I originally saw this mission on the AU server before I saw it in the US server I think the reasoning originally thought of was it would bring additional clearing tools to the scene irl. I don't truly see the need for it on this kind of call
Posts by Koter46
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It took me almost a year or so to get a call requiring them to spawn I don't know if they are just that small of a spawn rate or what but it is brings an oh crap reaction when one actually spawns
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I think it is expanding more than just police supervisors reverting back to default settings when we try to change them. I am working on my ARR and I go to search the unit from my list it is just leaving a giant blank space and I have to scroll to find the words. Then once I find the units and select and save, they are not saving into the ARR. It keeps removing the last unit added to the ARR which is means I have to go and manually dispatch the unit instead of just selecting the ARR
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This should be doable, just to confirm, however would be only from the independent Tow Station right?
Correct independent Tow Station only. These kinds of Tow Stations are also why I mentioned in previous posts about a roadside assistance vehicle. There is a lot of tow companies that run just rotators and roadside assistance vehicles/support vehicles for semi trucks
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Like other expansions that give the option for a station/base to specialize in a mission type it would be nice if we could get a rotator specialization. This will be helpful for those of us who are building them and trying to be realistic with them. I have several tow companies in my set up that only have heavy wreckers and rotators and want to have them spawning only those kinds of missions eventually. This would just be a neat and useful quality of life update for those who use the tow trucks
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the spawn radius is very large, I have 27 tow companies all over LA County and only 2 have the rotator, 1 in Inglewood and 1 in San Dimas I ended up spawning 3 rotator jobs in the Lancaster/Palmdale area after spawning all 280 calls. there were other rotator calls included but those were pretty far out..
So for this it goes based off your extensions and dispatch centers, if you have the dispatch centers set to create own coverage area they will only spawn in those areas. If you don't have them set to that they will spawn in all areas you have stations. I have found this out with my tow depos having only one rotator base spawning them in all areas while I get my others set up
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I was wondering about this myself with mission spawns cause I have only 1 rotator expansion currently and it is spawning them in all counties (dispatch centers) instead of just the one it is assigned to. I might have to try the create own coverage area and see how that works.
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Its like a crane and can move around
To expand usually used on larger vehicles and/or vehicles stuck in situations a standard tow truck would not be able to recover them
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Thank you very much
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I mentioned this before but people took over my thread with a lot of negativity towards tow truck updates. I agree with you heavily it would be nice for those of us who want to use them and do realistic because I know a lot of companies use them more than their actual tow trucks
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3. And on that note - nobody is forcing you to use this side of the game. It's entirely optional. If you don't want to buy tow trucks or linked vehicles etc, then don't. If there are missions requiring them, and you have not purchased anything linked, I suggest you report it as a bug on the in-game contact section so that the devs can adjust it.
Thank you for stating this part I have been biting my tongue trying to find a way to say this nicely like you have. I posted this suggestion for those of us who do use this side of the game. Only for my thread to turn into people saying how it is not needed etc
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So the facebook page posted a sneak peak of the tow trucks part 2 with the rotator and tow lot being mentioned. I think to go along with these it would be nice to see a service truck added. Not all calls need an actual tow truck like flat tire or vehicle out of gas they could be handled by a service truck. Most tow companies have these vehicles to handle these kinds of calls and vehicle lock outs. They also use service trucks to support rotators on major calls with additional personnel and equipment.
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I see you guys have made building icons for SA, WA, Tasmania and New Zealand but has anyone made a icon set for NSW yet?
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I'd like to see a call variant where they could be added to the box. Cause the current calls all seem to be based on domestic animals and a Game Warden wouldn't typically respond to it. Yet it would be nice to see wild animal attack or wild animal stuck in wall/drain where a Game Warden is dispatched
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Anyone have an icon for Metro Police training academy?
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So I decided to start building up in Toronto Canada, I have the station locations for Toronto EMS but I was wondering if there was a resource I could use to know what units are at each station and their unit numbers? I am trying to play as realistic as possible so any help would be appreciated
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I know of one person that has done it in AEM alliance. And shared it on their discord
Do you know by chance if they would be willing to make them public here on the forum?
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I was wondering if we could get some Australian building icons? Something simple like the crests for NSW Fire/Rural Fire, Police, EMS and SES bases.
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Airborne Firefighting vehicles means things like helicopters and fire department airplanes used to fight wildfires
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All Federal Police types (Including Police forces who's job is to guard high-security infrastructure) hence "guard dogs"
I forgot about those kinds of police forces, and that is a good list to reference lets hope they add a good one and some interesting calls