Posts by GaithersburgPD.

    Name/Type of Mission: Gas Station Fire (With Explosion)


    Units Required:
    - 7 Firetrucks
    - 4 Platform Trucks
    - 3 Heavy Rescue
    - Heavy Rescue Request Probability: 70
    - 2 Mobile Air Units
    - 2 HazMat
    - HazMat Request Probability: 50
    - 2 Battalion Chiefs
    - 1 MCV


    POI Required (Use “none” if not needed): Gas Station


    Patients: 0 - 15


    Prisoners: 0


    Credit Reward: 7500

    Name/Type of Mission: Burning Bus Terminal (Medium)


    Units Required:
    - 3 Firetrucks
    - 2 Platforms
    - 2 Heavy Rescue Vehicles
    - 2 Patrol Cars
    - 1 Battalion Chief


    POI Required (Use “none” if not needed): Bus Terminal


    Patients: 0 - 7


    Prisoners: 0


    Credit Reward: 4500



    Name/Type of Mission: Burning Bus Terminal (Large)


    Units Required:
    - 6 Firetrucks
    - 3 Platform Trucks
    - 4 Heavy Rescue Vehicles
    - 4 Patrol Vehicles
    - 2 Battalion Chiefs
    - 1 Mobile Command Vehicle


    POI Required (Use “none” if not needed): Bus Terminal
    Patients: 0 - 14


    Prisoners: 0


    Credit Reward: 7000



    Name/Type of Mission: Burning Bus Terminal (Major)


    Units Required:
    - 9 Firetrucks
    - 4 Platform Trucks
    - 5 Heavy Rescue Vehicles
    - 2 HazMat
    - 1 Mobile Air
    - 6 Patrol Cars
    - 3 Battalion Chiefs
    - 1 MCV
    - 1 Water Tanker


    POI Required (Use “none” if not needed): Bus Terminal


    Patients: 0 - 25


    Prisoners: 0


    Credit Reward: 10000



    Name/Type of Mission: Burning Bus Terminal (Major With Collapse)


    Units Required:
    - 10 Firetrucks
    - 6 Platform Trucks
    - 6 Heavy Rescue Vehicles
    - 3 HazMat
    - 3 Mobile Air
    - 1 Water Tanker
    - 4 Battalion Chief
    - 1 MCV


    POI Required (Use “none” if not needed): Bus Terminal


    Patients: 0 - 30


    Prisoners: 0


    Credit Reward: 14500

    Name/Type of Mission: Business Alarm


    Units Required: 1 Patrol Car


    POI Required (Use “none” if not needed): (bank, supermarket, gas station, etc... any type of business)


    Patients: 0


    Prisoners: 0


    Credit Reward: 250
    Expansions: Business Alarm - False Alarm, Business Alarm - Burglary





    Name/Type of Mission: Business Alarm - False Alarm


    Units Required: 1 Patrol Car


    POI Required (Use “none” if not needed):(bank, supermarket, gas station, etc... any type of business)


    Patients: 0


    Prisoners: 0


    Credit Reward: 150
    Expansions: none
    (If possible does not generate in any other way than expansions)





    Name/Type of Mission: Business Alarm - Burglary


    Units Required: 3 Patrol Cars


    POI Required (Use “none” if not needed):(bank, supermarket, gas station, etc... any type of business)


    Patients: 0 - 3
    Transports 65%


    Prisoners: 0 - 2
    Probability 85%


    Credit Reward: 500


    Expansions: none
    Follow-up Missions: Stabbing, Vehicle Pursuit, Shooting

    Name/Type of Mission: Flooded Road
    (Follow-up of Small, med, etc. flooding)


    Units Required: 2 Patrol Cars
    Firetruck request probability: 20


    POI Required (Use “none” if not needed): none


    Patients: Min 0, Max 3


    Prisoners: 0


    Credit Reward: 1250




    Name/Type of Mission: Flooded Road - Vehicle Trapped
    (Follow-up of any Flooding larger than Med.)
    Units Required: 3 Patrol Cars, 1 Firetruck, 1 Heavy Rescue, 1 Batt. Chief
    Boat request: 25
    (SWR Not Required Boat only needed if player has SWR)


    POI Required (Use “none” if not needed): none


    Patients: Min. 0, Max 3
    Transport Probability: 65
    Prisoners: 0


    Credit Reward: 2500




    Name/Type of Mission: Flooded Road - Multiple Vehicles Trapped


    Units Required: 4 Patrol Cars, 2 Firetrucks, 2 Heavy Rescue, 1 Batt. Chief, 1 Platform Truck, 1 Mobile Air Unit,
    Boat Request Probability 70


    POI Required (Use “none” if not needed): none


    Patients: Min, 2 Max 5


    Prisoners: 0


    Credit Reward: 4000

    Name/Type of Mission: Minor Motor Vehicle Accident


    Units Required:
    1 Police Vehicle
    1 Firetruck - Fire truck request probability 60
    1 Ambulance - Ambulance request probability 60


