When you upgrade your FBI station with the DEA and ATF expansion you can ONLY buy those vehicles with the extra slot it gives you. You get a free slot for both expansions perspective which is a feature. If you add a slot with credits then you can buy vehicles of your choice.
Posts by WinWin
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Like all FBI vehicles? Because when you expand stations you will get an extra slot for free and you can only purchase those vehicles like ATF and DEA. It would be an isolated bug if that was not the case.
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I would take this a lot slower. Graphics making is very intimidating and complicated in the beginning.
Which program are you using to make graphics? To make animated lights you will need to import your graphic in different files Like this SFPD cruiser, I needed to create different stages and put hem together to make a smooth gif. I find ez gif works pretty well to begin with. Then press convert to APNG and you can put it into MC.
To resize graphics you should research online how to do it for your program. I use GIMP and Krita to make my graphics.
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Tbh I forget if the feed back from the moderator I reported it to said it was a bug or it is just like that.
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FBI stations are known to do that. I have reported it previously and it’s a known bug. The mission generation and anti-cheat system seems to be off these past few weeks. Missions are spawning very close to each other (in my case), and now single transport missions are spawning very far away sometimes not showing on the map as well.
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I agree. Although a storage facility would be cool, Cal Fire has quite a few storage facilities for only fire apparatus so I could just use a large fire station for that.
If a storage facility was added I think it would benefit local and government used vehicles, where you can put police cars, FBI vehicles or a combination of all three services. A storage facility would also as a downside not be allowed to dispatch units. It would be a storage place and not a larger cheaper place to dispatch units of all kinds.
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Good evening everyone,
I have complained a few days ago about how the “anti-cheat” system for overlapping buildings was not working and how when I have 12 ambo stations overlapping there was only a small contained radius of single patient transport calls in that area. It used to be less single transport missions in general and in a farther radius.
The exact opposite has occurred. Missions are constantly generating 40-60 minutes away from my closest unit, not to mention the station that generated it. The missions are being generated by the ambulance stations that are overlapping as you can see in the black circle. You will also see black lines going to all the single-transport missions created by those medic stations. Weird.
Thank you for your time,
WinWin
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FYI, the servers are back up.
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Also showing that for the US game. Maybe new updates or the servers are down.
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Yup, I have just encountered the same problem. I finished the DEA and ATF expansions with coins and it did not give me the task payout.
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It has worked in the past as it its meant to be a Dual Vehicle
Read what I said again
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Must be a bug. It does not matter on your rank I don’t think for that feature to work.
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Hello all,
Just a quick heads up, the new “Welfare Check” mission in the US version of the game has a train logo for the default mission icons. Not sure why that is.
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Hello all,
I would like to address the mechanic where if you place down a few stations in the relative same area calls spawn nearby in a high amount. As you can see from the screenshots below I have an abnormal amount of single patient transport calls in the area of my 12 small overlapping ambulance stations. Although these station numbers are overkill I have had them like that for a long time. I would say a week ago there would not be a dozen single patient calls in that area but spread out farther and be less of them in general. I am now seeing results like that constantly when missions are produced. I was wondering if the devs removed the overlapping buildings anti-cheat system.
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Here is a list of new buildings that would benefit the game i think
Apartment complex ( maybe small, medium and large)
- calls that it could provide some are in the game currently
1- overdoses
2- alarm activation
fire in the apartment ( small-medium, large ) etc
3- status check/welfare check
some other POIS to consider
Seaplane baseAll of these calls/POi’s are already in the US game. If you have any mission suggestions + POI’s put them in the US mission suggestions: **NEW** Mission Suggestions
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That is correct. It is a very weird system which does not make any sense. Unfortunately it is not a bug and we will have to live with it.
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Well, at least I know why they do now... I was going to merge all of my small ambo stations together. Even if it was going to be implemented it’s not intuitive at all. It won’t make sense until you spend millions upgrading your stations.
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I have 10 ambulance stations in the same place and, although I appreciate the downgrade to small stations but... that is still way to much. I am only doing this to try it tbh why do the devs not just want to make it affordable?
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SFPD Police Interceptor. Made with the new styling like the KSP charger, I love how these look. I will be putting this graphic in my SF pack which is not public now but it will also be posted in “WinWin’s Graphics” as the K-9 unit until I can get a CHP K-9 done. Enjoy!
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Or we could make it so a maxed-out SMALL STATION can be added to it. Cos as I have posted before I have around 9 or 10 maxed out small ambulance stations and I would pay like 200k to combine them. Still however I don't see the point to it as it does not benefit me to merge them.