No mate, I think in the view of fairness you'd only generate the relavent amount of missions equal to the amount of missions linked to the dispatch centre.
Posts by ESXBV2
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Afternoon All,
I was just wondering if something like a dispatch filter could work.
For example on your dispatch screen you can select which dispatch centres you are viewing if not all of them to target missions should you want to share them.
Even an option to pause a dispatch centre for example if I have a centre in Wales I could pause missions being created and just have London dispatch.
Just thought it would be helpful little feature if I want to say concerntrate solely on working in one area rather than another.
I'd ask the same for buildings. A feature which would allow me to select and show only buildings under a certain dispatch centre to make it easier to find and alter buildings.
Hopefully that's clear and I haven't just waffled... 😂
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**Some of these missions include new suggested units which I have added to the unit suggestion thread**
Name/Type of Mission: Missing Person (Low / Medium / High
Units Required:
2 Police (Low)
4 Police / 1 DSU / 1 Sgt (Medium)
6 Police / 2 DSU / 1 Heli / 1 Sgt / 1 Insp (High)POI Required (Use “none” if not needed):
Patients: 1
Prisoners: 0
Credit Reward: 1000 / 2500 / 5000
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Name/Type of Mission: Suspect on Premesis
Units Required: 1 DSU / 3 Police
POI Required (Use “none” if not needed):
Patients: 0
Prisoners: 1-3
Credit Reward: 1500
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Name/Type of Mission: Assaults ABH / GBH
Units Required:
2 Police / 1 Sgt (ABH)
4 Police / 2 TSG / 1 DSU / 2 ARV / SOCO / 1 Insp (GBH)POI Required (Use “none” if not needed):
Patients: 1
Prisoners: 1-3
Credit Reward: 1500 / 5000
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Name/Type of Mission: Residential BurglaryUnits Required: 2 Police / 1 SOCO
POI Required (Use “none” if not needed):
Patients: 0
Prisoners: 0 / 1
Credit Reward: 1200
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Name/Type of Mission: Full Emergency Airport (Major Incident)Units Required:
10 Police
2 DSU
6 ARV
1 Inspector
10 Fire Engine
2 ALP
1 Fire Officer
10 Ambulance
1 OTLPOI Required (Use “none” if not needed):Airport
Patients: 10
Prisoners: 0
Credit Reward: 10000
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Name/Type of Mission: Highway Obstruction (Broken Down Vehicle / Animal in Road)
Units Required: 2 Police
POI Required (Use “none” if not needed):
Patients:0
Prisoners:0
Credit Reward: 1200
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Name/Type of Mission: Ilegal Rave
Units Required: 2 Police / 8 TSG / 1 DSU / 1 Sgt / 1 Insp
POI Required (Use “none” if not needed):
Patients:0
Prisoners:3-5
Credit Reward: 6000
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Name/Type of Mission: Unexpected Death
Units Required: 2 Police / 1 Insp / 1 Ambo
POI Required (Use “none” if not needed):
Patients:1
Prisoners:0
Credit Reward: 1200
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Name/Type of Mission: Arson
Units Required: 2 Police / 3 Fire / 1 Soco / 1 Fire Officer / 1 Insp
POI Required (Use “none” if not needed):
Patients:1
Prisoners:0
Credit Reward: 4000
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Name/Type of Mission: Robbery
Units Required: 2 Police / 1 Soco / 1 Insp
POI Required (Use “none” if not needed):
Patients:1
Prisoners:1-3
Credit Reward: 2500
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Name/Type of Mission:Aggravated Robbery (Armed)
Units Required: 2 Police / 1 Soco / 1 Insp / DSU / 3 TSG or ARV
POI Required (Use “none” if not needed):
Patients:1
Prisoners:1-3
Credit Reward: 5000
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Name/Type of Mission: Suspects Making Off (Expansion Mission)
Units Required: Original Mission Units + 2 TSG / 1 DSU
POI Required (Use “none” if not needed):
Patients:0
Prisoners:1-3
Credit Reward: Original Credits + 1500