    POI Required (Use “none” if not needed): none


    Patients: Min. 0 Max. 1
    Transport probability 20


    Prisoners: Min. 0 Max. 1
    Prisoner probability 5


    Credit Reward: 1000




    Name/Type of Mission: Vehicle Accident With Fire


    Units Required:
    1 Police Vehicle
    1 Ambulance
    Gall. of water: 700 <--- Assuming all vehicles will have tanks in future


    POI Required (Use “none” if not needed): none


    Patients: Min. 0 Max. 4


    Prisoners: Min. 0 Max. 2
    Prisoner probability 5


    Credit Reward: 1500

    Name/Type of Mission: Kidnapping Attempt


    Units Required: 3 Patrol Cars


    POI Required (Use “none” if not needed): none


    Patients: Min 0. Max. 1


    Prisoners: Min. 0 Max. 2


    Credit Reward: 750




    Name/Type of Mission: Kidnapping In Progress


    Units Required: 3 Patrol Cars


    POI Required (Use “none” if not needed): none


    Patients: Min. 0 Max. 1


    Prisoners: Min. 0 Max 1


    Credit Reward: 750




    Name/Type of Mission: Kidnapping Pursuit


    Units Required: 6 Patrol Cars, 1 K-9,
    1 PD Helicopter
    Helicopter Request Probability 25


    POI Required (Use “none” if not needed): none


    Patients: 1


    Prisoners: Min. 1 Max. 2


    Credit Reward: 3000




    Name/Type of Mission: Kidnapping Reported


    Units Required: 1 Patrol Car


    POI Required (Use “none” if not needed): none


    Patients: 0 Patients


    Prisoners: 0 Prisoners


    Credit Reward: 250


    Can expand to larger kidnappings (all kidnappings expand to each other)

    Name/Type of Mission: Violent Domestic Dispute


    Units Required: 3 Patrol Cars


    POI Required (Use “none” if not needed): none


    Patients: Minimum 0 Maximum 2


    Prisoners: Min. 0 Max. 2


    Credit Reward: 900


    **Expands from Domestic Dispute

    Name/Type of Mission: Welfare Check


    Units Required: 1 Police Vehicle
    Firetruck Request Probability 10


    POI Required (Use “none” if not needed): none


    Patients: Minimum 0 Maximum 1


    Prisoners: Minimum 0 Maximum 2


    Credit Reward: 750


    **Can Upgrade To Fleeing Suspect **Hostage Taken **Stabbing **Vehicle Pursuit **Officer Down

    Name/Type of Mission: House Fire


    Units Required: 4 Firetrucks, 1 Platform Truck, 1 Battalion Chief
    Water Tanker Request Probability: 60


    POI Required (Use “none” if not needed): Neighborhood


    Patients: Min 0 Max 5


    Prisoners: 0


    Credit Reward: 3500

    Name/Type of Mission: Mountain Top Rescue


    Units Required: 1 HEMS, 2 Wildland Trucks, 1 Heavy Rescue, 1 Police Helicopter


    POI Required (Use “none” if not needed): Mountain Top


    Patients: Min 1 Maximum 4


    Prisoners: 0


    Credit Reward: 4300

    If you play on PC or browser simply click on the POI again. The site will say: "Are You Sure You Want To Delete POI:POI NAME?" Then click yes. I dont have a solution for mobile though.

    I would really like to see two things:
    At this point of time I have not seen a second thread of its kind.


    1. Follow Up boats.
    I would love to see boat in the follow up section.
    Senario:
    - Sending a utility to a non-SWR call. SWR call appears, putting the boat on follow-up will make it so that the boat stays at the station until the tractive vehicle arrives and takes automatically takes it to the scene.


    2. Any utility can be a tractive vehicle
    As of right now the utility has to be in the same station as the boats. I would love to see any utility be able to take the boat, whether if the utility is in the same station or not.
    Scenario:
    - Utility 1 from Station 1 goes to Station 2 to pickup boat 1 and head to the SWR call.



    But these are just suggestions!

    I have never agreed with something more in my life!
    - The personal carrier which i assume you are talking about the crew career can also be really useful. Like, you can fill it with Swift Water Rescue trained personnel to help with SWR calls

    To my understanding, there is mounted police in nearly every state PD department in the US, as well as most major cities have it for riot control, and some mountain west cities have it because Wyoming still wants to live under cowboy law!

    Ah I see. Im from maryland and I have never seen a horse in real life, or in a picture on the internet. If Washington D.C. has them realistically my set up would be saved. And for cyber crime, I would probably just put a Police station on top of an FBI building

    I know this sounds basic, but you definitely dont have any call filters on, and you have fire, police and ambulance missions selected in the map filters?

    100% Sure I can normally see them on the map, but my other calls would probably cover it, I also can see the "hidden missions" by clicking on the arrows in the mission window

    The last few days, me and some alliance members have troubles with hidden missions.
    Some people even left the game because they didn't get any missions at all, even with there mission speed maxed out, it didn't matter on what device they where playing. Support does not even reply to some of the members anymore.

    Yes. Its happening in the alliance im in too. It is Extremely annoying.