Posts by gorilla

    Not had any EOD calls yet and I am sorry but splitting the services up into their own dispatch centres shouldn't matter here.

    If you have the call requirements the call should generate.

    Clearly there is a bug (what a surprise) with this update. Either that the spawn rate isn't set high enough. I had similar with the Nuclear Power Plant call I had absolutely everything set up when that was added and never got one. Now I get them regularly but I've not changed anything.

    The only other thing I can think of is there is a clear rate marker in the game which needs to be met (you need to be clearing x% of your calls before certain calls spawn) this would kind of make sense over some of the calls I seem to get when I am powering through my calls.

    I think we need some clarification from the content team or the Devs on other factors that can effect calls.

    Alctw10 we have a couple issues for memebers who have had staff in training courses with the alliance before the incident.

    Their staff are now stuck on these courses. What would be the best way to get some help for them?

    I have checked and currently we have no courses active.

    On Saturday morning, UK Emergency Response fell victim to a targeted sabotage in which every member of the alliance was removed. The perpetrator also maliciously edited the alliance introduction to implicate The Outcasts.

    Given the severity of the incident, UK Emergency Response members initially migrated to Emergency Service Thin Line, fearing the original alliance was permanently lost.

    Investigation Results

    Over the weekend, Alctw10 from the game’s content team conducted a thorough investigation. Their efforts led to the identification of the responsible party and successfully convinced the developers to reinstate gorilla as the leader of UK Emergency Response.

    We can now officially confirm the following:

    • The individual responsible is not affiliated with The Outcasts.
    • This was a "lone wolf" attack driven by a personal grievance against the UK Emergency Response admin team.
    • The perpetrator framed The Outcasts to exploit historical rivalries and create further division.

    Our Position

    This was an abhorrent attack on the community. Such behavior has no place in this game. Both UK Emergency Response and The Outcasts collectively condemn these actions.

    We are now calling on the game developers to implement a zero-tolerance policy. We request the immediate removal of this individual from the community, including a permanent ban on all associated accounts.

    🚨 Join the Force: Emergency Service Thin Line is Recruiting!

    Are you ready to climb the ranks? Emergency Service Thin Line is looking for dedicated players of all skill levels and sizes to join our growing community.

    We’ve officially partnered with UK Emergency Response, and we’re on the hunt for fresh talent to help us expand. Whether you’re a seasoned veteran or just starting your first station, there’s a place for you here.

    Why Join Us?

    Active Recruitment: We are growing fast and looking for players who want to make an impact.

    New Partnerships: Benefit from our recent alliance with UK Emergency Response.

    A Growing Family: Experience a supportive, collaborative environment where every member counts.

    Don't miss out on being part of the next big thing in Mission Chief. Join the family today

    Thank you for this, but I fear the devs given past incidents will do absolutely nothing about this.

    Just now we are working to rebuild UK Emergency Response, so far think we are the only alliance targated this way and I am sorry but I doubt it was an admin unless it was a compromised account. All the admins were ones that were trusted.

    Good to see that some still have to act like children and destroy alliances, I doubt the Devs can do much to help.

    This is why owner status should have been provided to all alliances or some form of recovery available when this sort of behaviour happens.

    All I will say is one group has had there name plastered all over the welcome page for UK Emergency Response, doubt it is them but there name is attributed to it.

    This has happened in the last 4 hours or so too.

    Valentine Event Feedback: No Progression after Level 4 & Alliance Ticket Imbalance

    I wanted to share some feedback regarding the current Valentine’s event now that we are four days in, and also ask a few questions about alliance event ticket mechanics.

    Event Progression & Surplus Roses

    I’ve been working through the tasks and calls steadily since the start. Yesterday, I reached Level 4 for the rewards, but I’ve now run into a bit of a progression wall. I currently have over 2,500 roses sitting there with absolutely nothing to spend them on.

    Is there any intended use for these once you hit the level cap? For larger players, it feels like the incentive to keep grinding the event missions disappears once the main rewards are unlocked. It would be great to see a way to convert surplus event currency into credits or coins so the effort doesn't feel wasted.

    "Cupid on the loose": Effort vs. Reward

    We ran the Cupid on the loose event tonight, which generated 330 calls. While it was great for earning roses, the credit payout was underwhelming—I ended up with only 1.2m credits despite being involved in every single call.

    For a 3-hour commitment where you have to stay active to ensure calls don't expire, 1.2m is quite low for high-level players (actually any player). Since the roses are now useless to me and others at level 4, running these events feels like it isn't worth the time or effort for those of us who have already maxed out the event levels. There doesn't seem to be any further progression.

