Oh okay great thank you
Posts by Dan872
could someone please advise me on how you make the mission graphics for MC.. Im looking at incorporating the MPDS, FPDS and PPDS of the ProQa systems.
I am happy for someone to make them for me as ill supply the information
Thank you in Advance
If you are referring to my comment then you have misread or misinterpreted it.. I am not trying to muscle in on anything by bringing them down. Your comment regarding the birtish and how they "cant work together" comes across as unprofessional and has a xenophobic sense to it.
All we have done is offer our experience and knowledge to help improve the game.. not muscle our way in
The update is good although more warning regarding the qualifications are needed.
I believe your Medical advisor is indeed an ECSW and not a paramedic and is quite junior in their career.
Some of us have offered our services where we have been in the service a lot longer such as myself @Alctw10 and @Josh2101 to name but a few.
You can use groups and send specific vehicles one by one, yes. However this can clutter things too.
Being able to drag and drop a nearby vehicle or divert them from another call without opening it would be brilliant.
I do this anyway even when using ARR. it takes abit of skill and being quick on the mark but it can be done so I cant see how Drag and drop would work any easier.
One thing that would be beneficial is when using ARR that you can select vehicles to follow up off ARR and that it only selects vehicles from a certain radius... some of my DSu and specialist units sometimes run over an hour to a call.. which is why i have to do some follow ups and vehicle changes on the go
If you use seperate command centers for certain services.. like ambulance.. i have found it isnt generating those types of calls... atleast untill i get the infrastructure in place... as i used to run with full hospitals.. now if i grind i fill them but it will take a whole day as i have such a massive area.
I agree that typing in a vehicle callsign and pressing enter to allocate would be good... could work well eith the ARR when things get a little Complicated and you start juggling specialist vehicles..
one thing id like is muiltple followups... 1 isnt enough when you have 63 on your stack
This sort of thing is brought up very often. But if you actually think about it, about 10 beds is actually excessive in some situations, 30 beds is definitely enough and very realistic. If you take into consideration patients being discharged or transferred to somewhere else in the hospital from the ED (patients released after an hour) you've got 10 beds per hour or upto 30 when upgraded. This is actually way more than real life, you've got to remember that realistically you'd have patients also going into hospital by their own means, and not by ambulance, meaning really you'd only have space for about 10 ambulance admissions. Furthermore, in situations where patients are major trauma you'd get even less, for example maybe 4 major traumas and the hospital would probably stop all ambulance admissions. Especially in the UK regarding our situation with the NHS, ambulances queuing for beds is very realistic.
MTC's are geared up to deal with multiple MT+ patients at anyone time. hence why they are MTC's... patients who are MT+ spent very little time in A&E... the criteria is strict and they must be CT'd within a set timeframe and then referred to specialists so they arent hanging about very long compared to your abdo pains, walk ins, ambulance admissions for non life threatening situations.
Wales has 1 MTC.. based in cardiff.. so any other MT+ patient goes to Liverpool, Stoke on Trent or even QE Birmingham dependent on geography.
The only priority beds in an A&E is Resus... thats it.. all other beds are first come first serve... no priority is given to ambulances over walk in patients... also sometimes//alot of the time.. ambulance patients are safe and stable enough to sit in the waiting area and be triaged
as they would as a walk in.
Whats wrong having the station shared like the hospitals with tax that will save up the trouble on having to build new stations
I can see everyones stations in my alliance anyway.. but if you select a vehicle to "share" then when someone clicks on it for mutual aid then it will charge them tax... thats how id do it
Fair enough with that
How about alliances being able to build permanent staging areas?
Members can then select units to be sent there for a max period of 3 days.
To avoid it making it too over powered maybe a max of 10 units can be sent per member?
Members then take from the alliance building instead?
Then you get 10% of total earnings made when you receive your units back from the building at the end of loan period?
It's a very interesting idea and so many amazing ways it could be done
Permenant staging sounds a good idea.. we have members up in the highlands of scotland and they cant sent to majors in the south unless they piggy off other majors, but they lost their vehicles for hours and hours.. so permanent staging would be good... vehicle ammount i wouldnt know where to start... we have memebrs who just want basic vehicles and then established members like myself with the specialists... so our rule is max 15 vehicles per player only the first hour then clear after that so that everyone has a chance to attend
Here is my setup covering these areas.
Fire Station 181 Ambulance Station 70 Police Station 0 Hospital 9 Medical Helicopter Station 0 Police Aviation 0
Ambulance 272 Rescue Pump 250 Fire Officer 66 Aerial Appliance 36 Water Carrier 29 HazMat Unit 23 BASU 23 ICCU 21
no police station? interesting set up mate, do you plan on putting police in at somepoint or you happy with what you have
Yes and maybe mutual aid stations can be half the price of normal? And can only be used by other members.
If you build it you can't use the units in them.
Say a limit of 3 buildings for each service?
Will be great for helping new members.
You might be better off having a something like "mutual aid" or " cross brder assistance" expansion to existing stations as then you dont duplicate stations... only because some alliances like mine only allow certain stations to be duplicated such as HEMS or NPAS
You could then nominate units that members are able to loan?
Say you could build an extra station as a 'mutual aid' Station kind of thing and members can borrow from there?
That is an interesting concept.. I have made stations which are close to other alliance members larger so i can assist them with calls when they share them with the alliance... it would be good to nominate a couple of vehicles for a price that they could use as mutual aid.... Especially when it comes to NPAS and HEMS...
I cover Wales, so iI have the following services
Mid and west wales fire :- Complete
North Wales FRS :- Not complete
South Wales FRS :- My next project
Dyfed powys police :- Complete
North Wales Police :- Just Started
South Wales Police :- yet to start
Gwent :- Yet to Start
Welsh Ambulance Service :- Mostly complete with all 4 HEMS placed.
NPAS i have 1/2 with Dyfed powys police helicopter Xray99 in its hystorical location.
All work from 3 control rooms
Dyfed powys and Mid and west wales currently from 1
north wales FRS from its own one until established
Ambulance service from one to allow ease of calls so hospitals dont get filled from Building collapses.
Name Hazardous Area Response Team (HART) Incident Response Unit IRU Service Ambulance Purpose Technical Rescue, RRV, Police calls requiring ambulance Cost 7,000 Personnel 2 Training HART Expansion Ambulance Station HART Transports 0 Name HART USAR/BASU Vehicle Service Ambulance Purpose Major incidents, Trench Rescue, Building collapses, Major Fires Cost 10,000 Personnel 2-6 Training HART Expansion Ambulance HART Transports 0 Name Inland Water Rescue Service Ambulance Purpose Water Rescue, Trench Rescue Cost 10,000 Personnel 2-6 Training HART Expansion Ambulance Service HART Transports 0 Name HART Tactical Response Unit Service HART Purpose Police Calls, Weopan's with patients, suspect package, Majors Cost 10,000 Personnel 2-6 Training Ambulance HART Expansion HART Transports 0 Name Intermediate Tier Vehicle ITV/ Urgent Care Services UCS Service Ambulance Purpose RRV Back yp, Routine Calls, Patient Transfers Cost 7,000 Credits Personnel 2 Training Emergency Care assistant Expansion Ambulance Urgent Care Transports 1
Name- HEMS RRV
Purpose- Attend Calls suitable for HEMS that will allow ambulances to convey.
How many personel requried- 3
Building expansion- RRv extension to HEMS
Number of Prisoner/Patient slots- non
Fair enough, im no computer expert i just enjoy playing games .
I am a premium user, i have also spent out on credits.. I am aware that there have been issues as I have expeirenced them myself