leader are required. So I send them again... They are not needed and leave automatically... Only for it to pop up again they are needed.


    The only way to complete the mission is to change the settings.


    Anyone else found this?

    Name- Blood Bike
    Service- Ambulance
    Purpose- to deliver blood to major incidents
    Cost- ?
    How many personel required- 1
    Training- None
    Building expansion- None
    Number of Prisoner/Patient slots- None



    Name- Police Negotiator
    Service- Police
    Purpose- to talk down suspects in hostage situations (would need hostage missions)
    Cost- ?
    How many personel required- 2
    Training- hostage negotiation (New course)
    Building expansion- None
    Number of Prisoner/Patient


    Name- Senior police officer
    Service- Police
    Purpose- to manage large scale incidents (similar to fire officer)
    Cost- ?
    How many personel required- 1
    Training
    Building expansion
    Number of Prisoner/Patient slots


    as above but paramedic incident officer to manage large scale medical incidents

    Name/Type of Mission:
    Double Decker Bus crashes into low bridge


    Units Required:
    1 Fire Engine
    2 Rescue Pump or RSU
    2 Police Cars
    1 FIRE Officer


    POI Required (Use “none” if not needed):
    None


    Patients:
    20 max



    Prisoners:
    0


    Credit Reward:
    1500

    Help needed please.



    Just spent the last hour trying to get an AAR set up for my ARV vehicles.


    I have tried creating my own category but can't get it work.


    Can anyone help walk me through it?


    Keeps coming up as lacks 1 Armed Response Vehicle.


    Thanks


    I have noticed in the AAR window there are 2 columns / selections for ARVS neither work.


    PS Thanks for adding the HEMS to the AAR.

    I can't do this as I have more than than one HEMS unit. When I set it up it up all HEMS are assigned - but if 1 is already busy - I can't send any.


    Anyway to fix this.

    A few mission suggestions.


    TEMPLATE:


    Name/Type of Mission: FIRE AT SPORTS STADIUM


    Units Required: 10 FIRE ENGINES, 4 FIRE OFFICER, 1 BASU, 1 ICCU# 15 AMBULANCE, 2 IRV, 1 WATER CARRIER,


    POI Required (Use “none” if not needed): STADIUM


    Patients: 30


    Prisoners: 0


    Credit Reward: 5000


    TEMPLATE:


    Name/Type of Mission: WOMAN IN LABOUR


    Units Required: 1 AMBULANCE


    POI Required (Use “none” if not needed): NONE


    Patients: 1


    Prisoners: 0


    Credit Reward: 400



    TEMPLATE:


    Name/Type of Mission: ARMED ROBBERY


    Units Required: 2 IRV, 4 ARMED RESPONSE OFFICERS, 1 K9, 1 AMBULANCE


    POI Required (Use “none” if not needed): NONE


    Patients: MAX 2


    Prisoners: MAX 2


    Credit Reward: 500



    TEMPLATE:


    Name/Type of Mission: ANTI SOCIAL BEHAVIOUR


    Units Required: 2 IRV


    POI Required (Use “none” if not needed): NONE


    Patients: 0


    Prisoners: MAX 2


    Credit Reward: 500



    TEMPLATE:


    Name/Type of Mission: CAR CRASHED IN RIVER


    Units Required: 2 RESCUE PUMP or RSU, 1 FIRE OFFICER, 2 AMBULANCE, 2 IRV,


    POI Required (Use “none” if not needed): NONE


    Patients: 2


    Prisoners: 0


    Credit Reward: 750

    My suggestion is to have a Traffic Department.


    Can go to current RTC calls and fail to stop


    new missions could be


    joyriders
    Drunk/drug driver
    Speeding Motorist
    Car theft
    Un-roadworthy vehicles


    thoughts ?