    Alliance Event Tickets & Small Alliance Scaling

    I’m also looking for some information on how best to earn Alliance Event Tickets. I’ve noticed that some smaller alliances (around 3 players) seem to be getting these tickets much more easily compared to other, larger alliances.

    Does anyone know the math behind how these are earned?

    Is there a reason why 3-player alliances seem to have such a huge advantage in ticket acquisition?

    I’d love to hear how other alliances are managing their ticket flow and if anyone else feels that the "Cupid on the loose" event loses its value once you hit Level 4.

    I know it's extremely expensive I'm around 900k for a small station now.

    I am not bothering with the railway fire unit for now, just feel it's only been added to please certain people even the addition of MOMs is a bit out of scope.

    Now we have that and other non emergency dispatch things in game I am hoping we can get EOD and more specialist police around water policing as there are dive units, specialist boat policing and more than could be done with police.

    These are generated from Urgent Treatment Centre (I have classed mine as A&E for easy identification from a Hospital
    There is a maximum of two per Urgent Treatment Centre
    However take care as this is bi-directional
    The ideal distance outward is about 10km
    Higher than this then I assign additional PTS (BLS) to an Ambulance Station
    In most cases two is sufficient

    Urgent Treatment Centers were clinics that much I do know.


    I used to get several of these as I have a good few set up as MIU and UTC before they changed the name of them.

    Yes, see the Possible Missions selecting GP Surgery
    However given the high volume of GP Surgery buildings it can result in a ridiculous ratio of missions

    Instead I have used the NHS Care website to assign those with specialist Midwife units
    I then built up the cluster to about 10%
    This then results in a more realistic ratio of missions

    Ah great so that's going to be interesting for me then as midwifery care is hospital centric with clinics in GP practices. So I'm going to have to play around with this to get it working

    This is what brought me back, and it's a very simple addition. Won't be using railway fire as think it's an utterly pointless addition as there is only one railway fire unit in the UK. Just another of those clear additions that isn't needed and the Devs could have spent time fixing other issues.

    I am returning to game after a good bit off, yes I occasionally jumped on but just couldn't get back into things. Anyway, came back about 2 weeks ago and back enjoying playing. Not doing the crazy all day sessions again (yet) but more just jumping on when I can.

    Anyway. Few questions.


    1. SAR Service.
      1. Mountain Rescue building, that's clearly new to me, I built all my SAR including Mountain Rescue bases using what's now the SAR HQ building. What's the difference between the two.
      2. SAR Vehicles I kinda left the game just as I started activating SAR. I have totally forgotten what each vehicle and trailer is and if there are any cross overs where one vehicle does both and if there is any links to other services.
    2. Medical Service, I've noticed a few new bits.
      1. GP Buildings do they generate calls (I've built some local ones but not activated them)
      2. The new education and new vehicles, I will need to do a lot of training of staff to get people qualified. Is there any downfalls here where I get a set number of staff I then get the calls for them or can I train then once everyone is trained add in the vehicles.
      3. Transports, I am not getting any patinet transports from clinics.
      4. Has HEMS been fixed or does activating it get us the old issue of almost every call needing a HEMS response.
    3. Police Service, it looks almost the same as when I left. Is there anything majorly different here. I am still going through making sure I have everything in place as public order is still a mess but it's improving.
    4. Fire service, that looks more or less the same and nothing new.
    5. Drones I know these were added when I was playing but I have never really looked into using them yet. I see Police, Fire and SAR has them (not noticed any in the Medical side) are they worth getting? do they have any stand alone calls? I was using Police Helis to cover.
    6. Is there any other things that I need to be aware of.

    Overhaul of the education system for alliances.

    More central building management to enable adjustments to tax or that to a group of buildings instead of individually having to edit them.

    More realistic patient transport and management system.

    Fix all the silly little errors

    As we come to the end of 2023 we are looking forward to modernise our approach and make a modern and fun community for players to join.

    We are a welcoming community that are looking for new players of all skill sets and levels in game from the newbies to the professionals come and join us.

    There are no restrictions on play style so realistic or not you will be welcome.

    We are launching a new competition system in the alliance too with prizes for the winners.

    If you need any support in game we can provide it, hospitals and prisons built upon request, education provided for free. Advice and guides to get the best out the game.

    Also opportunity to join our staff team.

    Head over to

    https://www.missionchief.co.uk/alliances/33

    And join UK Emergency Response today for a modern approach to Mission Chief.

    Yes good idea you could also have traffic control vehicles be able to replace some police at fires and mvas

    Traffic Control vehicles?

    Not sure if they are a thing elsewhere in UK but the closest that would have been used here in Scotland would be the old Traffic Warden Officers now stopped after the formation of Police Scotland.