Posts by FF171

    So something the German Server introduced Recently is the ability to modify certain units we could use that same system as I feel like it would allow more realism for unit types. After doing some thinking I believe the filling is a good starting point (all units are modified for a cost based off the base price and are OOS for a 2 day period)(also other than tank capacity you can change Pump Capacity and foam amount (and the kicker I have solved the issue with the Personel update that was removed as some but not all units could be given extra crew space we could finally get 10 man engines, 6 man trucks, and more)

    T1 Engines

    Tank Capacity: 500-1000 Gallons

    Rescue Engines

    Tank Capacity: 500-1500

    (My reason for this is based off of 2 specific units South Metro Fire Engine 40, and the Antarctic FD)

    Tankers

    1000-5000

    Pumper Tankers

    1000-2500

    (This is just because I think the 2500 is good I don’t think I have seen real Pumper Tankers that are more than 2500 gallon tanks (yes there are tankers that have more 2500 gallon tanks that have pumps but those are true tankers not pumper tankers)

    So I know it’s been said in older posts but I will expand on it


    Please add the following equipment for police helicopters

    1 Bambi Bucket

    2 Small water tank

    3 Medium Water Tank

    4 Large Water Tank

    5 Medical equipment

    Each would be 10 equipment space I will leave the tank capacity up to y’all I am from upstate NY so I would have to my local State trooper how things work

    In Germany, the players are a bit more toxic towards the operator... there are several players with more than 20 billion and several with over 10 billion who put pressure on them... that's why it runs relatively quickly. The last time the game was played on a backup server until the main server was repaired... I don't know why it takes them so long here. I've never experienced anything like that on the German server, sorry. This is what is says

    I think the Platform truck having a max of 3 is a carry over from the European version (what’s now the German server) it’s also very anemic for the US yes while dry trucks at a bear minimum will have 3 crew for career staffing (most are 4-6) I can think of very few that are staffed with 3

    So anyone from Ventura County or understand the way the Rescue Engines function down there have an answer for me, I recently started down there ingame and am wondering since the Rescue Engines fulfill the support company role (the truck role) for their geographic area should I USS a quint with HRE or a plain RE (I am currently useing a plain RE)

    So would be nice to have the ability to just treat I have recently started expanding in to socal and many departments use Medic Engines (the crew contains atleast 1 trained FF/PM) these units don’t transport by them self. If anything if they just made the ALS Medical training for Fire apperatus count for allowing a unit to function as a fly car it would be nice (this does not need to a equipment add on or an extension just an option for realism that if a person on the unit is trained (sort of like the Critical Care training on the UK version (the training is not required to make a unit work but if the crew is trained it allows the unit to treat critical care patients (look at the UK forum))) (it’s complicated)